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z_kaleido_map.c OK and Documented (Pause Menu Map Page) + related icon_item statics (dungeon/field/jpn) (#1094)
* import pause menu map page * better owl-warp docs * fix func name * missed some owlwarps * fix merge from master * fix scene region code * PR Suggestions * add comment * add description of gWorldMapImageTex, thanks @EllipticEllipsis * clearup docs * missed a comma * bad formatter, drop comment * more cleanup
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@@ -127,6 +127,7 @@
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<Texture Name="gMinigameLetterTTex" OutName="minigame_letter_t" Format="i4" Width="32" Height="33" Offset="0x8578"/>
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<Texture Name="gMinigameExclamationTex" OutName="minigame_exclamation" Format="i4" Width="32" Height="33" Offset="0x8788"/>
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<!-- Similar to stray fairy icons in icon_item_dungeon_static, except with a turned head -->
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<Texture Name="gStrayFairyWoodfallIconTex" OutName="stray_fairy_woodfall_icon" Format="rgba32" Width="32" Height="24" Offset="0x8998"/>
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<Texture Name="gStrayFairySnowheadIconTex" OutName="stray_fairy_snowhead_icon" Format="rgba32" Width="32" Height="24" Offset="0x9598"/>
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<Texture Name="gStrayFairyGreatBayIconTex" OutName="stray_fairy_great_bay_icon" Format="rgba32" Width="32" Height="24" Offset="0xA198"/>
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