Add original asset names for all object_b* and object_c* files (and some related stuff) (#1152)

This commit is contained in:
Tom Overton
2022-11-21 16:31:28 +00:00
committed by GitHub
parent f92c4e6b02
commit fccd760be1
29 changed files with 229 additions and 230 deletions
+3 -3
View File
@@ -1,7 +1,7 @@
<Root>
<File Name="object_bai" Segment="6">
<Animation Name="object_bai_Anim_0008B4" Offset="0x8B4" />
<Animation Name="object_bai_Anim_0011C0" Offset="0x11C0" />
<Animation Name="object_bai_Anim_0008B4" Offset="0x8B4" /> <!-- Original name is "bai_talk01" -->
<Animation Name="object_bai_Anim_0011C0" Offset="0x11C0" /> <!-- Original name is "bai_wait01" -->
<DList Name="object_bai_DL_0049C0" Offset="0x49C0" />
<DList Name="object_bai_DL_004BA8" Offset="0x4BA8" />
<DList Name="object_bai_DL_004EC0" Offset="0x4EC0" />
@@ -48,6 +48,6 @@
<Limb Name="object_bai_Standardlimb_0078A4" Type="Standard" EnumName="OBJECT_BAI_LIMB_12" Offset="0x78A4" />
<Limb Name="object_bai_Standardlimb_0078B0" Type="Standard" EnumName="OBJECT_BAI_LIMB_13" Offset="0x78B0" />
<Skeleton Name="object_bai_Skel_007908" Type="Flex" LimbType="Standard" LimbNone="OBJECT_BAI_LIMB_NONE" LimbMax="OBJECT_BAI_LIMB_MAX" EnumName="ObjectBaiLimb" Offset="0x7908" />
<Animation Name="object_bai_Anim_008198" Offset="0x8198" />
<Animation Name="object_bai_Anim_008198" Offset="0x8198" /> <!-- Original name is "bai_wait02" -->
</File>
</Root>