Small cleanup

This commit is contained in:
engineer124
2022-04-18 00:18:19 +10:00
parent 6ca3e249a6
commit 98f09ddf14
+10 -12
View File
@@ -1536,7 +1536,6 @@ void func_80110038(GlobalContext* globalCtx) {
Interface_ChangeAlpha(22);
} else if (gSaveContext.save.weekEventReg[84] & 0x20) {
if (player->currentMask == PLAYER_MASK_FIERCE_DEITY) {
for (i = 1; i < 4; i++) {
if ((GET_CUR_FORM_BTN_ITEM(i) == ITEM_MASK_FIERCE_DEITY) ||
((GET_CUR_FORM_BTN_ITEM(i) >= ITEM_BOTTLE) && (GET_CUR_FORM_BTN_ITEM(i) <= ITEM_OBABA_DRINK))) {
@@ -1552,7 +1551,6 @@ void func_80110038(GlobalContext* globalCtx) {
}
}
} else {
for (i = 1; i < 4; i++) {
if ((GET_CUR_FORM_BTN_ITEM(i) >= ITEM_MASK_DEKU) && (GET_CUR_FORM_BTN_ITEM(i) <= ITEM_MASK_ZORA)) {
if (gSaveContext.buttonStatus[i] != BTN_DISABLED) {
@@ -1596,6 +1594,7 @@ void func_80110038(GlobalContext* globalCtx) {
gSaveContext.buttonStatus[i] = BTN_DISABLED;
}
}
if (phi_t3 || (gSaveContext.unk_3F22 != 0xC)) {
gSaveContext.unk_3F22 = 0;
Interface_ChangeAlpha(12);
@@ -1687,7 +1686,6 @@ void func_80110038(GlobalContext* globalCtx) {
}
} else {
if (player->stateFlags1 & 0x200000) {
for (i = 1; i < 4; i++) {
if (GET_CUR_FORM_BTN_ITEM(i) != ITEM_LENS) {
if (gSaveContext.buttonStatus[i] == BTN_ENABLED) {
@@ -1798,7 +1796,6 @@ void func_80110038(GlobalContext* globalCtx) {
if (gSaveContext.save.playerForm == player->transformation) {
for (i = 1; i < 4; i++) {
if (!D_801C2410[(void)0, gSaveContext.save.playerForm][GET_CUR_FORM_BTN_ITEM(i)]) {
if (gSaveContext.buttonStatus[i] != BTN_DISABLED) {
gSaveContext.buttonStatus[i] = BTN_DISABLED;
@@ -2109,7 +2106,7 @@ void func_80111CB4(GlobalContext* globalCtx) {
sp28 = true;
D_801BF884 = 0;
} else if (CHECK_BTN_ALL(CONTROLLER1(globalCtx)->press.button, BTN_B)) {
globalCtx->actorCtx.unk5 &= 0xFFFB;
globalCtx->actorCtx.unk5 &= ~4;
interfaceCtx->unk_224 = 0;
interfaceCtx->unk_222 = interfaceCtx->unk_224;
sp28 = true;
@@ -2146,7 +2143,7 @@ void func_80111CB4(GlobalContext* globalCtx) {
(u8*)gSaveContext.pictoPhoto, 0x4600);
func_8013A240(globalCtx);
}
globalCtx->actorCtx.unk5 &= ~0x4;
globalCtx->actorCtx.unk5 &= ~4;
SET_QUEST_ITEM(QUEST_PICTOBOX);
D_801BF888 = false;
}
@@ -5217,7 +5214,7 @@ void Interface_DrawTimers(GlobalContext* globalCtx) {
if (D_801BF970 == 0) {
switch (gSaveContext.unk_3DD0[0]) {
case 13:
if (gSaveContext.timersNoTimeLimit[0] != 0) {
if (gSaveContext.timersNoTimeLimit[0]) {
gSaveContext.unk_3E50[0] = osGetTime();
}
gSaveContext.unk_3DD0[0] = 14;
@@ -5351,7 +5348,7 @@ void Interface_DrawTimers(GlobalContext* globalCtx) {
case 8:
gSaveContext.unk_3DE0[D_801BF970] = (gSaveContext.save.playerData.health >> 1) * 100;
gSaveContext.timersNoTimeLimit[D_801BF970] = 0;
gSaveContext.timersNoTimeLimit[D_801BF970] = false;
gSaveContext.unk_3E18[D_801BF970] = gSaveContext.unk_3DE0[D_801BF970];
gSaveContext.unk_3DD0[D_801BF970] = 3;
D_801BFCE4 = 20;
@@ -5424,7 +5421,7 @@ void Interface_DrawTimers(GlobalContext* globalCtx) {
}
if ((D_801BF970 != 99) && (gSaveContext.unk_3DD0[D_801BF970] != 0)) {
if (gSaveContext.timersNoTimeLimit[D_801BF970] == 0) {
if (!gSaveContext.timersNoTimeLimit[D_801BF970]) {
D_801BFCE8[0] = D_801BFCE8[1] = D_801BFCE8[3] = D_801BFCE8[4] = D_801BFCE8[6] = 0;
D_801BFCE8[2] = D_801BFCE8[5] = 10;
if ((gSaveContext.unk_3DD0[D_801BF970] == 4) || (gSaveContext.unk_3DD0[D_801BF970] == 10) ||
@@ -5533,7 +5530,7 @@ void Interface_DrawTimers(GlobalContext* globalCtx) {
gDPSetPrimColor(OVERLAY_DISP++, 0, 0, 255, 255, 255, 255);
gDPSetEnvColor(OVERLAY_DISP++, 0, 0, 0, 0);
OVERLAY_DISP = Gfx_TextureIA8(OVERLAY_DISP, gTimerClockIconTex, 0x10, 0x10, gSaveContext.timerX[D_801BF970],
gSaveContext.timerY[D_801BF970] + 2, 0x10, 0x10, 0x400, 0x400);
gSaveContext.timerY[D_801BF970] + 2, 0x10, 0x10, 1 << 10, 1 << 10);
gDPPipeSync(OVERLAY_DISP++);
gDPSetCombineLERP(OVERLAY_DISP++, 0, 0, 0, PRIMITIVE, TEXEL0, 0, PRIMITIVE, 0, 0, 0, 0, PRIMITIVE, TEXEL0,
0, PRIMITIVE, 0);
@@ -5566,7 +5563,7 @@ void Interface_DrawTimers(GlobalContext* globalCtx) {
gDPSetPrimColor(OVERLAY_DISP++, 0, 0, 255, 255, 255, 255);
}
} else if ((gSaveContext.unk_3DE0[D_801BF970] < 1000) &&
(gSaveContext.timersNoTimeLimit[D_801BF970] == 0) &&
!gSaveContext.timersNoTimeLimit[D_801BF970] &&
(gSaveContext.unk_3DD0[D_801BF970] != 11)) {
gDPSetPrimColor(OVERLAY_DISP++, 0, 0, 255, 50, 0, 255);
} else {
@@ -6162,7 +6159,7 @@ void Interface_Draw(GlobalContext* globalCtx) {
}
if (D_801BF884 >= 2) {
if ((globalCtx->actorCtx.unk5 & 4) == 0) {
if (!(globalCtx->actorCtx.unk5 & 4)) {
func_801663C4((u8*)((globalCtx->unk_18E5C != NULL) ? globalCtx->unk_18E5C : D_801FBB90),
(u8*)gSaveContext.pictoPhoto, 0x4600);
@@ -6198,6 +6195,7 @@ void Interface_Draw(GlobalContext* globalCtx) {
gDPSetCombineMode(OVERLAY_DISP++, G_CC_MODULATEI_PRIM, G_CC_MODULATEI_PRIM);
gDPSetPrimColor(OVERLAY_DISP++, 0, 0, 250, 160, 160, 255);
// Regalloc. Could be reused temps?
phi_a2 = 0x1F;
for (phi_t0_2 = 0; phi_t0_2 < 14; phi_t0_2++, phi_a2 += 8) {
gDPLoadTextureBlock(OVERLAY_DISP++,