diff --git a/src/overlays/actors/ovl_En_Bsb/z_en_bsb.c b/src/overlays/actors/ovl_En_Bsb/z_en_bsb.c index 7170542f8..37d0f98c7 100644 --- a/src/overlays/actors/ovl_En_Bsb/z_en_bsb.c +++ b/src/overlays/actors/ovl_En_Bsb/z_en_bsb.c @@ -38,6 +38,8 @@ void func_80C0E480(EnBsb* this, PlayState* play); void func_80C0E4FC(EnBsb* this, PlayState* play); void func_80C0C86C(EnBsb* this); void func_80C0B290(EnBsb* this, s32 arg0); +void func_80C0B31C(PlayState* play, EnBsb* this, Vec3f* pos); +void func_80C0F544(EnBsb* this, Vec3f* pos, Vec3f* unk2, Vec3f* unk3, f32 unk4, s32 unk5); #if 0 // static ColliderJntSphElementInit sJntSphElementsInit[7] = { @@ -131,6 +133,8 @@ ActorInit En_Bsb_InitVars = { extern ColliderJntSphElementInit D_80C0F8D4[7]; extern ColliderJntSphInit D_80C0F9D0; extern DamageTable D_80C0F9E0; +extern Vec3f D_80C0FAA0; +extern Vec3f D_80C0FAAC; extern UNK_TYPE D_06000C50; extern UNK_TYPE D_06004894; diff --git a/src/overlays/actors/ovl_En_Bsb/z_en_bsb.h b/src/overlays/actors/ovl_En_Bsb/z_en_bsb.h index 176b3b108..fe1b3711e 100644 --- a/src/overlays/actors/ovl_En_Bsb/z_en_bsb.h +++ b/src/overlays/actors/ovl_En_Bsb/z_en_bsb.h @@ -19,7 +19,7 @@ typedef struct EnBsb { /* 0x02A4 */ s32 unk2A4; /* 0x02A8 */ s32 unk2A8; /* 0x02AC */ char unk_2AC[0x2]; - /* 0x02AE */ s8 unk2AE; + /* 0x02AE */ u8 unk2AE; /* 0x02B0 */ s32 unk2B0; /* 0x02B4 */ s16 unk2B4; /* 0x02B6 */ s16 unk_2B6;