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En_Boom (#813)
* En_Boom * Match (thanks Anon) * Update src/overlays/actors/ovl_Arms_Hook/z_arms_hook.c Co-authored-by: Derek Hensley <hensley.derek58@gmail.com> Co-authored-by: Anghelo Carvajal <angheloalf95@gmail.com> Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
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co-authored by
Anghelo Carvajal
Derek Hensley
parent
6f2531cc66
commit
e227684d9b
+1
-1
@@ -2051,7 +2051,7 @@ s32 func_801242B4(Player* player);
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// void func_80125D4C(UNK_TYPE1 param_1, UNK_TYPE1 param_2, UNK_TYPE1 param_3, UNK_TYPE1 param_4, UNK_TYPE4 param_5, UNK_TYPE4 param_6);
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// void func_801262C8(UNK_TYPE1 param_1, UNK_TYPE1 param_2, UNK_TYPE1 param_3, UNK_TYPE1 param_4, UNK_TYPE4 param_5, UNK_TYPE4 param_6);
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// void func_801263FC(UNK_TYPE1 param_1, UNK_TYPE1 param_2, UNK_TYPE1 param_3, UNK_TYPE1 param_4, UNK_TYPE4 param_5, UNK_TYPE4 param_6);
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s32 func_80126440(GlobalContext* globalCtx, Collider* param_2, s32* param_3, Vec3f* param_4, Vec3f* param_5);
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s32 func_80126440(GlobalContext* globalCtx, ColliderQuad* collider, WeaponInfo* weaponInfo, Vec3f* arg3, Vec3f* arg4);
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// void func_801265C8(void);
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// void func_8012669C(void);
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// void func_80126808(void);
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@@ -256,6 +256,9 @@ struct EnItem00;
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typedef void (*EnItem00ActionFunc)(struct EnItem00*, struct GlobalContext*);
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#define ENITEM00_GET_8000(thisx) ((thisx)->params & 0x8000)
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#define ENITEM00_GET_7F00(thisx) (((thisx)->params & 0x7F00) >> 8)
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typedef struct EnItem00 {
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/* 0x000 */ Actor actor;
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/* 0x144 */ EnItem00ActionFunc actionFunc;
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