2954 Commits
Author SHA1 Message Date
inspectredcandGarrett Cox 5eb543bfdf Revert Branching DisplayLists Exporter Change And Add JP FileList (#245)
* Update OTRExporter

* Update OTRExporter
2024-05-22 09:05:02 -05:00
Garrett Cox fc8f02a599 Small additions to save editor (#239) 2024-05-22 09:05:02 -05:00
louist103andGarrett Cox e3c1d6672c Fix bug with object "loading" (#240) 2024-05-22 09:05:02 -05:00
inspectredcandGarrett Cox c897fc2399 Gamecube NTSC US Support (#155)
* initial asset xml split

* move otrexporter back

* update exporter

* update xml progress

* update xmls -- todo: rename actor.xml

* use latest otrexporter

* cherry pick over gc support changes

* zapdtr gc support

* fix title screen

* fix jumpslash

* add gc file list

* add additional asset header

* Update OTRExporter

* Update ZAPDTR

* Update libultraship

* Update OTRExporter

* submodule

* attempt 3 at submodules

* add gPowderKegFuseVtx to gc xml

* lus main

* for pr

* zapdtr rebased

* move game versions to benport

* update xml for PRs

* move audio, todo: add to GC

* gc audio

* explain commented assets

* zapdtr

* pull and update zapdtr

* Update OTRExporter
2024-05-22 09:05:02 -05:00
louist103andGarrett Cox 3ad053807e Fix cremia text crash. (#235) 2024-05-22 09:05:01 -05:00
PurpleHatoandGarrett Cox aac00dd71a ADD: 24 Hours Clock + .gitignore on the 2s2h.h (#229)
* ADD: 24 Hours Clock

* TWEAK: gitignore
2024-05-22 09:05:01 -05:00
louist103andGarrett Cox f2a61a22b5 Update main.yml
Add Windows tag to build-windows work flow so the builds aren't RNG.
2024-05-22 09:05:01 -05:00
ArchezandGarrett Cox ab19d6417d Fix save corruption from non null-terminated cstrings (variation) (#230)
* verify save slots better; allow global.sav to work again

* fix save corruption and restore global.sav

* add comments
2024-05-22 09:05:01 -05:00
90cb488263 fd anywhere using hooks (plus splitting enhancements out into files) (#226)
* fd anywhere using hooks (plus splitting enhancements out into files)

Co-authored-by: aMannus <mannusmenting@gmail.com>
Co-authored-by: Archez <Archez@users.noreply.github.com>

* add guards to headers

* Update mm/src/code/z_parameter.c

Co-authored-by: Garrett Cox <garrettjcox@gmail.com>

* clean

* macro magic

* Apply suggestions from code review

---------

Co-authored-by: aMannus <mannusmenting@gmail.com>
Co-authored-by: Archez <Archez@users.noreply.github.com>
Co-authored-by: Garrett Cox <garrettjcox@gmail.com>
2024-05-22 09:05:01 -05:00
Garrett Cox dfe0e1d6c2 Actor hooks (#135) 2024-05-22 09:05:01 -05:00
9aca449eb9 ADD: Widescreen compatible sandstorm (#223)
Co-authored-by: Archez <Archez@users.noreply.github.com>
2024-05-22 09:05:01 -05:00
ArchezandGarrett Cox 1415a71378 Add more time options to save editor (#198)
* Add more time options to save editor

* todo the todo
2024-05-22 09:05:01 -05:00
PurpleHatoandGarrett Cox 33861d532f ADD: Transition widescre (#221) 2024-05-22 09:05:01 -05:00
PurpleHatoandGarrett Cox 60982e5300 ADD: Widescreen Ocarina Effects (#219)
* ADD: Widescreen Ocarina Effect

* TWEAK: remove unecessary reassignment

* TWEAK: better assignments

* TWEAK: forgot some vanilla value
2024-05-22 09:05:01 -05:00
e0a1a430ae Collision viewer UI Pass (#212)
* Initial Collision Viewer

Issues:
- UIWidget stuff was copied in to colViewer.cpp
- Pause screen still renders collision.
- Colour CVars are not working correctly.

* Move collision viewer files and small adjustments

* Redo collision viewer UI

* use identity mtx

* prevent draw collision on pause

---------

Co-authored-by: Kenix <kenixwhisperwind@gmail.com>
Co-authored-by: Adam Bird <archez39@me.com>
2024-05-22 09:05:01 -05:00
louist103andGarrett Cox 17b698667f Fix order of gQuestItems (#224) 2024-05-22 09:05:01 -05:00
louist103andGarrett Cox 691c97f893 Implement self hosted actions on linux 2024-05-22 09:05:01 -05:00
ArchezandGarrett Cox 4e04d0d692 Fix control stick inputs getting maximized (#217) 2024-05-22 09:05:01 -05:00
louist103andGarrett Cox b85d0d5ac7 Bump ZAPD to fix crash (#209) 2024-05-22 09:05:01 -05:00
louist103andGarrett Cox d793d045c1 Fix song of soaring info panel text. (#208) 2024-05-22 09:05:01 -05:00
ArchezandGarrett Cox 0a66c94d48 Correctly set final object entries count based on last slot index (#206) 2024-05-22 09:05:01 -05:00
ArchezandGarrett Cox edf4fdba8f Make clearFill rect fill ful height (#205) 2024-05-22 09:05:01 -05:00
ArchezandGarrett Cox 25864d1a92 Add volume slider support (#201)
* Add volume slider support

* extern fix?
2024-05-22 09:05:01 -05:00
ArchezandGarrett Cox d8c2361986 Fix song of time frustum (#204) 2024-05-22 09:05:01 -05:00
ArchezandGarrett Cox 0a08986176 Fix song of double time camera spline data (#203) 2024-05-22 09:05:01 -05:00