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Actor effect cleanup (#828)
* Change "particle" to "effect" in most actors * Undo accidental comment change * Effect count defines * Make struct names consistent * Fix minislime * Change particle to effect in Demo_Kankyo * Some tiny things I missed
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@@ -705,7 +705,7 @@ typedef struct {
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/* 0xEC */ u8 unk_EC;
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/* 0xED */ u8 unk_ED;
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/* 0xEE */ u8 unk_EE[4];
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/* 0xF2 */ u8 unk_F2[8]; // [3] is used by both DemoKankyo and ObjectKankyo particle count
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/* 0xF2 */ u8 unk_F2[8]; // [3] is used by both DemoKankyo and ObjectKankyo effect count
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/* 0xFA */ u8 unk_FA[4];
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} EnvironmentContext; // size = 0x100
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