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https://github.com/izzy2lost/2ship2harkinian-Android.git
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Sort boot files (#260)
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+10
-10
@@ -56,9 +56,9 @@ void CIC6105_PrintRomInfo(void);
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void CIC6105_AddRomInfoFaultPage(void);
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void CIC6105_RemoveRomInfoFaultPage(void);
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void func_800818F4(void);
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void __osSyncVPrintf(UNK_TYPE4 param_1, ...);
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void osSyncPrintf(char* str, ...);
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void rmonPrintf(UNK_TYPE4 param_1, ...);
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void __osSyncVPrintf(const char* fmt, ...);
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void osSyncPrintf(const char* fmt, ...);
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void rmonPrintf(const char* fmt, ...);
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void Fault_SleepImpl(u32 duration);
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void Fault_AddClient(FaultClient* client, fault_client_func callback, void* param0, void* param1);
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void Fault_RemoveClient(FaultClient* client);
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@@ -400,7 +400,7 @@ void guPositionF(float mf[4][4], f32 r, f32 p, f32 h, f32 s, f32 x, f32 y, f32 z
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void guPosition(Mtx* m, f32 r, f32 p, f32 h, f32 s, f32 x, f32 y, f32 z);
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s32 osEPiRawStartDma(OSPiHandle*, s32, u32, void*, u32);
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OSYieldResult osSpTaskYielded(OSTask* task);
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s32 memcmp(void* __s1, void* __s2, size_t __n);
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s32 bcmp(void* __s1, void* __s2, size_t __n);
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OSTime osGetTime(void);
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void guRotateF(float mf[4][4], f32 a, f32 x, f32 y, f32 z);
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void guRotate(Mtx* m, f32 a, f32 x, f32 y, f32 z);
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@@ -498,13 +498,13 @@ s32 __osSpSetPc(u32 data);
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// void __osVoiceContWrite4(void);
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void __osGetHWIntrRoutine(s32 idx, OSMesgQueue** outQueue, OSMesg* outMsg);
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// void __osSetHWIntrRoutine(void);
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// u32 __osGetWatchLo(void);
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u32 __osGetWatchLo(void);
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void __osSetWatchLo(u32 value);
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f32 fmodf(f32 param_1, f32 param_2);
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void* __osMemset(void* param_1, u8 param_2, s32 param_3);
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s32 __osMemcmp(const char* str1, const char* str2);
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char* __osStrcpy(char* param_1, char* param_2);
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// void __osMemcpy(void);
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f32 fmodf(f32 dividend, f32 divisor);
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void* __osMemset(void* ptr, s32 val, u32 size);
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s32 __osStrcmp(const char* str1, const char* str2);
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char* __osStrcpy(char* dst, const char* src);
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void* __osMemcpy(void* dst, void* src, size_t size);
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void EnAObj_Init(ActorEnAObj* this, GlobalContext* globalCtx);
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void EnAObj_Destroy(ActorEnAObj* this, GlobalContext* globalCtx);
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void EnAObj_Update1(ActorEnAObj* this, GlobalContext* globalCtx);
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