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bg_haka_curtain OK (#25)
* bg_haka_curtain OK * Renamed InitVars back to its symbol name, plus converted the actor to a dynaActor like it should be Co-authored-by: Kenix3 <kenixwhisperwind@gmail.com>
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Kenix3
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d612cc7196
commit
a051672fd6
+1
-1
@@ -1591,7 +1591,7 @@ void func_800EDF24(void); // func_800EDF24
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void func_800EDF78(Actor* actor, GlobalContext* ctxt, int iParm3); // func_800EDF78
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void func_800EE0CC(Actor* actor, GlobalContext* ctxt, int iParm3); // func_800EE0CC
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void func_800EE1D8(void); // func_800EE1D8
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void func_800EE200(void); // func_800EE200
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u32 func_800EE200(GlobalContext* ctxt, u32 uParm2); // func_800EE200
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u32 func_800EE29C(GlobalContext* ctxt, u32 uParm2); // func_800EE29C
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u32 func_800EE2F4(GlobalContext* ctxt); // func_800EE2F4
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void func_800EE320(GlobalContext* ctxt, s16 index); // func_800EE320
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@@ -11618,7 +11618,7 @@ extern UNK_TYPE4 D_80B6DB88; // D_80B6DB88
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extern OverlayRelocationSection bgSinkaiKabeOverlayInfo; // D_80B6DB90
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extern u32 bgSinkaiKabeOverlayRelocations[13]; // D_80B6DBA4
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extern u32 bgSinkaiKabeOverlayInfoOffset; // D_80B6DBDC
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extern UNK_TYPE1 D_80B6DF80; // D_80B6DF80
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extern UNK_TYPE1 Bg_Haka_Curtain_InitVars; // Bg_Haka_Curtain_InitVars
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extern UNK_TYPE1 D_80B6DFA0; // D_80B6DFA0
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extern OverlayRelocationSection bgHakaCurtainOverlayInfo; // D_80B6DFB0
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extern u32 bgHakaCurtainOverlayRelocations[22]; // D_80B6DFC4
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@@ -5,7 +5,7 @@
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#include <unk.h>
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typedef struct {
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/* 0x00 */ UNK_TYPE1 pad0[0x2];
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/* 0x00 */ u16 unk0;
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/* 0x02 */ u16 startFrame;
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/* 0x04 */ u16 endFrame;
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/* 0x06 */ UNK_TYPE1 pad6[0x2A];
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