Obj_Tokei_Turret OK (#820)

* actor fully matched

* named collision parameters]

* fixed spec reloc.o

* Addressing Review Comments!

* Addressing Additional Review Comments

* fixing enum names

Co-authored-by: MrPolymorph <{ID}+{username}@users.noreply.github.com>
This commit is contained in:
Kristopher Early
2022-06-19 03:08:42 +01:00
committed by GitHub
co-authored by MrPolymorph
parent b3104f898b
commit e3c0c5c3fa
5 changed files with 70 additions and 36 deletions
+14 -13
View File
@@ -1,17 +1,18 @@
<Root>
<!-- Object for the turret in South Clock Town that the carpenters build during the 3 day period. -->
<File Name="object_tokei_turret" Segment="6">
<Texture Name="object_tokei_turret_TLUT_000000" OutName="tlut_000000" Format="rgba16" Width="4" Height="4" Offset="0x0" />
<Texture Name="object_tokei_turret_Tex_000020" OutName="tex_000020" Format="ci4" Width="64" Height="64" Offset="0x20" />
<Texture Name="object_tokei_turret_Tex_000820" OutName="tex_000820" Format="rgba16" Width="32" Height="32" Offset="0x820" />
<Texture Name="object_tokei_turret_Tex_001020" OutName="tex_001020" Format="rgba16" Width="16" Height="32" Offset="0x1020" />
<Texture Name="object_tokei_turret_Tex_001420" OutName="tex_001420" Format="rgba16" Width="128" Height="16" Offset="0x1420" />
<DList Name="object_tokei_turret_DL_002500" Offset="0x2500" />
<DList Name="object_tokei_turret_DL_002508" Offset="0x2508" />
<Collision Name="object_tokei_turret_Colheader_0026A0" Offset="0x26A0" />
<DList Name="object_tokei_turret_DL_002A80" Offset="0x2A80" />
<DList Name="object_tokei_turret_DL_002A88" Offset="0x2A88" />
<Collision Name="object_tokei_turret_Colheader_002D80" Offset="0x2D80" />
<DList Name="object_tokei_turret_DL_003030" Offset="0x3030" />
<DList Name="object_tokei_turret_DL_003038" Offset="0x3038" />
<Texture Name="gClockTownTurretTLUT" OutName="clock_town_turret_tlut" Format="rgba16" Width="4" Height="4" Offset="0x0" />
<Texture Name="gClockTownTurretTextTex" OutName="clock_town_turret_text" Format="ci4" Width="64" Height="64" Offset="0x20" />
<Texture Name="gClockTownTurretFabricTex" OutName="clock_town_turret_fabric" Format="rgba16" Width="32" Height="32" Offset="0x820" />
<Texture Name="gClockTownTurretWoodTex" OutName="clock_town_turret_wood" Format="rgba16" Width="16" Height="32" Offset="0x1020" />
<Texture Name="gClockTownFlagsTex" OutName="clock_town_flags" Format="rgba16" Width="128" Height="16" Offset="0x1420" />
<DList Name="gClockTownTurretEmpty0DL" Offset="0x2500" />
<DList Name="gClockTownTurretPlatformBaseDL" Offset="0x2508" />
<Collision Name="gClockTownTurretBaseCol" Offset="0x26A0" />
<DList Name="gClockTownTurretEmpty1DL" Offset="0x2A80" />
<DList Name="gClockTownTurretPlatformTopDL" Offset="0x2A88" />
<Collision Name="gClockTownTurretPlatformCol" Offset="0x2D80" />
<DList Name="gClockTownTurretEmpty2DL" Offset="0x3030" />
<DList Name="gClockTownFlagsDL" Offset="0x3038" />
</File>
</Root>