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Debloating z64.h 1: Introducing z64skybox.h (#1150)
* z64skybox.h * Add a few placeholder values on the enum * Remove unused structs on z64.h * Update include/z64skybox.h Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com> * move skybox functions * format * Revert ARRAY_COUNT(msg) * bss * whoops * Update include/z64.h Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com> * SkyboxDraw -> Skybox_ * use enum in z_play * format --------- Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
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engineer124
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@@ -2783,10 +2783,10 @@
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0x801431E8:("Skybox_Setup",),
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0x80143324:("func_80143324",),
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0x801434E4:("Skybox_Init",),
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0x801435A0:("SkyboxDraw_UpdateMatrix",),
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0x80143624:("SkyboxDraw_SetColors",),
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0x80143668:("SkyboxDraw_Draw",),
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0x80143A04:("SkyboxDraw_Update",),
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0x801435A0:("Skybox_UpdateMatrix",),
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0x80143624:("Skybox_SetColors",),
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0x80143668:("Skybox_Draw",),
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0x80143A04:("Skybox_Update",),
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0x80143A10:("Sram_ActivateOwl",),
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0x80143A54:("Sram_ClearHighscores",),
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0x80143AC4:("Sram_ClearFlagsAtDawnOfTheFirstDay",),
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