diff --git a/mm/src/overlays/actors/ovl_En_Niw/z_en_niw.c b/mm/src/overlays/actors/ovl_En_Niw/z_en_niw.c index d5c4fa8ff..8662858ba 100644 --- a/mm/src/overlays/actors/ovl_En_Niw/z_en_niw.c +++ b/mm/src/overlays/actors/ovl_En_Niw/z_en_niw.c @@ -15,6 +15,8 @@ void EnNiw_Init(Actor* thisx, PlayState* play); void EnNiw_Destroy(Actor* thisx, PlayState* play); void EnNiw_Update(Actor* thisx, PlayState* play); void EnNiw_Draw(Actor* thisx, PlayState* play); +void EnNiw_Reset(void); + void EnNiw_SetupIdle(EnNiw* this); void EnNiw_Idle(EnNiw* this, PlayState* play); void EnNiw_Thrown(EnNiw* this, PlayState* play); @@ -58,6 +60,7 @@ ActorInit En_Niw_InitVars = { /**/ EnNiw_Destroy, /**/ EnNiw_Update, /**/ EnNiw_Draw, + /**/ EnNiw_Reset, }; static f32 sHeadRotations[] = { 5000.0f, -5000.0f }; @@ -1031,3 +1034,7 @@ void EnNiw_DrawFeathers(EnNiw* this, PlayState* play) { CLOSE_DISPS(gfxCtx); } + +void EnNiw_Reset(void) { + sCuccoStormActive = false; +}