- bump SDL to 2.32.0
- bump NDK to r27c
- bump AGP to 8.8.0
- bump Gradle to 8.10.2
- bump CMake to 3.31.5
- bump targetSdkVersion to 34
- add GitHub Actions Release support (Debug)
- add Special External Storage Permission support
- fix "assets not found" error on first launch
- add Android 5 & 6 support
* add linux clang format script
* first shot at powershell
* whoops
* webrequest is slow, try webclient
* just get the one file
* simplify and maybe make it work?
* whoops again
* try a different suggestion
* why is it always windows
* again
* try again
* bit of path stuff
* chmod +x
* add action to check
* fix workflow name
* run clang format
* Changes for new LUS resources
* fix factory issues and bump modules
* add build version, custom assets folder, and fix extraction
* add missing custom assets
* fix build .h
* libzip in the workflows
* apt-deps
* Fixes to importers to work with upstream Resource Manager.
Also remove duplicated structs.
* Bump LUS
* bump LUS
* Bump LUS
* bump lus
* point back to louist103/mm
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Co-authored-by: Adam Bird <archez39@me.com>