Sort boot files (#260)

This commit is contained in:
Tharo
2021-08-10 22:15:31 -04:00
committed by GitHub
parent 9333306738
commit 82cc274b6a
85 changed files with 213 additions and 176 deletions
+10 -10
View File
@@ -56,9 +56,9 @@ void CIC6105_PrintRomInfo(void);
void CIC6105_AddRomInfoFaultPage(void);
void CIC6105_RemoveRomInfoFaultPage(void);
void func_800818F4(void);
void __osSyncVPrintf(UNK_TYPE4 param_1, ...);
void osSyncPrintf(char* str, ...);
void rmonPrintf(UNK_TYPE4 param_1, ...);
void __osSyncVPrintf(const char* fmt, ...);
void osSyncPrintf(const char* fmt, ...);
void rmonPrintf(const char* fmt, ...);
void Fault_SleepImpl(u32 duration);
void Fault_AddClient(FaultClient* client, fault_client_func callback, void* param0, void* param1);
void Fault_RemoveClient(FaultClient* client);
@@ -400,7 +400,7 @@ void guPositionF(float mf[4][4], f32 r, f32 p, f32 h, f32 s, f32 x, f32 y, f32 z
void guPosition(Mtx* m, f32 r, f32 p, f32 h, f32 s, f32 x, f32 y, f32 z);
s32 osEPiRawStartDma(OSPiHandle*, s32, u32, void*, u32);
OSYieldResult osSpTaskYielded(OSTask* task);
s32 memcmp(void* __s1, void* __s2, size_t __n);
s32 bcmp(void* __s1, void* __s2, size_t __n);
OSTime osGetTime(void);
void guRotateF(float mf[4][4], f32 a, f32 x, f32 y, f32 z);
void guRotate(Mtx* m, f32 a, f32 x, f32 y, f32 z);
@@ -498,13 +498,13 @@ s32 __osSpSetPc(u32 data);
// void __osVoiceContWrite4(void);
void __osGetHWIntrRoutine(s32 idx, OSMesgQueue** outQueue, OSMesg* outMsg);
// void __osSetHWIntrRoutine(void);
// u32 __osGetWatchLo(void);
u32 __osGetWatchLo(void);
void __osSetWatchLo(u32 value);
f32 fmodf(f32 param_1, f32 param_2);
void* __osMemset(void* param_1, u8 param_2, s32 param_3);
s32 __osMemcmp(const char* str1, const char* str2);
char* __osStrcpy(char* param_1, char* param_2);
// void __osMemcpy(void);
f32 fmodf(f32 dividend, f32 divisor);
void* __osMemset(void* ptr, s32 val, u32 size);
s32 __osStrcmp(const char* str1, const char* str2);
char* __osStrcpy(char* dst, const char* src);
void* __osMemcpy(void* dst, void* src, size_t size);
void EnAObj_Init(ActorEnAObj* this, GlobalContext* globalCtx);
void EnAObj_Destroy(ActorEnAObj* this, GlobalContext* globalCtx);
void EnAObj_Update1(ActorEnAObj* this, GlobalContext* globalCtx);