Animation Cleanup: En_B* Actors (#1326)

* En_B

* more cleanup

* another if (1) fixed

* more cleanup

* more cleanup

* rot

* PR Suggestions

* fix vtx

* rm more Draw

* Update assets/xml/objects/object_yb.xml

Co-authored-by: Isghj <42048411+isghj5@users.noreply.github.com>

* Update assets/xml/objects/object_bigpo.xml

Co-authored-by: Tom Overton <tom-overton@users.noreply.github.com>

---------

Co-authored-by: Isghj <42048411+isghj5@users.noreply.github.com>
Co-authored-by: Tom Overton <tom-overton@users.noreply.github.com>
This commit is contained in:
engineer124
2023-07-14 16:33:58 -04:00
committed by GitHub
co-authored by Isghj Tom Overton
parent 6d94e0ce9b
commit b3f4b8a9cb
55 changed files with 967 additions and 606 deletions
+3 -3
View File
@@ -30,12 +30,12 @@
<Texture Name="gHsBackTex" OutName="back" Format="ci8" Width="16" Height="32" Offset="0x5F70" />
<Limb Name="gHsRootLimb" Type="Standard" EnumName="HS_LIMB_ROOT" Offset="0x6170" />
<Limb Name="gHsLeftUpperArmLimb" Type="Standard" EnumName="HS_LIMB_LEFT_UPPER_ARM" Offset="0x617C" />
<Limb Name="gHsLeftForarmLimb" Type="Standard" EnumName="HS_LIMB_LEFT_FORARM" Offset="0x6188" />
<Limb Name="gHsLeftForearmLimb" Type="Standard" EnumName="HS_LIMB_LEFT_FOREARM" Offset="0x6188" />
<Limb Name="gHsLeftHandLimb" Type="Standard" EnumName="HS_LIMB_LEFT_HAND" Offset="0x6194" />
<Limb Name="gHsRightUpperArmLimb" Type="Standard" EnumName="HS_LIMB_RIGHT_UPPER_ARM" Offset="0x61A0" />
<Limb Name="gHsRightForarmLimb" Type="Standard" EnumName="HS_LIMB_RIGHT_FORARM" Offset="0x61AC" />
<Limb Name="gHsRightForearmLimb" Type="Standard" EnumName="HS_LIMB_RIGHT_FOREARM" Offset="0x61AC" />
<Limb Name="gHsRightHandLimb" Type="Standard" EnumName="HS_LIMB_RIGHT_HAND" Offset="0x61B8" />
<Limb Name="gHsHeadRoot" Type="Standard" EnumName="HS_LIMB_HEAD_ROOT" Offset="0x61C4" />
<Limb Name="gHsHeadRootLimb" Type="Standard" EnumName="HS_LIMB_HEAD_ROOT" Offset="0x61C4" />
<Limb Name="gHsHeadLimb" Type="Standard" EnumName="HS_LIMB_HEAD" Offset="0x61D0" />
<Limb Name="gHsHairSpikesLimb" Type="Standard" EnumName="HS_LIMB_HAIR_SPIKES" Offset="0x61DC" />
<!-- this limb is nulled in the override limb function -->