From eb3378e2056219a35a40d23348d6dc4dab93012b Mon Sep 17 00:00:00 2001 From: engineer124 Date: Thu, 21 Apr 2022 22:19:13 +1000 Subject: [PATCH] missing/wrong quest items --- src/overlays/actors/ovl_En_Bom_Bowl_Man/z_en_bom_bowl_man.c | 4 ++-- src/overlays/actors/ovl_En_Horse/z_en_horse.c | 2 +- 2 files changed, 3 insertions(+), 3 deletions(-) diff --git a/src/overlays/actors/ovl_En_Bom_Bowl_Man/z_en_bom_bowl_man.c b/src/overlays/actors/ovl_En_Bom_Bowl_Man/z_en_bom_bowl_man.c index 321468424..4270ae46f 100644 --- a/src/overlays/actors/ovl_En_Bom_Bowl_Man/z_en_bom_bowl_man.c +++ b/src/overlays/actors/ovl_En_Bom_Bowl_Man/z_en_bom_bowl_man.c @@ -98,7 +98,7 @@ void EnBomBowlMan_Init(Actor* thisx, GlobalContext* globalCtx) { this->unk_2C8 = 80.0f; if ((gSaveContext.save.entranceIndex == 0xD220) && (gSaveContext.save.weekEventReg[73] & 0x80) && - !CHECK_QUEST_ITEM(ITEM_BOTTLE)) { + !CHECK_QUEST_ITEM(QUEST_BOMBERS_NOTEBOOK)) { this->unk_2D6 = this->actor.cutscene; if (this->unk_2D6 == 0) { Actor_MarkForDeath(&this->actor); @@ -261,7 +261,7 @@ void func_809C4DA4(EnBomBowlMan* this, GlobalContext* globalCtx) { func_809C493C(this, 3, 1.0f); this->unk_2D4 = this->actor.yawTowardsPlayer; this->unk_2C0 = 2; - if ((player->transformation == PLAYER_FORM_HUMAN) && CHECK_QUEST_ITEM(ITEM_BOTTLE)) { + if ((player->transformation == PLAYER_FORM_HUMAN) && CHECK_QUEST_ITEM(QUEST_BOMBERS_NOTEBOOK)) { this->unk_2C0 = 4; } break; diff --git a/src/overlays/actors/ovl_En_Horse/z_en_horse.c b/src/overlays/actors/ovl_En_Horse/z_en_horse.c index 440ac3578..440bfef00 100644 --- a/src/overlays/actors/ovl_En_Horse/z_en_horse.c +++ b/src/overlays/actors/ovl_En_Horse/z_en_horse.c @@ -740,7 +740,7 @@ void EnHorse_Init(Actor* thisx, GlobalContext* globalCtx2) { this->stateFlags = ENHORSE_FLAG_19 | ENHORSE_CANT_JUMP | ENHORSE_UNRIDEABLE; } else if (this->actor.params == ENHORSE_8) { this->stateFlags = ENHORSE_FLAG_19 | ENHORSE_CANT_JUMP; - if (CHECK_QUEST_ITEM(14)) { + if (CHECK_QUEST_ITEM(QUEST_SONG_EPONA)) { this->stateFlags &= ~ENHORSE_CANT_JUMP; this->stateFlags |= ENHORSE_FLAG_26; }