En_Syateki_Okuta (Shooting Gallery Octorok) OK (#772)

* EnSyatekiOkuta_Init and EnSyatekiOkuta_Destroy OK

* func_80A36260, func_80A362A8, func_80A362F8, and func_80A36350 OK

* func_80A361F4 OK

* Decomp a bunch of functions

* Better match for func_80A368E0

* func_80A36CB0 OK

* Draw functions OK

* All functions OK

* Import data to C

* Use object symbols

* Final cleanup and generated spec

* Remove something I missed

* char -> UNK_TYPE1

* Respond to reviews

* Remove static from unnamed variables, whoops
This commit is contained in:
Tom Overton
2022-04-07 19:23:13 +01:00
committed by GitHub
parent 50c5ab0fc7
commit 8a0b0b7ec8
6 changed files with 481 additions and 48 deletions
+1 -1
View File
@@ -10238,7 +10238,7 @@
0x80A36B9C:("EnSyatekiOkuta_Update",),
0x80A36CB0:("func_80A36CB0",),
0x80A370EC:("func_80A370EC",),
0x80A37294:("func_80A37294",),
0x80A37294:("EnSyatekiOkuta_OverrideLimbDraw",),
0x80A3735C:("EnSyatekiOkuta_Draw",),
0x80A37ED0:("ObjShutter_Init",),
0x80A37EE0:("ObjShutter_Destroy",),