EnMag OK and documented (#547)

* Name textures in object_mag

* Corrections

* tabs -> spaces

* OK, data imported

* Remove obsolete comment

* Start documentation

* Defines for most texture sizes

* Name most static variables, add state enum

* Macros, name all the statics

* Couple of minor tweaks to other files

* Name some more effect stuff

* Fix kanfont data

* Name everything else, move macros

* Format

* Review
This commit is contained in:
EllipticEllipsis
2022-01-16 17:55:03 +00:00
committed by GitHub
parent b47941968d
commit 924fa9aadf
12 changed files with 1045 additions and 67 deletions
+14 -12
View File
@@ -5,18 +5,20 @@
<Texture Name="gTitleScreenMajorasMaskSubtitleMaskTex" OutName="title_screen_majoras_mask_subtitle_mask" Format="i8" Width="104" Height="16" Offset="0x9680"/><!-- Masking the flame effect -->
<Texture Name="gTitleScreenTheLegendOfTextTex" OutName="title_screen_the_legend_of_text" Format="i8" Width="72" Height="8" Offset="0x9D00"/>
<Texture Name="gTitleScreenMaskGlowDim00Tex" OutName="title_screen_mask_glow_dim_0_0" Format="i4" Width="64" Height="64" Offset="0x9F40"/>
<Texture Name="gTitleScreenMaskGlowDim01Tex" OutName="title_screen_mask_glow_dim_0_1" Format="i4" Width="64" Height="64" Offset="0xA740"/>
<Texture Name="gTitleScreenMaskGlowDim10Tex" OutName="title_screen_mask_glow_dim_1_0" Format="i4" Width="64" Height="64" Offset="0xAF40"/>
<Texture Name="gTitleScreenMaskGlowDim11Tex" OutName="title_screen_mask_glow_dim_1_1" Format="i4" Width="64" Height="64" Offset="0xB740"/>
<Texture Name="gTitleScreenZeldaGlow0Tex" OutName="title_screen_zelda_glow_0" Format="i4" Width="64" Height="64" Offset="0xBF40"/>
<Texture Name="gTitleScreenZeldaGlow1Tex" OutName="title_screen_zelda_glow_1" Format="i4" Width="64" Height="64" Offset="0xC740"/>
<Texture Name="gTitleScreenMaskGlowBright00Tex" OutName="title_screen_mask_glow_bright_0_0" Format="i4" Width="64" Height="64" Offset="0xCF40"/>
<Texture Name="gTitleScreenMaskGlowBright01Tex" OutName="title_screen_mask_glow_bright_0_1" Format="i4" Width="64" Height="64" Offset="0xD740"/>
<Texture Name="gTitleScreenMaskGlowBright10Tex" OutName="title_screen_mask_glow_bright_1_0" Format="i4" Width="64" Height="64" Offset="0xDF40"/>
<Texture Name="gTitleScreenMaskGlowBright11Tex" OutName="title_screen_mask_glow_bright_1_1" Format="i4" Width="64" Height="64" Offset="0xE740"/>
<Texture Name="gTitleScreenGlowRight0Tex" OutName="title_screen_glow_right_0" Format="i4" Width="64" Height="64" Offset="0xEF40"/>
<Texture Name="gTitleScreenGlowRight1Tex" OutName="title_screen_glow_right_1" Format="i4" Width="64" Height="64" Offset="0xF740"/>
<Texture Name="gTitleScreenDisplayEffectMask00Tex" OutName="title_screen_display_effect_mask_0_0" Format="i4" Width="64" Height="64" Offset="0x9F40"/>
<Texture Name="gTitleScreenDisplayEffectMask01Tex" OutName="title_screen_display_effect_mask_0_1" Format="i4" Width="64" Height="64" Offset="0xA740"/>
<Texture Name="gTitleScreenDisplayEffectMask10Tex" OutName="title_screen_display_effect_mask_1_0" Format="i4" Width="64" Height="64" Offset="0xAF40"/>
<Texture Name="gTitleScreenDisplayEffectMask11Tex" OutName="title_screen_display_effect_mask_1_1" Format="i4" Width="64" Height="64" Offset="0xB740"/>
<Texture Name="gTitleScreenDisplayEffectMask02Tex" OutName="title_screen_display_effect_mask_0_2" Format="i4" Width="64" Height="64" Offset="0xBF40"/>
<Texture Name="gTitleScreenDisplayEffectMask12Tex" OutName="title_screen_display_effect_mask_1_2" Format="i4" Width="64" Height="64" Offset="0xC740"/>
<Texture Name="gTitleScreenAppearEffectMask00Tex" OutName="title_screen_appear_effect_mask_0_0" Format="i4" Width="64" Height="64" Offset="0xCF40"/>
<Texture Name="gTitleScreenAppearEffectMask01Tex" OutName="title_screen_appear_effect_mask_0_1" Format="i4" Width="64" Height="64" Offset="0xD740"/>
<Texture Name="gTitleScreenAppearEffectMask10Tex" OutName="title_screen_appear_effect_mask_1_0" Format="i4" Width="64" Height="64" Offset="0xDF40"/>
<Texture Name="gTitleScreenAppearEffectMask11Tex" OutName="title_screen_appear_effect_mask_1_1" Format="i4" Width="64" Height="64" Offset="0xE740"/>
<Texture Name="gTitleScreenAppearEffectMask02Tex" OutName="title_screen_appear_effect_mask_0_2" Format="i4" Width="64" Height="64" Offset="0xEF40"/>
<Texture Name="gTitleScreenAppearEffectMask12Tex" OutName="title_screen_appear_effect_mask_1_2" Format="i4" Width="64" Height="64" Offset="0xF740"/>
<Texture Name="gTitleScreenFlame0Tex" OutName="title_screen_flame_0" Format="i8" Width="32" Height="32" Offset="0xFF40"/>
<Texture Name="gTitleScreenFlame1Tex" OutName="title_screen_flame_1" Format="i8" Width="32" Height="32" Offset="0x10340"/>
<Texture Name="gTitleScreenFlame2Tex" OutName="title_screen_flame_2" Format="i8" Width="32" Height="32" Offset="0x10740"/>