[Object] Bigpo object documentation (+ some gameplay_keep) (#525)

* Bigpo: object documentation starts and already issues

* Bigpo: almost all named

* Bigpo: done with object except ubused blobs

* Bigpo: added flame docs to gameplay_keep and minor cleaning, format pass

* Bigpo: forgot to remove sym and replace everywhere, with formater pass

* Bigpo: forgot about actorfixer

* Bigpo: disasm cant find asset xml values, have to put this undefined sym back for now

* Bigpo: warnings

* Bigpo: remove extern for gameplay_keep display list reference from aqua

* EnBigpo: suggested fixes to header calls and function name

Co-authored-by: Isghj8 <isghj8@gmail.com>
Co-authored-by: Anghelo Carvajal <angheloalf95@gmail.com>
This commit is contained in:
Isghj
2021-12-27 03:08:36 +00:00
committed by GitHub
co-authored by Isghj8 Anghelo Carvajal
parent fdcf1d3fd3
commit af7525e2d3
12 changed files with 82 additions and 96 deletions
+1
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@@ -304,6 +304,7 @@ animdict = {
"func_800A81F0": "EffectBlure_AddVertex",
"func_800A8514": "EffectBlure_AddSpace",
"Effect_GetParams": "Effect_GetByIndex",
"D_0407D590": "gGameplayKeepDrawFlameDL"
"skelanime.unk03": "skelanime.taper",
+1 -1
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@@ -14161,7 +14161,7 @@
0x80B610B8:("ObjDora_Draw",),
0x80B615E0:("EnBigpo_Init",),
0x80B6186C:("EnBigpo_Destroy",),
0x80B61914:("func_80B61914",),
0x80B61914:("EnBigpo_RotateSpawnCutsceneFires",),
0x80B619B4:("func_80B619B4",),
0x80B619FC:("func_80B619FC",),
0x80B61AC8:("EnBigPo_InitWellBigPo",),