diff --git a/src/overlays/actors/ovl_En_Bsb/z_en_bsb.c b/src/overlays/actors/ovl_En_Bsb/z_en_bsb.c index e4c8c8000..06b3cc9d9 100644 --- a/src/overlays/actors/ovl_En_Bsb/z_en_bsb.c +++ b/src/overlays/actors/ovl_En_Bsb/z_en_bsb.c @@ -1146,7 +1146,7 @@ void func_80C0E1C0(EnBsb* this, PlayState* play) { if (this->unk_02D8 == 16) { if (Animation_OnFrame(&this->skelAnime, 30.0f) != 0) { Actor_PlaySfx(&this->actor, NA_SE_EN_KITA_SALUTE); - } else if ((curFrame < 30.0f) && (((play->csCtx.curFrame == 0x1D8)) || (play->csCtx.curFrame == 0x1E7))) { + } else if ((curFrame < 30.0f) && (((play->csCtx.curFrame == 472)) || (play->csCtx.curFrame == 487))) { Actor_PlaySfx(&this->actor, NA_SE_EN_KTIA_WALK); } } @@ -1185,8 +1185,6 @@ void func_80C0E1C0(EnBsb* this, PlayState* play) { } } -extern f32 D_80C0F8D0; - void func_80C0E3B8(EnBsb* this) { this->actor.gravity = 0.0f; @@ -1215,7 +1213,7 @@ void func_80C0E480(EnBsb* this, PlayState* play) { } void func_80C0E4FC(EnBsb* this, PlayState* play) { - + if (this->unk_0294 != 0) { if (this->unk_0294 == 1) { this->actor.speed = 0.0f;