From 73c9dd115392c0770c082c4ee48d9aec29b0a7e9 Mon Sep 17 00:00:00 2001 From: Alejandro Javier Asenjo Nitti Date: Thu, 2 Nov 2023 17:53:14 -0300 Subject: [PATCH] dec --- src/overlays/actors/ovl_En_Jso2/z_en_jso2.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/overlays/actors/ovl_En_Jso2/z_en_jso2.c b/src/overlays/actors/ovl_En_Jso2/z_en_jso2.c index 99288f6e5..7435e3a7a 100644 --- a/src/overlays/actors/ovl_En_Jso2/z_en_jso2.c +++ b/src/overlays/actors/ovl_En_Jso2/z_en_jso2.c @@ -611,7 +611,7 @@ void func_80A79864(EnJso2* this) { void func_80A798C8(EnJso2* this, PlayState* play) { f32 curFrame = this->skelAnime.curFrame; - Math_SmoothStepToS(&this->actor.shape.rot.y, this->actor.yawTowardsPlayer, 0xA, 0xBB8, 0x14); + Math_SmoothStepToS(&this->actor.shape.rot.y, this->actor.yawTowardsPlayer, 10, 3000, 20); if (this->actor.bgCheckFlags & 1) { this->actor.speed = 0.0f; @@ -628,7 +628,7 @@ void func_80A798C8(EnJso2* this, PlayState* play) { } void func_80A7998C(EnJso2* this, PlayState* play) { - AudioSfx_SetChannelIO(&this->actor.projectedPos, NA_SE_EN_ANSATSUSYA_DASH_2, 0U); + AudioSfx_SetChannelIO(&this->actor.projectedPos, NA_SE_EN_ANSATSUSYA_DASH_2, 0); func_80A776E0(this, 4); if (((this->unk2A2 == 0xB) || (this->unk2A2 == 0xA)) && (this->unk2A0 == 0)) {