C file for Fishing, some changes to collider scripts, a few minor cleanups (#210)

* Improve match in EnFirefly_Draw

* Vestigial fishing files, add enums

* Improve scripts, add ColChkInfo one

* Some minor actor cleanup (static etc)

* C file for Fishing, remove some local vars from variables.h

* Remove comma and format

* Newline

* Review suggestions
This commit is contained in:
EllipticEllipsis
2021-07-15 00:33:20 -04:00
committed by GitHub
parent 0b6aa837d2
commit 66d0656128
16 changed files with 248 additions and 64 deletions
-4
View File
@@ -373,10 +373,6 @@ extern ActorInit En_A_Obj_InitVars;
extern ColliderCylinderInit enAObjCylinderInit;
extern InitChainEntry enAObjInitVar;
extern Gfx* enAObjDisplayLists[2];
extern Color_RGBA8 D_801ADF10;
extern Color_RGBA8 D_801ADF14;
extern Vec3f D_801ADF18;
extern Vec3f D_801ADF24;
extern UNK_PTR D_801ADF30[5];
extern UNK_PTR D_801ADF44[12];
extern u8 sDropTable[DROP_TABLE_SIZE * DROP_TABLE_NUMBER];
+1 -1
View File
@@ -428,7 +428,7 @@ typedef enum {
/* 0x076 */ ACTOR_UNSET_76,
/* 0x077 */ ACTOR_UNSET_77,
/* 0x078 */ ACTOR_UNSET_78,
/* 0x079 */ ACTOR_UNSET_79,
/* 0x079 */ ACTOR_EN_FISHING,
/* 0x07A */ ACTOR_OBJ_OSHIHIKI,
/* 0x07B */ ACTOR_EFF_DUST,
/* 0x07C */ ACTOR_BG_UMAJUMP,