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Merge branch 'ovl_Boss_Hakugin-goht' of https://github.com/Decompollaborate/mm into zret
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@@ -133,7 +133,7 @@ s32 SubS_CopyPointFromPathCheckBounds(Path* path, s32 pointIndex, Vec3f* dst);
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s32 SubS_Offer(Actor* actor, struct PlayState* play, f32 xzRange, f32 yRange, s32 itemId, SubSOfferMode mode);
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void SubS_FillShadowTex(s32 startCol, s32 startRow, u8* tex, s32 size);
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void SubS_GenShadowTex(Vec3f bodyPartsPos[], Vec3f* worldPos, u8* tex, f32 tween, u8 bodyPartsNum, u8 sizes[], s8 parentBodyParts[]);
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void SubS_GenShadowTex(Vec3f bodyPartsPos[], Vec3f* worldPos, u8* tex, f32 weight, u8 bodyPartsNum, u8 sizes[], s8 parentBodyParts[]);
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void SubS_DrawShadowTex(Actor* actor, struct GameState* gameState, u8* tex);
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s16 SubS_ComputeTrackPointRot(s16* rot, s16 rotMax, s16 target, f32 slowness, f32 stepMin, f32 stepMax);
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