diff --git a/src/overlays/actors/ovl_Boss_07/z_boss_07.c b/src/overlays/actors/ovl_Boss_07/z_boss_07.c index 30716e69f..cd69929cd 100644 --- a/src/overlays/actors/ovl_Boss_07/z_boss_07.c +++ b/src/overlays/actors/ovl_Boss_07/z_boss_07.c @@ -2830,7 +2830,7 @@ void Boss07_Wrath_MakeShadowTex(u8* shadowTex, Boss07* this, PlayState* play) { s32 i; s32* shadowTex32 = (s32*)shadowTex; - for (i = 0; i < 0x40 * 0x40 / sizeof(s32); i++, shadowTex32++) { + for (i = 0; i < 0x40 * 0x40 / (s32)sizeof(s32); i++, shadowTex32++) { *shadowTex32 = 0; } // angle of light source