From e0ea231265e0d53b31e54dbe61aad25c1a46901c Mon Sep 17 00:00:00 2001 From: inspectredc Date: Wed, 1 Nov 2023 22:02:58 +0000 Subject: [PATCH] func_8086EE8C --- src/overlays/actors/ovl_En_Okuta/z_en_okuta.c | 9 ++++++++- 1 file changed, 8 insertions(+), 1 deletion(-) diff --git a/src/overlays/actors/ovl_En_Okuta/z_en_okuta.c b/src/overlays/actors/ovl_En_Okuta/z_en_okuta.c index ce1aeda76..ca0145ff2 100644 --- a/src/overlays/actors/ovl_En_Okuta/z_en_okuta.c +++ b/src/overlays/actors/ovl_En_Okuta/z_en_okuta.c @@ -426,7 +426,14 @@ void func_8086EAE0(EnOkuta* this, PlayState* play) { #pragma GLOBAL_ASM("asm/non_matchings/overlays/ovl_En_Okuta/func_8086EC00.s") -#pragma GLOBAL_ASM("asm/non_matchings/overlays/ovl_En_Okuta/func_8086EE8C.s") +void func_8086EE8C(EnOkuta* this) { + Animation_MorphToPlayOnce(&this->skelAnime, (AnimationHeader*)&D_06004204, -5.0f); + Actor_SetColorFilter(&this->actor, 0x4000, 0xFF, 0, 0xB); + this->collider.base.acFlags &= 0xFFFE; + Actor_SetScale(&this->actor, 0.01f); + Actor_PlaySfx(&this->actor, 0x38C6U); + this->actionFunc = func_8086EF14; +} #pragma GLOBAL_ASM("asm/non_matchings/overlays/ovl_En_Okuta/func_8086EF14.s")