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https://github.com/izzy2lost/2ship2harkinian-Android.git
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View & Shrink_Window Docs (#1049)
* view and shrink_window docs * cleanup * move func declaration to header * move struct to local * PR Suggestions * g to s
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@@ -2261,35 +2261,6 @@ void SkinMatrix_SetYRotation(MtxF* mf, s16 a);
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void SkinMatrix_MulYRotation(MtxF* mf, s16 a);
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void SkinMatrix_SetZRotation(MtxF* mf, s16 a);
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void View_ViewportToVp(Vp* dest, Viewport* src);
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void View_Init(View* view, GraphicsContext* gfxCtx);
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void View_SetViewOrientation(View* view, Vec3f* eye, Vec3f* at, Vec3f* up);
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void func_8013F050(View* view, Vec3f* eye, Vec3f* at, Vec3f* up);
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void View_SetScale(View* view, f32 scale);
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void View_GetScale(View* view, f32* scale);
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void func_8013F0D0(View* view, f32 fovy, f32 zNear, f32 zFar);
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void func_8013F100(View* view, f32* fovy, f32* zNear, f32* zFar);
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void func_8013F120(View* view, f32 fovy, f32 zNear, f32 zFar);
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void func_8013F15C(View* view, f32* fovy, f32* zNear, f32* zFar);
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void View_SetViewport(View* view, Viewport* viewport);
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void View_GetViewport(View* view, Viewport* viewport);
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void View_WriteScissor(Gfx** gfx, s32 ulx, s32 uly, s32 lrx, s32 lry);
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void View_SyncAndWriteScissor(View* view, Gfx** gfx);
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void View_SetScissorForLetterbox(View* view);
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s32 View_SetDistortionDirRot(View* view, f32 dirRotX, f32 dirRotY, f32 dirRotZ);
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s32 View_SetDistortionScale(View* view, f32 scaleX, f32 scaleY, f32 scaleZ);
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s32 View_SetDistortionSpeed(View* view, f32 speed);
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s32 View_InitDistortion(View* view);
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s32 View_ClearDistortion(View* view);
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s32 View_SetDistortion(View* view, Vec3f dirRot, Vec3f scale, f32 speed);
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s32 View_StepDistortion(View* view, Mtx* projectionMtx);
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void View_RenderView(View* view, s32 uParm2);
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s32 View_RenderToPerspectiveMatrix(View* view);
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s32 View_RenderToOrthographicMatrix(View* view);
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s32 func_8013FBC8(View* view);
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s32 func_8013FD74(View* view);
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s32 func_80140024(View* view);
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s32 func_801400CC(View* view, Gfx** gfxp);
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void func_80140260(OSViMode* vimode);
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// void func_8014026C(OSViMode* param_1, UNK_TYPE1 param_2, s32 param_3, s32 param_4, s32 param_5, s32 param_6, s32 param_7, s32 param_8, UNK_TYPE4 param_9, s32 param_10, s16 param_11, u32 param_12, UNK_TYPE4 param_13);
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// void func_80140730(void);
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@@ -2399,18 +2370,6 @@ void Message_FindCreditsMessage(PlayState* play, u16 textId);
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void func_8015E7EC(PlayState* play, UNK_PTR puParm2);
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// void func_8015F8A8(UNK_TYPE4 ctxt);
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void ShrinkWindow_SetLetterboxTarget(s32 target);
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s32 ShrinkWindow_GetLetterboxTarget(void);
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void ShrinkWindow_SetLetterboxMagnitude(s32 magnitude);
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s32 ShrinkWindow_GetLetterboxMagnitude(void);
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void ShrinkWindow_SetPillarboxTarget(s32 target);
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s32 ShrinkWindow_GetPillarboxTarget(void);
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void ShrinkWindow_SetPillarboxMagnitude(s32 magnitude);
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s32 ShrinkWindow_GetPillarboxMagnitude(void);
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void ShrinkWindow_Init(void);
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void ShrinkWindow_Destroy(void);
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void ShrinkWindow_Update(s32 framerateDivisor);
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void ShrinkWindow_Draw(GraphicsContext* gfxCtx);
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// void func_80161180(void);
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s32 func_8016119C(Camera* camera, DbCameraUnkStruct* arg1);
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// void func_8016122C(void);
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@@ -3181,8 +3181,6 @@ extern s16 D_801F4E7A;
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// extern UNK_TYPE1 D_801F6B1E;
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// extern UNK_TYPE1 D_801F6B20;
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// extern UNK_TYPE1 D_801F6B22;
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extern ShrinkWindowContext gShrinkWindowContext;
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extern ShrinkWindowContext* gShrinkWindowContextPtr;
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// extern UNK_TYPE4 D_801F6B50;
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// extern UNK_TYPE1 D_801F6B58;
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extern void (*sKaleidoScopeUpdateFunc)(PlayState* play);
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@@ -286,13 +286,6 @@ typedef struct {
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/* 0x10 */ OSTime resetTime;
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} NmiBuff; // size >= 0x18
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typedef struct {
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/* 0x0 */ s8 letterboxTarget;
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/* 0x1 */ s8 letterboxMagnitude;
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/* 0x2 */ s8 pillarboxTarget;
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/* 0x3 */ s8 pillarboxMagnitude;
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} ShrinkWindowContext; // size = 0x4
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typedef void(*osCreateThread_func)(void*);
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typedef enum {
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@@ -0,0 +1,23 @@
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#ifndef Z64SHRINK_WINDOW_H
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#define Z64SHRINK_WINDOW_H
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#include "PR/ultratypes.h"
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struct GraphicsContext;
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void ShrinkWindow_Letterbox_SetSizeTarget(s32 target);
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s32 ShrinkWindow_Letterbox_GetSizeTarget(void);
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void ShrinkWindow_Letterbox_SetSize(s32 size);
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s32 ShrinkWindow_Letterbox_GetSize(void);
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void ShrinkWindow_Pillarbox_SetSizeTarget(s32 target);
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s32 ShrinkWindow_Pillarbox_GetSizeTarget(void);
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void ShrinkWindow_Pillarbox_SetSize(s32 size);
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s32 ShrinkWindow_Pillarbox_GetSize(void);
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void ShrinkWindow_Init(void);
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void ShrinkWindow_Destroy(void);
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void ShrinkWindow_Update(s32 framerateDivisor);
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void ShrinkWindow_Draw(GraphicsContext* gfxCtx);
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#endif
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+38
-3
@@ -33,16 +33,27 @@ typedef struct View {
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/* 0x0E0 */ Mtx unkE0;
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/* 0x120 */ Mtx* projectionPtr;
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/* 0x124 */ Mtx* viewingPtr;
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/* 0x128 */ Vec3f distortionDirRot;
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/* 0x128 */ Vec3f distortionOrientation;
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/* 0x134 */ Vec3f distortionScale;
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/* 0x140 */ f32 distortionSpeed;
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/* 0x144 */ Vec3f curDistortionDirRot;
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/* 0x144 */ Vec3f curDistortionOrientation;
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/* 0x150 */ Vec3f curDistortionScale;
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/* 0x15C */ u16 normal; // used to normalize the projection matrix
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/* 0x15C */ u16 perspNorm; // used to normalize the projection matrix
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/* 0x160 */ u32 flags; // bit 3: Render to an orthographic perspective
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/* 0x164 */ s32 unk164;
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} View; // size = 0x168
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#define VIEW_VIEWING (1 << 0)
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#define VIEW_VIEWPORT (1 << 1)
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#define VIEW_PROJECTION_PERSPECTIVE (1 << 2)
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#define VIEW_PROJECTION_ORTHO (1 << 3)
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#define VIEW_ALL (VIEW_VIEWING | VIEW_VIEWPORT | VIEW_PROJECTION_PERSPECTIVE | VIEW_PROJECTION_ORTHO)
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#define VIEW_FORCE_VIEWING (VIEW_VIEWING << 4)
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#define VIEW_FORCE_VIEWPORT (VIEW_VIEWPORT << 4)
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#define VIEW_FORCE_PROJECTION_PERSPECTIVE (VIEW_PROJECTION_PERSPECTIVE << 4)
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#define VIEW_FORCE_PROJECTION_ORTHO (VIEW_PROJECTION_ORTHO << 4)
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#define SET_FULLSCREEN_VIEWPORT(view) \
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{ \
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Viewport viewport; \
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@@ -54,4 +65,28 @@ typedef struct View {
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} \
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(void)0
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void View_Init(View* view, struct GraphicsContext* gfxCtx);
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void View_LookAt(View* view, Vec3f* eye, Vec3f* at, Vec3f* up);
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void View_SetScale(View* view, f32 scale);
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void View_GetScale(View* view, f32* scale);
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void View_SetPerspective(View* view, f32 fovy, f32 zNear, f32 zFar);
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void View_GetPerspective(View* view, f32* fovy, f32* zNear, f32* zFar);
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void View_SetOrtho(View* view, f32 fovy, f32 zNear, f32 zFar);
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void View_GetOrtho(View* view, f32* fovy, f32* zNear, f32* zFar);
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void View_SetViewport(View* view, Viewport* viewport);
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void View_GetViewport(View* view, Viewport* viewport);
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s32 View_SetDistortionOrientation(View* view, f32 rotX, f32 rotY, f32 rotZ);
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s32 View_SetDistortionScale(View* view, f32 scaleX, f32 scaleY, f32 scaleZ);
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s32 View_SetDistortionSpeed(View* view, f32 speed);
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s32 View_InitDistortion(View* view);
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s32 View_ClearDistortion(View* view);
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s32 View_SetDistortion(View* view, Vec3f orientation, Vec3f scale, f32 speed);
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void View_Apply(View* view, s32 mask);
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s32 View_ApplyOrthoToOverlay(View* view);
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s32 View_ApplyPerspectiveToOverlay(View* view);
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s32 View_UpdateViewingMatrix(View* view);
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s32 View_ApplyTo(View* view, Gfx** gfxp);
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#endif
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