Waterdish
43ebcd0305
Update to 2S2H 1.0.1
2024-06-02 15:18:22 -07:00
Waterdish
891fcafa57
Update 1.0.0.1
2024-06-02 14:27:08 -07:00
Garrett Cox and GitHub
78f0525ec0
Bump LUS ( #625 )
2024-05-31 19:50:36 -05:00
Malkierian and GitHub
63c293f78a
Implement Alt Assets Variable LUS ( #619 )
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* Bump LUS to `94b755b77c0c0f566686c9d23fa4c15e23473a0c`.
Remove `CVAR_ALT_ASSETS` from LUS cvars cmake.
Change all pertinent `CVarGetInteger` calls for `CVAR_ALT_ASSETS` to `ResourceManager::IsAltAssetsEnabled`.
Implement frame-end toggle of `mAltAssetsEnabled`.
* Remove `ShouldClearTextureCacheAtEndOfFrame`.
Move prevAltAssets check to end of `Gfx_ProcessGfxCommands`.
* Missed initial `mAltAssetsEnabled` set.
2024-05-31 17:26:04 -04:00
Garrett Cox and GitHub
74afca9bf7
Remove path sanitize for file drops ( #611 )
2024-05-30 15:01:55 -05:00
Waterdish
0ba35fe6a4
Android Fixes
2024-05-28 17:50:08 -07:00
Archez and GitHub
01901ddf26
Export as o2r and support multiple extension types ( #484 )
2024-05-26 17:22:59 -04:00
Archez and GitHub
84b8aef20a
GH action runner updates ( #462 )
2024-05-26 11:17:00 -04:00
Garrett Cox and GitHub
0728eaa53b
Use temporary cvar to disable close color wrapping for now ( #472 )
2024-05-24 19:40:50 -05:00
Garrett Cox and GitHub
f270156409
Fix memory leak in OTRMessage_Init ( #466 )
2024-05-24 12:34:35 -05:00
Garrett Cox and GitHub
86b5f10b26
Forgot to do this step when I overrode the cvars earlier ( #471 )
2024-05-24 12:34:25 -05:00
Garrett Cox and GitHub
904c3641d9
Add support for dropping various save formats into the game window ( #404 )
2024-05-23 21:31:50 -05:00
briaguya and Garrett Cox
6da0031295
run clang format ( #448 )
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* add linux clang format script
* first shot at powershell
* whoops
* webrequest is slow, try webclient
* just get the one file
* simplify and maybe make it work?
* whoops again
* try a different suggestion
* why is it always windows
* again
* try again
* bit of path stuff
* chmod +x
* add action to check
* fix workflow name
* run clang format
2024-05-22 09:05:05 -05:00
Archez and Garrett Cox
67ddce5cba
clean up masterquest copy paste ( #424 )
2024-05-22 09:05:05 -05:00
louist103 and Garrett Cox
72a5644350
O2R support ( #388 )
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* O2R support
* Still look for .otrs
* Update submodule
* Hotfix for exporter
2024-05-22 09:05:05 -05:00
Archez and Garrett Cox
df1976cd36
bump latest lus; window changes; header updates ( #345 )
2024-05-22 09:05:04 -05:00
Garrett Cox
7bc6c58721
Replace some remaining soh branding with 2ship ( #341 )
2024-05-22 09:05:04 -05:00
Garrett Cox
ecf0f2a06f
Add support for migrations and move save related stuff ( #264 )
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* Move SaveManager to its own file
* Add support for migration
2024-05-22 09:05:03 -05:00
Archez and Garrett Cox
8cec7afa25
Bump lus with packages, new namespace, and global factories ( #292 )
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* imgui
* detangle zapdutils
* ship namespace
* register global factories
* readfb
* deps
* bump submodules
* keyframe
* bump modules
2024-05-22 09:05:03 -05:00
Archez and Garrett Cox
6fca358aa2
Bump LUS and use nlohmann json from package manager ( #254 )
2024-05-22 09:05:03 -05:00
Archez and Garrett Cox
727c87293c
implement majora's wrath dissolve texture effect ( #284 )
2024-05-22 09:05:03 -05:00
Garrett Cox
7f08698d76
Add log level combo box ( #286 )
2024-05-22 09:05:03 -05:00
inspectredc and Garrett Cox
c897fc2399
Gamecube NTSC US Support ( #155 )
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* initial asset xml split
* move otrexporter back
* update exporter
* update xml progress
* update xmls -- todo: rename actor.xml
* use latest otrexporter
* cherry pick over gc support changes
* zapdtr gc support
* fix title screen
* fix jumpslash
* add gc file list
* add additional asset header
* Update OTRExporter
* Update ZAPDTR
* Update libultraship
* Update OTRExporter
* submodule
* attempt 3 at submodules
* add gPowderKegFuseVtx to gc xml
* lus main
* for pr
* zapdtr rebased
* move game versions to benport
* update xml for PRs
* move audio, todo: add to GC
* gc audio
* explain commented assets
* zapdtr
* pull and update zapdtr
* Update OTRExporter
2024-05-22 09:05:02 -05:00
Archez and Garrett Cox
ab19d6417d
Fix save corruption from non null-terminated cstrings (variation) ( #230 )
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* verify save slots better; allow global.sav to work again
* fix save corruption and restore global.sav
* add comments
2024-05-22 09:05:01 -05:00
Garrett Cox
dfe0e1d6c2
Actor hooks ( #135 )
2024-05-22 09:05:01 -05:00