2954 Commits
Author SHA1 Message Date
ArchezandGarrett Cox 5968258d2c convert submodule definitions to https (#17) 2024-05-22 09:04:57 -05:00
ArchezandGarrett Cox 8c91bab60f Chore: Replace rest of segment 0x0E calculations with macro (#16)
* replace rest of segment 0x0E calculations with macro

* switch to original gsp macro
2024-05-22 09:04:57 -05:00
Garrett Cox e392725058 Fix object dependency for objects loaded after scene init (#14) 2024-05-22 09:04:57 -05:00
ArchezandGarrett Cox 6032142870 remove boost, we don't need it right now (#12) 2024-05-22 09:04:57 -05:00
Garrett Cox dc8f90181b Fix masks not rendering (#13) 2024-05-22 09:04:57 -05:00
ArchezandGarrett Cox 5eacc7e6a8 fix segment pointer truncation (#15) 2024-05-22 09:04:57 -05:00
Garrett Cox c903b31fa6 Adjustments to changes made for mac (#11) 2024-05-22 09:04:57 -05:00
ArchezandGarrett Cox 982b52653a Support builtin extraction and CMake target extraction (#9)
* Support builtin extraction and CMake target extraction

* bump submodules

* add enum data
2024-05-22 09:04:57 -05:00
Garrett Cox e61a5eac9f First draft of save editor (#8) 2024-05-22 09:04:57 -05:00
Garrett Cox d1cce09094 Adjustments to changes made for mac (#10) 2024-05-22 09:04:57 -05:00
louist103andGarrett Cox d46b3bc2fa Fix splines 2024-05-22 09:04:57 -05:00
Garrett Cox 5e96bdeba5 Various changes/fixes to z_parameter (#7) 2024-05-22 09:04:57 -05:00
Adam BirdandGarrett Cox 2ecd1ead12 add macro to convert 0x0E segment values (#6) 2024-05-22 09:04:57 -05:00
Garrett Cox 1f69d643fc Changes to build on mac (#4) 2024-05-22 09:04:57 -05:00
Garrett Cox 13a369e871 Add gPlayState 2024-05-22 09:04:57 -05:00
louist103andGarrett Cox fd7e53e7bf Fix climbing ledges. 2024-05-22 09:04:57 -05:00
2332f63f5a Initial commit for 2S2H
Co-authored-by: Louis <35883445+louist103@users.noreply.github.com>
Co-authored-by: Nicholas Estelami <NEstelami@users.noreply.github.com>
Co-authored-by: Random06457 <28494085+Random06457@users.noreply.github.com>
2024-05-22 09:04:51 -05:00
Garrett Coxandlouist103 ea8c7de686 Delete irrelevant files from decomp 2024-01-05 18:00:59 -05:00
Garrett Coxandlouist103 9be74e0026 Move source into subdirectory 2024-01-05 18:00:59 -05:00
Louis 7c7021f3a2 warnings 2023-11-14 22:12:51 -05:00
Louis 8e194033bc OK 2023-11-14 21:40:57 -05:00
engineer124andGitHub d9585d7444 Animation Cleanup: En_L* and some En_M* (#1493)
* cleanup L, some M

* small fix

* typo

* brackets

* more brackets
2023-11-15 11:46:54 +11:00
3d150f3e1d Misc fixes 1 (#1491)
* Some low-hanging UB

* document bug on z_file_nameset_NES.c

* ALIGNED on audio data

* document bug on decode

* document bugs on Message_Decode

* Format

* More ALIGNED

* Put the ALIGNED macro at the right like the other uses in the repo

* review

* fix Message Decode

(cherry picked from commit abfbc7068816756f7ea3fa4a36ee0fe664c54c72)

Co-authored-by: engineer124 <engineer124engineer124@gmail.com>

* remove comments

* Update src/overlays/gamestates/ovl_file_choose/z_file_choose_NES.c

Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>

* format

---------

Co-authored-by: engineer124 <engineer124engineer124@gmail.com>
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
2023-11-14 22:46:22 +11:00
Tom OvertonandGitHub 60ddc5891e EnJso2 (Garo Master) OK and documented (#1485)
* EnJso2 (Garo Master) OK and documented

* Name all the override input things

* Respond to reviews
2023-11-13 09:41:51 -03:00
engineer124andGitHub 71d83a5e15 Match func_801457CC (z_sram_NES.c OK) (#1472)
* Match func_801457CC

* cleanup

* pads

* ITEM_NUM_SLOTS

* fix macro
2023-11-11 19:08:39 -03:00