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https://github.com/izzy2lost/2ship2harkinian-Android.git
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@@ -150,7 +150,7 @@ typedef struct Actor {
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/* 0x054 */ f32 targetArrowOffset; // Height offset of the target arrow relative to `focus` position
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/* 0x058 */ Vec3f scale; // Scale of the actor in each axis
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/* 0x064 */ Vec3f velocity; // Velocity of the actor in each axis
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/* 0x070 */ f32 speedXZ; // How fast the actor is traveling along the XZ plane
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/* 0x070 */ f32 speed; // Context dependent speed value. Can be used for XZ or XYZ depending on which move function is used
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/* 0x074 */ f32 gravity; // Acceleration due to gravity. Value is added to Y velocity every frame
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/* 0x078 */ f32 terminalVelocity; // Sets the lower bounds cap on velocity along the Y axis
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/* 0x07C */ struct CollisionPoly* wallPoly; // Wall polygon the actor is touching
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