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Header and cmake cleanup. (#310)
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@@ -211,6 +211,7 @@ static bool EntranceHandler(std::shared_ptr<Ship::Console> Console, const std::v
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gPlayState->transitionTrigger = TRANS_TRIGGER_START;
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gPlayState->transitionType = TRANS_TYPE_INSTANT;
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gSaveContext.nextTransitionType = TRANS_TYPE_INSTANT;
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return 0;
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}
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static bool VoidHandler(std::shared_ptr<Ship::Console> Console, const std::vector<std::string>& args,
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