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[Object] Bigpo object documentation (+ some gameplay_keep) (#525)
* Bigpo: object documentation starts and already issues * Bigpo: almost all named * Bigpo: done with object except ubused blobs * Bigpo: added flame docs to gameplay_keep and minor cleaning, format pass * Bigpo: forgot to remove sym and replace everywhere, with formater pass * Bigpo: forgot about actorfixer * Bigpo: disasm cant find asset xml values, have to put this undefined sym back for now * Bigpo: warnings * Bigpo: remove extern for gameplay_keep display list reference from aqua * EnBigpo: suggested fixes to header calls and function name Co-authored-by: Isghj8 <isghj8@gmail.com> Co-authored-by: Anghelo Carvajal <angheloalf95@gmail.com>
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co-authored by
Isghj8
Anghelo Carvajal
parent
fdcf1d3fd3
commit
af7525e2d3
@@ -304,6 +304,7 @@ animdict = {
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"func_800A81F0": "EffectBlure_AddVertex",
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"func_800A8514": "EffectBlure_AddSpace",
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"Effect_GetParams": "Effect_GetByIndex",
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"D_0407D590": "gGameplayKeepDrawFlameDL"
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"skelanime.unk03": "skelanime.taper",
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@@ -14161,7 +14161,7 @@
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0x80B610B8:("ObjDora_Draw",),
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0x80B615E0:("EnBigpo_Init",),
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0x80B6186C:("EnBigpo_Destroy",),
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0x80B61914:("func_80B61914",),
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0x80B61914:("EnBigpo_RotateSpawnCutsceneFires",),
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0x80B619B4:("func_80B619B4",),
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0x80B619FC:("func_80B619FC",),
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0x80B61AC8:("EnBigPo_InitWellBigPo",),
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