inspectredc and Garrett Cox
5eb543bfdf
Revert Branching DisplayLists Exporter Change And Add JP FileList ( #245 )
...
* Update OTRExporter
* Update OTRExporter
2024-05-22 09:05:02 -05:00
Garrett Cox
fc8f02a599
Small additions to save editor ( #239 )
2024-05-22 09:05:02 -05:00
louist103 and Garrett Cox
e3c1d6672c
Fix bug with object "loading" ( #240 )
2024-05-22 09:05:02 -05:00
inspectredc and Garrett Cox
c897fc2399
Gamecube NTSC US Support ( #155 )
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* initial asset xml split
* move otrexporter back
* update exporter
* update xml progress
* update xmls -- todo: rename actor.xml
* use latest otrexporter
* cherry pick over gc support changes
* zapdtr gc support
* fix title screen
* fix jumpslash
* add gc file list
* add additional asset header
* Update OTRExporter
* Update ZAPDTR
* Update libultraship
* Update OTRExporter
* submodule
* attempt 3 at submodules
* add gPowderKegFuseVtx to gc xml
* lus main
* for pr
* zapdtr rebased
* move game versions to benport
* update xml for PRs
* move audio, todo: add to GC
* gc audio
* explain commented assets
* zapdtr
* pull and update zapdtr
* Update OTRExporter
2024-05-22 09:05:02 -05:00
louist103 and Garrett Cox
3ad053807e
Fix cremia text crash. ( #235 )
2024-05-22 09:05:01 -05:00
PurpleHato and Garrett Cox
aac00dd71a
ADD: 24 Hours Clock + .gitignore on the 2s2h.h ( #229 )
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* ADD: 24 Hours Clock
* TWEAK: gitignore
2024-05-22 09:05:01 -05:00
louist103 and Garrett Cox
f2a61a22b5
Update main.yml
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Add Windows tag to build-windows work flow so the builds aren't RNG.
2024-05-22 09:05:01 -05:00
Archez and Garrett Cox
ab19d6417d
Fix save corruption from non null-terminated cstrings (variation) ( #230 )
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* verify save slots better; allow global.sav to work again
* fix save corruption and restore global.sav
* add comments
2024-05-22 09:05:01 -05:00
90cb488263
fd anywhere using hooks (plus splitting enhancements out into files) ( #226 )
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* fd anywhere using hooks (plus splitting enhancements out into files)
Co-authored-by: aMannus <mannusmenting@gmail.com >
Co-authored-by: Archez <Archez@users.noreply.github.com >
* add guards to headers
* Update mm/src/code/z_parameter.c
Co-authored-by: Garrett Cox <garrettjcox@gmail.com >
* clean
* macro magic
* Apply suggestions from code review
---------
Co-authored-by: aMannus <mannusmenting@gmail.com >
Co-authored-by: Archez <Archez@users.noreply.github.com >
Co-authored-by: Garrett Cox <garrettjcox@gmail.com >
2024-05-22 09:05:01 -05:00
Garrett Cox
dfe0e1d6c2
Actor hooks ( #135 )
2024-05-22 09:05:01 -05:00
9aca449eb9
ADD: Widescreen compatible sandstorm ( #223 )
...
Co-authored-by: Archez <Archez@users.noreply.github.com >
2024-05-22 09:05:01 -05:00
Archez and Garrett Cox
1415a71378
Add more time options to save editor ( #198 )
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* Add more time options to save editor
* todo the todo
2024-05-22 09:05:01 -05:00
PurpleHato and Garrett Cox
33861d532f
ADD: Transition widescre ( #221 )
2024-05-22 09:05:01 -05:00
PurpleHato and Garrett Cox
60982e5300
ADD: Widescreen Ocarina Effects ( #219 )
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* ADD: Widescreen Ocarina Effect
* TWEAK: remove unecessary reassignment
* TWEAK: better assignments
* TWEAK: forgot some vanilla value
2024-05-22 09:05:01 -05:00
e0a1a430ae
Collision viewer UI Pass ( #212 )
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* Initial Collision Viewer
Issues:
- UIWidget stuff was copied in to colViewer.cpp
- Pause screen still renders collision.
- Colour CVars are not working correctly.
* Move collision viewer files and small adjustments
* Redo collision viewer UI
* use identity mtx
* prevent draw collision on pause
---------
Co-authored-by: Kenix <kenixwhisperwind@gmail.com >
Co-authored-by: Adam Bird <archez39@me.com >
2024-05-22 09:05:01 -05:00
louist103 and Garrett Cox
17b698667f
Fix order of gQuestItems ( #224 )
2024-05-22 09:05:01 -05:00
louist103 and Garrett Cox
691c97f893
Implement self hosted actions on linux
2024-05-22 09:05:01 -05:00
Archez and Garrett Cox
4e04d0d692
Fix control stick inputs getting maximized ( #217 )
2024-05-22 09:05:01 -05:00
louist103 and Garrett Cox
b85d0d5ac7
Bump ZAPD to fix crash ( #209 )
2024-05-22 09:05:01 -05:00
louist103 and Garrett Cox
d793d045c1
Fix song of soaring info panel text. ( #208 )
2024-05-22 09:05:01 -05:00
Archez and Garrett Cox
0a66c94d48
Correctly set final object entries count based on last slot index ( #206 )
2024-05-22 09:05:01 -05:00
Archez and Garrett Cox
edf4fdba8f
Make clearFill rect fill ful height ( #205 )
2024-05-22 09:05:01 -05:00
Archez and Garrett Cox
25864d1a92
Add volume slider support ( #201 )
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* Add volume slider support
* extern fix?
2024-05-22 09:05:01 -05:00
Archez and Garrett Cox
d8c2361986
Fix song of time frustum ( #204 )
2024-05-22 09:05:01 -05:00
Archez and Garrett Cox
0a08986176
Fix song of double time camera spline data ( #203 )
2024-05-22 09:05:01 -05:00