#ifndef SHIP_UTILS_H #define SHIP_UTILS_H #include #include "PR/ultratypes.h" #ifdef __cplusplus void LoadGuiTextures(); extern "C" { #endif bool Ship_IsCStringEmpty(const char* str); void Ship_CreateQuadVertexGroup(Vtx* vtxList, s32 xStart, s32 yStart, s32 width, s32 height, u8 flippedH); f32 Ship_GetCharFontWidthNES(u8 character); TexturePtr Ship_GetCharFontTextureNES(u8 character); #ifdef __cplusplus } #endif #endif // SHIP_UTILS_H