z_quake OK and documented (#213)

* Create z_quake.c file

* Match all quake functions with OoT counterparts (quake2 left)

* z_quake OK

* Document first half of quake

* More docs

* more cleanup

* remember to format!

* PR Suggestions

* More PR Suggestions
This commit is contained in:
engineer124
2021-07-19 19:06:54 -04:00
committed by GitHub
parent 184e67c841
commit b5c931e432
15 changed files with 969 additions and 206 deletions
+4 -4
View File
@@ -404,7 +404,7 @@ SECTIONS
build/asm/code/code_0x80122660.o(.text)
build/asm/code/z_player_lib.o(.text)
build/src/code/z_prenmi.o(.text)
build/asm/code/code_0x8012A080.o(.text)
build/src/code/z_quake.o(.text)
build/src/code/z_rcp.o(.text)
. += 0x10;
build/src/code/z_room.o(.text)
@@ -525,7 +525,7 @@ SECTIONS
build/asm/code/code_data_z_msgevent.o(.data)
build/asm/code/code_data_z_parameter.o(.data)
build/asm/code/code_data_z_player_lib.o(.data)
build/asm/code/code_data_0x8012A080.o(.data)
build/src/code/z_quake.o(.data)
build/src/code/z_rcp.o(.data)
build/asm/code/code_data_z_room.o(.data)
build/src/code/code_0x8012EC80.o(.data)
@@ -600,7 +600,7 @@ SECTIONS
build/src/code/z_olib.o(.rodata)
build/asm/code/code_rodata_z_parameter.o(.rodata)
build/asm/code/code_rodata_z_player_lib.o(.rodata)
build/asm/code/code_rodata_0x8012A080.o(.rodata)
build/src/code/z_quake.o(.rodata)
build/asm/code/code_rodata_z_room.o(.rodata)
build/src/code/code_0x8012EC80.o(.rodata)
build/src/code/z_scene_proc.o(.rodata)
@@ -675,7 +675,7 @@ SECTIONS
. += 0x10; /* code_0x8010C0C0 */
. += 0x60; /* z_parameter */
. += 0x150; /* z_player_lib */
. += 0xA0; /* code_0x8012A080 */
. += 0xA0; /* z_quake */
. += 0x10; /* z_scene_proc */
. += 0x10; /* z_skelanime */
. += 0xF10; /* z_skin */