mirror of
https://github.com/izzy2lost/2ship2harkinian-Android.git
synced 2026-06-19 01:20:08 -07:00
+1
-1
@@ -629,7 +629,7 @@ void EffectSsKiraKira_SpawnDispersed(GlobalContext* globalCtx, Vec3f* pos, Vec3f
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// void EffectSsGSpk_SpawnRandColor(UNK_TYPE1 param_1, UNK_TYPE1 param_2, UNK_TYPE1 param_3, UNK_TYPE1 param_4, UNK_TYPE4 param_5, UNK_TYPE2 param_6, UNK_TYPE2 param_7);
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// void EffectSsGSpk_SpawnSmall(UNK_TYPE1 param_1, UNK_TYPE1 param_2, UNK_TYPE1 param_3, UNK_TYPE1 param_4, UNK_TYPE4 param_5, UNK_TYPE4 param_6, UNK_TYPE4 param_7);
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void EffectSsDFire_Spawn(GlobalContext* globalCtx, Vec3f* pos, Vec3f* velocity, Vec3f* accel, s16 scale, s16 scaleStep,
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s16 alpha, s16 fadeDelay, s16 arg8, s32 life);
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s16 alpha, s16 fadeDelay, s16 life, s32 arg9);
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void EffectSsBubble_Spawn(GlobalContext* globalCtx, Vec3f* pos, f32 yPosOffset, f32 yPosRandScale, f32 xzPosRandScale,
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f32 scale);
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void EffectSsGRipple_Spawn(GlobalContext* globalCtx, Vec3f* pos, s16 radius, s16 radiusMax, s16 life);
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@@ -1414,7 +1414,7 @@ extern MtxF sMtxFClear;
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// extern UNK_TYPE1 D_801C5D20;
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// extern UNK_TYPE1 D_801C5D60;
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// extern UNK_TYPE1 D_801C5D80;
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// extern UNK_TYPE1 D_801C5DB0;
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extern Vec3f D_801C5DB0;
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// extern UNK_TYPE1 D_801C5DD0;
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// extern UNK_TYPE1 D_801C5DE0;
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// extern UNK_TYPE1 D_801C5DF0;
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+13
-6
@@ -91,12 +91,19 @@ typedef struct {
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} EffBlureInit1; // size = 0x1A0
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typedef struct {
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/* 0x00 */ UNK_TYPE1 pad0[0x8];
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/* 0x08 */ Color_RGBA8 unk8;
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/* 0x0C */ Color_RGBA8 unkC;
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/* 0x10 */ Color_RGBA8 unk10;
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/* 0x14 */ Color_RGBA8 unk14;
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/* 0x18 */ UNK_TYPE1 pad18[0xC];
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/* 0x00 */ s32 calcMode;
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/* 0x04 */ u16 flags;
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/* 0x06 */ s16 addAngleChange;
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/* 0x08 */ u8 p1StartColor[4];
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/* 0x0C */ u8 p2StartColor[4];
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/* 0x10 */ u8 p1EndColor[4];
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/* 0x14 */ u8 p2EndColor[4];
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/* 0x18 */ u8 elemDuration;
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/* 0x19 */ u8 unkFlag;
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/* 0x1A */ u8 drawMode; // 0: simple; 1: simple with alt colors; 2+: smooth
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/* 0x1B */ u8 mode4Param;
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/* 0x1C */ Color_RGBA8 altPrimColor; // used with drawMode 1
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/* 0x20 */ Color_RGBA8 altEnvColor; // used with drawMode 1
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} EffBlureInit2; // size = 0x24
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typedef struct {
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