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EffectSsSbn OK (#751)
* Ok * Cleanup and document * File header description * rename scroll related regs * undef syms * Cleanup for PR * Move comment * Add todo
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@@ -257,6 +257,7 @@ typedef struct {
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/* 0x18 */ u8 unk18; // Always 1?
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} EffectSsOverlay; // size = 0x1C
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//! TODO: Review reuse of vec/gfx/actor fields across all effects
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typedef struct EffectSs {
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/* 0x00 */ Vec3f pos;
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/* 0x0C */ Vec3f velocity;
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