From f068674d77248dace0de61fa47caf7af833d0d43 Mon Sep 17 00:00:00 2001 From: inspectredc <78732756+inspectredc@users.noreply.github.com> Date: Mon, 15 Jan 2024 05:14:56 +0000 Subject: [PATCH] Allocate correct memory size to dListBuf (#53) --- mm/src/code/z_vr_box.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/mm/src/code/z_vr_box.c b/mm/src/code/z_vr_box.c index 546b91976..01d1f2e18 100644 --- a/mm/src/code/z_vr_box.c +++ b/mm/src/code/z_vr_box.c @@ -349,7 +349,7 @@ void Skybox_Init(GameState* gameState, SkyboxContext* skyboxCtx, s16 skyboxId) { Skybox_Setup(gameState, skyboxCtx, skyboxId); if (skyboxId != SKYBOX_NONE) { - skyboxCtx->dListBuf = THA_AllocTailAlign16(&gameState->tha, 0x3840); + skyboxCtx->dListBuf = THA_AllocTailAlign16(&gameState->tha, 12 * 150 * sizeof(Gfx)); if (skyboxId == SKYBOX_CUTSCENE_MAP) { // Allocate enough space for the vertices for a 6 sided skybox (cube)