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z_kaleido_setup (#768)
* KaleidoSetup_Init * func_800F4C0C * func_800F4A10 NON_EQUIVALENT * fixes * func_800F4A10 * import data * Rename Play_InCsMode * Name KaleidoSetup_Update * minor cleanup * Update src/code/z_play.c Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com> * Update src/overlays/actors/ovl_En_Bom/z_en_bom.c Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com> * Update src/overlays/actors/ovl_En_Gs/z_en_gs.c Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com> * Update src/code/z_kaleido_setup.c Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com> * Update src/code/z_kaleido_setup.c Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com> * Update src/code/z_kaleido_setup.c Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com> * Update src/overlays/actors/ovl_Door_Ana/z_door_ana.c Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com> * Update src/overlays/actors/ovl_Door_Ana/z_door_ana.c * unname D_801BDB00 * format * a * actorfixer Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com>
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co-authored by
EllipticEllipsis
parent
8c7d8359fa
commit
72bae2b6ba
+5
-4
@@ -1500,9 +1500,10 @@ void func_800F40A0(GameState* gameState, Player* player);
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UNK_TYPE func_800F41E4(GlobalContext* globalCtx, ActorContext* actorCtx);
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void func_800F4A10(GlobalContext* globalCtx);
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void func_800F4C0C(GlobalContext* globalCtx);
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void KaleidoSetup_Update(GlobalContext* globalCtx);
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void KaleidoSetup_Init(GlobalContext* globalCtx);
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void KaleidoSetup_Destroy(GlobalContext* globalCtx);
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void Font_LoadChar(GlobalContext* globalCtx, u16 codePointIndex, s32 offset);
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void Font_LoadCharNES(GlobalContext* globalCtx, u8 codePointIndex, s32 offset);
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void Font_LoadMessageBoxEndIcon(Font* font, u16 icon);
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@@ -2745,7 +2746,7 @@ void func_80167DE4(GlobalContext* globalCtx);
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void Play_Draw(GlobalContext* globalCtx);
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void func_80168DAC(GlobalContext* globalCtx);
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void Play_Update(GlobalContext* globalCtx);
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s32 func_801690CC(GlobalContext* globalCtx);
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s32 Play_InCsMode(GlobalContext* globalCtx);
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f32 func_80169100(GlobalContext* globalCtx, MtxF* mtx, CollisionPoly** arg2, s32* arg3, Vec3f* feetPosPtr);
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// void func_801691F0(void);
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void* Play_LoadScene(GlobalContext* globalCtx, RomFile* entry);
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@@ -3564,9 +3565,9 @@ void func_801A31EC(u16 seqId, s8 arg1, u8 arg2);
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// void func_801A3590(void);
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u8 func_801A3950(s32 playerIndex, s32 isChannelIOSet);
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u8 func_801A39F8(void);
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// void func_801A3A7C(void);
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void func_801A3A7C(s32 arg0);
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// void func_801A3AC0(void);
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// void func_801A3AEC(void);
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void func_801A3AEC(s32 arg0);
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void func_801A3B48(UNK_TYPE arg0);
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// void func_801A3B90(void);
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void func_801A3CD8(s8 param_1);
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+1
-3
@@ -908,9 +908,7 @@ extern UNK_TYPE4 D_801BDAA4;
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// extern UNK_TYPE4 D_801BDACC;
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// extern UNK_TYPE4 D_801BDAF0;
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// extern UNK_TYPE4 D_801BDAF8;
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// extern UNK_TYPE1 D_801BDB00;
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// extern UNK_TYPE1 D_801BDB08;
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// extern UNK_TYPE1 D_801BDB18;
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extern u8 kanfontOrdering[92];
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// extern UNK_TYPE4 D_801BDB90;
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// extern UNK_TYPE4 D_801BDB94;
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