Archez and Garrett Cox
329ad7db6c
add widescreen support for skybox stars ( #100 )
2024-05-22 09:04:59 -05:00
Archez and Garrett Cox
b76ea78149
bump lus ( #101 )
2024-05-22 09:04:59 -05:00
Garrett Cox
1ca56bffe3
Fix message item costs and next message ID misalignment ( #96 )
2024-05-22 09:04:59 -05:00
Garrett Cox
240aa03456
Tweaks to CI ( #95 )
2024-05-22 09:04:59 -05:00
louist103 and Garrett Cox
d15913bcbb
Update the exporter
2024-05-22 09:04:59 -05:00
Archez and Garrett Cox
e2722c9b97
Remove DMA for grandmas story and add more wide screen fills ( #94 )
...
* remove dma for grandmas story
* widescreen dawn of new day
* cover screen in black for wide screen stories
2024-05-22 09:04:58 -05:00
Revo and Garrett Cox
2f94bce6c8
dump ovl_En_An MsgScripts ( #92 )
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* dump ovl_En_An MsgScripts
* fix wrong item macros in dumped An scripts
2024-05-22 09:04:58 -05:00
Garrett Cox
434646559f
Fix footprints and deku link spin attack blur ( #93 )
2024-05-22 09:04:58 -05:00
Garrett Cox
420c5e77de
Handle animated texture cycle lists not being the same size as keyframes ( #91 )
2024-05-22 09:04:58 -05:00
louist103 and Garrett Cox
91b2641ad1
Add FPS slider.
2024-05-22 09:04:58 -05:00
inspectredc and Garrett Cox
745e554d3a
Fix Various Player Anim Checks ( #89 )
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* Fix Player Anim Checks
* strcmp everything
* missed a couple
* use macro
* update comment
2024-05-22 09:04:58 -05:00
louist103 and Garrett Cox
4e50afb407
missing images
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Fix cmake
e -> E
2024-05-22 09:04:58 -05:00
louist103 and Garrett Cox
ce17d97ac4
Frame interpolation ( #78 )
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* Initial. Only enough to get it running. Missing changes to effects and actors.
* Add frame interp calls to most files in `code`
* Fix bubbles (The ones that look like bubbles)
* Fix kankyo and takkuri.
* Fix obj_grass interpolation
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Co-authored-by: Garrett Cox <garrettjcox@gmail.com >
2024-05-22 09:04:58 -05:00
Garrett Cox
7573a9378c
Double DList buffer size ( #88 )
2024-05-22 09:04:58 -05:00
23d749b296
i got a dupe def error without this ( #84 )
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Co-authored-by: louist103 <35883445+louist103@users.noreply.github.com >
2024-05-22 09:04:58 -05:00
Garrett Cox
508f8378de
Better map select ( #85 )
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* Add human readable name and entrance scene ID to scene table
* Add better map select
2024-05-22 09:04:58 -05:00
Garrett Cox
b341e7bab0
Small fixes to save editor ( #86 )
2024-05-22 09:04:58 -05:00
louist103 and Garrett Cox
f4cae758b5
Fix bombers code crash.
2024-05-22 09:04:58 -05:00
Garrett Cox
837ef4dde6
CI ( #81 )
2024-05-22 09:04:58 -05:00
Garrett Cox
b98106017a
Fix incorrect cutscene write types ( #76 )
2024-05-22 09:04:58 -05:00
Garrett Cox and louist103
e0d9bd2493
Temporary fix for skull kid XLU crash ( #74 )
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* Temporary fix for skull kid XLU crash
* Update z_dm_stk.c
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Co-authored-by: louist103 <35883445+louist103@users.noreply.github.com >
2024-05-22 09:04:58 -05:00
Garrett Cox
976603659a
Update submodules ( #75 )
2024-05-22 09:04:58 -05:00
Garrett Cox
37c07b3f8a
Add initial CI attempt
2024-05-22 09:04:58 -05:00
Garrett Cox
3aa41ef26f
Update OTRExporter again ( #73 )
2024-05-22 09:04:58 -05:00
Garrett Cox
bc72f251ed
Add noclip cheat ( #39 )
2024-05-22 09:04:58 -05:00