mirror of
https://github.com/izzy2lost/2ship2harkinian-Android.git
synced 2026-06-19 01:20:08 -07:00
Overhaul the build system (#234)
* wip * fix * add disassembler * Disasm builds OK * Variable addends * More wip * Rodata migration implemented * Cleanup old tools * Try fix submodule -> subrepo merge * git subrepo pull --force --remote=https://github.com/zeldaret/ZAPD.git tools/ZAPD subrepo: subdir: "tools/ZAPD" merged: "602e609" upstream: origin: "https://github.com/zeldaret/ZAPD.git" branch: "master" commit: "602e609" git-subrepo: version: "0.4.3" origin: "https://github.com/ingydotnet/git-subrepo" commit: "2f68596" * Builds again but assets are totally broken * git subrepo pull --force tools/asm-processor subrepo: subdir: "tools/asm-processor" merged: "1ffdb08a" upstream: origin: "https://github.com/simonlindholm/asm-processor.git" branch: "master" commit: "1ffdb08a" git-subrepo: version: "0.4.3" origin: "https://github.com/ingydotnet/git-subrepo" commit: "2f68596" * More cleanup, move functions.txt and variables.txt to tools/disasm and rm tables * rm z64compress in preparation for subrepo * git subrepo clone (merge) https://github.com/z64me/z64compress.git tools/z64compress subrepo: subdir: "tools/z64compress" merged: "eb11085c" upstream: origin: "https://github.com/z64me/z64compress.git" branch: "main" commit: "eb11085c" git-subrepo: version: "0.4.3" origin: "https://github.com/ingydotnet/git-subrepo" commit: "2f68596" * Fix asset extraction * Fix diff-init make rule * Split code bss * Split assumed linker bug padding from assembly files * add filelists for mm.us.rev1 * Maybe working, but I'm not sure * add overlays to spec * Add rodata to actos * Everything compiles * Make a lot of C files for code * Add almost every file in code to spec * whoops * 3 code files left * add scenes to spec * More progress on progress.py * Fix skelanime in spec * audio files! * Fix merge issues * Fix some C files in code * Fix remaining code files * Use existing O1 C files in spec * reorder boot order in spec * update spec * fault.c * Convert relocs on completed actors, fixbaserom uses current rom name * more boot files * Add VT macros and script * finish already existing boot files * most of libultra * fix 64bits libultra files * Use C files for libultra, wrap some functions in NON_MATCHING * Remove duplicate of OS_CLOCK_RATE from fault.c * C files for fbdemos * delete dumb files * bootstrap C files, still need to add them to the spec * update fixbaserom * boot OK? * I forgot to commit the spec * C for gamestates * C for kaleido * Change all includes to "" * copy actor sizes script from oot * I forgot to delete those files * Basic C files for effects * Add effects initvars names * Remove mislabelled boot functions from header/txt * Begin porting bootstrap_fx, some sizes * Fix <> * Fix enum * Fix diff.py * fix libultra stuff * update regconvert * update setup warnings * add some missing ; * Fix some makefile stuff and other fixes on some non_matching functions * add executable flag in extract_baserom and fixbaserom * fix relative path * copy assist from oot * fix map path * another assist path fix * Delete C files for handwritten files * add code_801A51F0 to spec * add gfxbuffers to spec * Move rodata to top of each file when possible * UNK_TYPEs for func_801A51F0 * Remove kaleido rodata from spec * Update spec and undefined_syms for recent merge * GCC warnings and fix errors in nonmatchings, * round percentage numbers * progress script: format changes * progress: error on non-existing files * fix warning in z_scene_table * Match 2 nonmatchings in z_actor * Warnings in lightswitch and invadepoh * Fix warning in z_actor_dlftbls * I though I fixed this one * whoops * Comment out CC_CHECK * Removed redundant ultra64.h includes * Update asm_processor, sorted boot_O1 into other folders, completed the fbdemo bootstrap, cleaned up undefined_syms * Completed gamestates bootstrap * Split kaleido_scope * Remove section.h and segment.h, move keep object externs to a common location in variables.h * Completed effects bootstrap * Segmented address externs for effects, fbdemos, gamestates and kaleido * Move actor data externs out of the if 0 * Segmented address externs for actors * Prepare actionfunc detection * fix script, how did it even work before * Fix actionfunc script again, re-introduce some more intermediate prints to the disassembler * Automated actionFunc detection in actors * Segmented addresses from player .text * rm old segment addrs script and fix build * Move sizes folder to tools * Make build.py executable * New Jenkinsfile Prayge * Remove numpy dependencies * Add warnings_disasm_current.txt * my bad * Update spec and undefined_syms * Add z_eff_ss_hahen to pametfrog * git subrepo pull (merge) --force tools/z64compress subrepo: subdir: "tools/z64compress" merged: "163ca2af" upstream: origin: "https://github.com/z64me/z64compress.git" branch: "main" commit: "163ca2af" git-subrepo: version: "0.4.3" origin: "https://github.com/ingydotnet/git-subrepo" commit: "2f68596" * Make z64compress print to stdout * sneeky commit to update warnings tooling * test * Another test * Mark fixing overlay reloc generating as a TODO * Update warnings stuff * Communicate the return code from running z64compress back to the Makefile through the wrapper * Run formatter, remove extra commented copy of function * Re-fix some includes * Convert atan to hex to conform to decided style * Some tidying up, remove c for fp and the other two handwritten code files * BSS in z_collision_check & z_scene_proc * add static back in * Fix timerintr bss, add file to spec, some cleanup * Remove externs * Newline * Readd enums * Typo * Colours * Comments for hitmark enum values Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com> * Improvements and suggestions * Organize and remove unused imports and use env for python3 scripts, delete unused overlay.py Co-authored-by: angie <angheloalf95@gmail.com> Co-authored-by: Elliptic Ellipsis <elliptic.ellipsis@gmail.com> Co-authored-by: engineer124 <engineer124engineer124@gmail.com> Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com>
This commit is contained in:
co-authored by
angie
Elliptic Ellipsis
engineer124
EllipticEllipsis
parent
60ff207982
commit
7743e5a2c4
@@ -1,5 +1,4 @@
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#include <ultra64.h>
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#include <global.h>
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#include "global.h"
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void CIC6105_Nop80081820(void) {
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}
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@@ -1,10 +1,9 @@
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#include <ultra64.h>
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#include <global.h>
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#include "global.h"
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/*
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* Compare strings (strcmp).
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*/
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s32 func_800968B0(const char* str1, const char* str2) {
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s32 __osMemcmp(const char* str1, const char* str2) {
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char currentCharStr1;
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char currentCharStr2;
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do {
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@@ -1,11 +0,0 @@
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#include <ultra64.h>
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#include <global.h>
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// This file contains print functions that are used by fault.c, so they are placed in the fault module
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void Fault_Nop80081920(UNK_TYPE4 param_1, ...) {
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}
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void Fault_Log(char* str, ...) {
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}
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void Fault_Nop80081958(UNK_TYPE4 param_1, ...) {
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}
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@@ -1,5 +1,4 @@
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#include <ultra64.h>
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#include <global.h>
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#include "global.h"
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void bootproc(void) {
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StackCheck_Init(&sBootThreadInfo, sBootThreadStack, sBootThreadStack + sizeof(sBootThreadStack), 0, -1, "boot");
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File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,180 @@
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#include "global.h"
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#include "vt.h"
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FaultDrawer* sFaultDrawContext = &sFaultDrawerStruct;
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FaultDrawer sFaultDrawerDefault = {
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(u16*)0x803DA800, // fb - TODO map out buffers in this region and avoid hard-coded pointer
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SCREEN_WIDTH, // w
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SCREEN_HEIGHT, // h
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16, // yStart
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223, // yEnd
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22, // xStart
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297, // xEnd
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GPACK_RGBA5551(255, 255, 255, 255), // foreColor
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GPACK_RGBA5551(0, 0, 0, 0), // backColor
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22, // cursorX
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16, // cursorY
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(u32*)&sFaultDrawerFont, // font
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8, // charW
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8, // charH
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0, // charWPad
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0, // charHPad
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{
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// printColors
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GPACK_RGBA5551(0, 0, 0, 1),
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GPACK_RGBA5551(255, 0, 0, 1),
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GPACK_RGBA5551(0, 255, 0, 1),
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GPACK_RGBA5551(255, 255, 0, 1),
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GPACK_RGBA5551(0, 0, 255, 1),
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GPACK_RGBA5551(255, 0, 255, 1),
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GPACK_RGBA5551(0, 255, 255, 1),
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GPACK_RGBA5551(255, 255, 255, 1),
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GPACK_RGBA5551(120, 120, 120, 1),
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GPACK_RGBA5551(176, 176, 176, 1),
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},
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0, // escCode
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0, // osSyncPrintfEnabled
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NULL, // inputCallback
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};
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#pragma GLOBAL_ASM("asm/non_matchings/boot/fault_drawer/sFaultDrawerFont.s")
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void FaultDrawer_SetOsSyncPrintfEnabled(u32 enabled) {
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sFaultDrawContext->osSyncPrintfEnabled = enabled;
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}
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void FaultDrawer_DrawRecImpl(s32 xStart, s32 yStart, s32 xEnd, s32 yEnd, u16 color) {
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u16* fb;
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s32 x, y;
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s32 xDiff = sFaultDrawContext->w - xStart;
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s32 yDiff = sFaultDrawContext->h - yStart;
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s32 xSize = xEnd - xStart + 1;
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s32 ySize = yEnd - yStart + 1;
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if (xDiff > 0 && yDiff > 0) {
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if (xDiff < xSize) {
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xSize = xDiff;
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}
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if (yDiff < ySize) {
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ySize = yDiff;
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}
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fb = sFaultDrawContext->fb + sFaultDrawContext->w * yStart + xStart;
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for (y = 0; y < ySize; y++) {
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for (x = 0; x < xSize; x++) {
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*fb++ = color;
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}
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fb += sFaultDrawContext->w - xSize;
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}
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osWritebackDCacheAll();
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}
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}
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#pragma GLOBAL_ASM("asm/non_matchings/boot/fault_drawer/FaultDrawer_DrawChar.s")
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s32 FaultDrawer_ColorToPrintColor(u16 color) {
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s32 i;
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for (i = 0; i < 10; i++) {
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if (color == sFaultDrawContext->printColors[i]) {
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return i;
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}
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}
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return -1;
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}
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void FaultDrawer_UpdatePrintColor() {
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s32 idx;
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if (sFaultDrawContext->osSyncPrintfEnabled) {
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osSyncPrintf(VT_RST);
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idx = FaultDrawer_ColorToPrintColor(sFaultDrawContext->foreColor);
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if (idx >= 0 && idx < 8) {
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osSyncPrintf(VT_SGR("3%d"), idx);
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}
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idx = FaultDrawer_ColorToPrintColor(sFaultDrawContext->backColor);
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if (idx >= 0 && idx < 8) {
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osSyncPrintf(VT_SGR("4%d"), idx);
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}
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}
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}
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void FaultDrawer_SetForeColor(u16 color) {
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sFaultDrawContext->foreColor = color;
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FaultDrawer_UpdatePrintColor();
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}
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void FaultDrawer_SetBackColor(u16 color) {
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sFaultDrawContext->backColor = color;
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FaultDrawer_UpdatePrintColor();
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}
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void FaultDrawer_SetFontColor(u16 color) {
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FaultDrawer_SetForeColor(color | 1); // force alpha to be set
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}
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void FaultDrawer_SetCharPad(s8 padW, s8 padH) {
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sFaultDrawContext->charWPad = padW;
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sFaultDrawContext->charHPad = padH;
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}
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void FaultDrawer_SetCursor(s32 x, s32 y) {
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if (sFaultDrawContext->osSyncPrintfEnabled) {
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osSyncPrintf(VT_CUP("%d", "%d"),
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(y - sFaultDrawContext->yStart) / (sFaultDrawContext->charH + sFaultDrawContext->charHPad),
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(x - sFaultDrawContext->xStart) / (sFaultDrawContext->charW + sFaultDrawContext->charWPad));
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}
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sFaultDrawContext->cursorX = x;
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sFaultDrawContext->cursorY = y;
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}
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void FaultDrawer_FillScreen() {
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if (sFaultDrawContext->osSyncPrintfEnabled) {
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osSyncPrintf(VT_CLS);
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}
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FaultDrawer_DrawRecImpl(sFaultDrawContext->xStart, sFaultDrawContext->yStart, sFaultDrawContext->xEnd,
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sFaultDrawContext->yEnd, sFaultDrawContext->backColor | 1);
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FaultDrawer_SetCursor(sFaultDrawContext->xStart, sFaultDrawContext->yStart);
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}
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#pragma GLOBAL_ASM("asm/non_matchings/boot/fault_drawer/FaultDrawer_FormatStringFunc.s")
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#pragma GLOBAL_ASM("asm/non_matchings/boot/fault_drawer/D_80099080.s")
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void FaultDrawer_VPrintf(const char* str, char* args) { // va_list
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_Printf((printf_func)FaultDrawer_FormatStringFunc, sFaultDrawContext, str, args);
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}
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void FaultDrawer_Printf(const char* fmt, ...) {
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va_list args;
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va_start(args, fmt);
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FaultDrawer_VPrintf(fmt, args);
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}
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void FaultDrawer_DrawText(s32 x, s32 y, const char* fmt, ...) {
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va_list args;
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va_start(args, fmt);
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FaultDrawer_SetCursor(x, y);
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FaultDrawer_VPrintf(fmt, args);
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}
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void FaultDrawer_SetDrawerFB(void* fb, u16 w, u16 h) {
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sFaultDrawContext->fb = (u16*)fb;
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sFaultDrawContext->w = w;
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sFaultDrawContext->h = h;
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}
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void FaultDrawer_SetInputCallback(void (*callback)()) {
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sFaultDrawContext->inputCallback = callback;
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}
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void FaultDrawer_Init() {
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sFaultDrawContext = &sFaultDrawerStruct;
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bcopy(&sFaultDrawerDefault, sFaultDrawContext, sizeof(FaultDrawer));
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sFaultDrawContext->fb = (u16*)((osMemSize | 0x80000000) - 0x25800);
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}
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@@ -1,5 +1,4 @@
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#include <ultra64.h>
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#include <global.h>
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#include "global.h"
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u8 D_80096B20 = 1;
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vu8 gViConfigUseDefault = 1;
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@@ -35,8 +34,8 @@ void Idle_InitMemory(void) {
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void* memEnd = (void*)(0x80000000 + osMemSize);
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Idle_ClearMemory((void*)0x80000400, &gFramebuffer1);
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Idle_ClearMemory(&D_80025D00, (int*)&boot_text_start);
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Idle_ClearMemory(&code_bss_end, memEnd);
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Idle_ClearMemory(&D_80025D00, (int*)&bootproc);
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Idle_ClearMemory(&gGfxSPTaskYieldBuffer, memEnd);
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}
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#ifdef NON_MATCHING
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@@ -52,7 +51,7 @@ void Idle_InitCodeAndMemory(void) {
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oldSize = sDmaMgrDmaBuffSize;
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sDmaMgrDmaBuffSize = 0;
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DmaMgr_SendRequestImpl(&dmaReq, (u32)&code_text_start, (u32)_codeSegmentRomStart,
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DmaMgr_SendRequestImpl(&dmaReq, (u32)_codeSegmentStart, (u32)_codeSegmentRomStart,
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(u32)_codeSegmentRomEnd - (u32)_codeSegmentRomStart, 0, &queue, 0);
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Idle_InitScreen();
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Idle_InitMemory();
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@@ -60,10 +59,10 @@ void Idle_InitCodeAndMemory(void) {
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sDmaMgrDmaBuffSize = oldSize;
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Idle_ClearMemory(&code_bss_start, &code_bss_end);
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Idle_ClearMemory(_codeSegmentBssStart, _codeSegmentBssEnd);
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}
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#else
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#pragma GLOBAL_ASM("./asm/non_matchings/boot/idle/Idle_InitCodeAndMemory.asm")
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#pragma GLOBAL_ASM("asm/non_matchings/boot/idle/Idle_InitCodeAndMemory.s")
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#endif
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void Main_ThreadEntry(void* arg) {
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@@ -1,5 +1,4 @@
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#include <ultra64.h>
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#include <global.h>
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#include "global.h"
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vs32 gIrqMgrResetStatus = 0;
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volatile OSTime sIrqMgrResetTime = 0;
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@@ -0,0 +1,10 @@
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#include "global.h"
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// This file contains print functions that are used by fault.c, so they are placed in the fault module
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void __osSyncVPrintf(UNK_TYPE4 param_1, ...) {
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}
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void osSyncPrintf(char* str, ...) {
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}
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void rmonPrintf(UNK_TYPE4 param_1, ...) {
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}
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@@ -1,5 +1,4 @@
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#include <ultra64.h>
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#include <global.h>
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#include "global.h"
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void ViConfig_UpdateVi(u32 mode) {
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if (mode != 0) {
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@@ -27,7 +26,7 @@ void ViConfig_UpdateVi(u32 mode) {
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osViSetMode(&gViConfigMode);
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if (gViConfigAdditionalScanLines != 0) {
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func_80087E00(gViConfigAdditionalScanLines);
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osViExtendVStart(gViConfigAdditionalScanLines);
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}
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if (gViConfigFeatures != 0) {
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@@ -1,5 +1,4 @@
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#include <ultra64.h>
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#include <global.h>
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#include "global.h"
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u8 sYaz0DataBuffer[0x400];
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u8* sYaz0CurDataEnd;
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@@ -50,7 +49,7 @@ void* Yaz0_NextDMA(void* curSrcPos) {
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} else {
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oldPri = osGetThreadPri(NULL);
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osSetThreadPri(NULL, 0x7F);
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Fault_Log("圧縮展開異常\n");
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osSyncPrintf("圧縮展開異常\n");
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osSetThreadPri(NULL, oldPri);
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}
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@@ -131,7 +130,7 @@ void Yaz0_Decompress(u32 romStart, void* dst, u32 size) {
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if (sYaz0CurDataEnd != NULL) {
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while (sYaz0CurDataEnd != NULL) {
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func_80087A1C(10);
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Sleep_Usec(10);
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}
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}
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@@ -1,5 +1,4 @@
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#include <ultra64.h>
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#include <global.h>
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#include "global.h"
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u32 sDmaMgrDmaBuffSize = 0x2000;
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@@ -203,8 +202,6 @@ s32 DmaMgr_SendRequest0(void* vramStart, u32 vromStart, u32 size) {
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return 0;
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}
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const char dmamgrThreadName[] = "dmamgr";
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#ifdef NON_MATCHING
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// TODO missing a useless move initializing v0, and some reorderings
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void DmaMgr_Start() {
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@@ -226,7 +223,7 @@ void DmaMgr_Start() {
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osStartThread(&sDmaMgrThread);
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}
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#else
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#pragma GLOBAL_ASM("./asm/non_matchings/boot/z_std_dma/DmaMgr_Start.asm")
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#pragma GLOBAL_ASM("asm/non_matchings/boot/z_std_dma/DmaMgr_Start.s")
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#endif
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void DmaMgr_Stop() {
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