Archez and Garrett Cox
5968258d2c
convert submodule definitions to https ( #17 )
2024-05-22 09:04:57 -05:00
Archez and Garrett Cox
8c91bab60f
Chore: Replace rest of segment 0x0E calculations with macro ( #16 )
...
* replace rest of segment 0x0E calculations with macro
* switch to original gsp macro
2024-05-22 09:04:57 -05:00
Garrett Cox
e392725058
Fix object dependency for objects loaded after scene init ( #14 )
2024-05-22 09:04:57 -05:00
Archez and Garrett Cox
6032142870
remove boost, we don't need it right now ( #12 )
2024-05-22 09:04:57 -05:00
Garrett Cox
dc8f90181b
Fix masks not rendering ( #13 )
2024-05-22 09:04:57 -05:00
Archez and Garrett Cox
5eacc7e6a8
fix segment pointer truncation ( #15 )
2024-05-22 09:04:57 -05:00
Garrett Cox
c903b31fa6
Adjustments to changes made for mac ( #11 )
2024-05-22 09:04:57 -05:00
Archez and Garrett Cox
982b52653a
Support builtin extraction and CMake target extraction ( #9 )
...
* Support builtin extraction and CMake target extraction
* bump submodules
* add enum data
2024-05-22 09:04:57 -05:00
Garrett Cox
e61a5eac9f
First draft of save editor ( #8 )
2024-05-22 09:04:57 -05:00
Garrett Cox
d1cce09094
Adjustments to changes made for mac ( #10 )
2024-05-22 09:04:57 -05:00
louist103 and Garrett Cox
d46b3bc2fa
Fix splines
2024-05-22 09:04:57 -05:00
Garrett Cox
5e96bdeba5
Various changes/fixes to z_parameter ( #7 )
2024-05-22 09:04:57 -05:00
Adam Bird and Garrett Cox
2ecd1ead12
add macro to convert 0x0E segment values ( #6 )
2024-05-22 09:04:57 -05:00
Garrett Cox
1f69d643fc
Changes to build on mac ( #4 )
2024-05-22 09:04:57 -05:00
Garrett Cox
13a369e871
Add gPlayState
2024-05-22 09:04:57 -05:00
louist103 and Garrett Cox
fd7e53e7bf
Fix climbing ledges.
2024-05-22 09:04:57 -05:00
2332f63f5a
Initial commit for 2S2H
...
Co-authored-by: Louis <35883445+louist103@users.noreply.github.com >
Co-authored-by: Nicholas Estelami <NEstelami@users.noreply.github.com >
Co-authored-by: Random06457 <28494085+Random06457@users.noreply.github.com >
2024-05-22 09:04:51 -05:00
Garrett Cox and louist103
ea8c7de686
Delete irrelevant files from decomp
2024-01-05 18:00:59 -05:00
Garrett Cox and louist103
9be74e0026
Move source into subdirectory
2024-01-05 18:00:59 -05:00
Louis
7c7021f3a2
warnings
2023-11-14 22:12:51 -05:00
Louis
8e194033bc
OK
2023-11-14 21:40:57 -05:00
engineer124 and GitHub
d9585d7444
Animation Cleanup: En_L* and some En_M* ( #1493 )
...
* cleanup L, some M
* small fix
* typo
* brackets
* more brackets
2023-11-15 11:46:54 +11:00
3d150f3e1d
Misc fixes 1 ( #1491 )
...
* Some low-hanging UB
* document bug on z_file_nameset_NES.c
* ALIGNED on audio data
* document bug on decode
* document bugs on Message_Decode
* Format
* More ALIGNED
* Put the ALIGNED macro at the right like the other uses in the repo
* review
* fix Message Decode
(cherry picked from commit abfbc7068816756f7ea3fa4a36ee0fe664c54c72)
Co-authored-by: engineer124 <engineer124engineer124@gmail.com >
* remove comments
* Update src/overlays/gamestates/ovl_file_choose/z_file_choose_NES.c
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com >
* format
---------
Co-authored-by: engineer124 <engineer124engineer124@gmail.com >
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com >
2023-11-14 22:46:22 +11:00
Tom Overton and GitHub
60ddc5891e
EnJso2 (Garo Master) OK and documented ( #1485 )
...
* EnJso2 (Garo Master) OK and documented
* Name all the override input things
* Respond to reviews
2023-11-13 09:41:51 -03:00
engineer124 and GitHub
71d83a5e15
Match func_801457CC (z_sram_NES.c OK) ( #1472 )
...
* Match func_801457CC
* cleanup
* pads
* ITEM_NUM_SLOTS
* fix macro
2023-11-11 19:08:39 -03:00