mirror of
https://github.com/izzy2lost/2ship2harkinian-Android.git
synced 2026-06-19 01:20:08 -07:00
more matches
This commit is contained in:
+7
-7
@@ -547,8 +547,8 @@ void func_800AE5A0(GlobalContext* globalCtx);
|
||||
// void func_800AE5E4(void);
|
||||
void func_800AE778(GlobalContext* globalCtx, Color_RGBA8* color, s16 param_3, s16 param_4);
|
||||
void func_800AE8EC(GlobalContext* globalCtx);
|
||||
void func_800AE930(CollisionContext* colCtx, s32 param_2, float* param_3, f32 param_4, s16 param_5, CollisionPoly* param_6, s32 param_7);
|
||||
// void func_800AEF44(void);
|
||||
void func_800AE930(CollisionContext* colCtx, s32 param_2, Vec3f* param_3, f32 param_4, s16 param_5, CollisionPoly* param_6, s32 param_7);
|
||||
void func_800AEF44(EffTireMarkParams* arg0);
|
||||
void EffectTireMark_InitParticle(EffTireMarkParticle* particle);
|
||||
void EffectTireMark_Init(EffTireMarkParams* params, EffTireMarkInit* init);
|
||||
void EffectTireMark_Destroy(EffTireMarkParams* params);
|
||||
@@ -729,7 +729,7 @@ void Actor_TitleCardDraw(GlobalContext* globalCtx, TitleCardContext* titleCardCt
|
||||
void func_800B6468(GlobalContext* globalCtx);
|
||||
void func_800B6474(GlobalContext* globalCtx);
|
||||
// UNK_TYPE4 func_800B648C(GlobalContext* globalCtx, UNK_TYPE1 param_2, UNK_TYPE1 param_3, f32 param_4, Vec3f* param_5);
|
||||
f32 func_800B64FC(GlobalContext* globalCtx, f32 fParm2, Vec3f* pzParm3, u32* puParm4);
|
||||
f32 func_800B64FC(GlobalContext* globalCtx, f32 fParm2, Vec3f* pzParm3, s32* puParm4);
|
||||
void* func_800B6584(GlobalContext* globalCtx, s16 sParm2, void* pvParm3, u32 uParm4);
|
||||
// UNK_TYPE4 func_800B6608(s32 iParm1, s16 sParm2);
|
||||
// void func_800B6680(void);
|
||||
@@ -2243,7 +2243,7 @@ void func_80123E90(GlobalContext* globalCtx, Actor* actor);
|
||||
// void func_80124020(void);
|
||||
u8 Player_GetMask(GlobalContext* globalCtx);
|
||||
void Player_RemoveMask(GlobalContext* globalCtx);
|
||||
// void func_8012405C(void);
|
||||
s32 func_8012405C(GlobalContext* globalCtx); // Player_HoldsMirrorShield
|
||||
// void func_80124088(void);
|
||||
s32 func_801240C8(Player* player);
|
||||
// void func_801240DC(void);
|
||||
@@ -3000,8 +3000,8 @@ void func_80165438(UNK_PTR param_1);
|
||||
// void func_80165608(void);
|
||||
// void func_80165630(void);
|
||||
// void func_80165658(void);
|
||||
// void func_8016566C(void);
|
||||
// void func_80165690(void);
|
||||
void func_8016566C(s16);
|
||||
void func_80165690(void);
|
||||
// void func_801656A4(UNK_TYPE1 param_1, UNK_TYPE1 param_2, UNK_TYPE1 param_3, UNK_TYPE1 param_4, UNK_TYPE4 param_5, UNK_TYPE4 param_6, UNK_TYPE4 param_7, UNK_TYPE4 param_8);
|
||||
// void func_80165DCC(void);
|
||||
// void func_80165DF0(void);
|
||||
@@ -3992,7 +3992,7 @@ UNK_TYPE func_801A51F0(UNK_TYPE arg0);
|
||||
void func_801A5BD0(s32 param_1);
|
||||
// void func_801A5C28(void);
|
||||
// void func_801A5C8C(void);
|
||||
// void func_801A5CFC(UNK_TYPE1 param_1, UNK_TYPE1 param_2, UNK_TYPE1 param_3, UNK_TYPE1 param_4, UNK_TYPE4 param_5, UNK_TYPE4 param_6);
|
||||
void func_801A5CFC(u16 arg0, Vec3f* arg1, s32 arg2, f32* arg3, f32* arg4, s8* arg5);
|
||||
// void func_801A5DDC(void);
|
||||
// void func_801A5F7C(void);
|
||||
// void func_801A6430(void);
|
||||
|
||||
+9
-10
@@ -1876,8 +1876,8 @@ extern UNK_PTR D_801DB478[7];
|
||||
// extern UNK_TYPE1 D_801DB49C;
|
||||
// extern UNK_TYPE2 D_801DB4A0;
|
||||
extern UNK_TYPE D_801DB4A4;
|
||||
// extern UNK_TYPE1 D_801DB4B0;
|
||||
// extern UNK_TYPE1 D_801DB4B8;
|
||||
extern f32 D_801DB4B0;
|
||||
extern s8 D_801DB4B8;
|
||||
// extern UNK_TYPE1 D_801DB4C0;
|
||||
// extern UNK_TYPE1 D_801DB4C4;
|
||||
// extern UNK_TYPE1 D_801DB4C8;
|
||||
@@ -3294,13 +3294,11 @@ extern u8 actorCutsceneNextCutscenes[16];
|
||||
// extern UNK_TYPE1 D_801F4E20;
|
||||
// extern UNK_TYPE1 D_801F4E30;
|
||||
// extern UNK_TYPE1 D_801F4E31;
|
||||
// extern UNK_TYPE1 D_801F4E32;
|
||||
// extern UNK_TYPE1 D_801F4E38;
|
||||
// extern UNK_TYPE1 D_801F4E3C;
|
||||
// extern UNK_TYPE1 D_801F4E40;
|
||||
// extern UNK_TYPE1 D_801F4E44;
|
||||
// extern UNK_TYPE1 D_801F4E48;
|
||||
// extern UNK_TYPE1 D_801F4E4C;
|
||||
extern s8 D_801F4E32;
|
||||
extern Vec3f D_801F4E38;
|
||||
extern f32 D_801F4E44;
|
||||
extern f32 D_801F4E48;
|
||||
extern s16 D_801F4E4C;
|
||||
// extern UNK_TYPE1 D_801F4E4E;
|
||||
// extern UNK_TYPE1 D_801F4E50;
|
||||
// extern UNK_TYPE1 D_801F4E54;
|
||||
@@ -3974,7 +3972,8 @@ extern UNK_TYPE D_04023100;
|
||||
extern UNK_TYPE D_04023130;
|
||||
extern Gfx D_04023210[];
|
||||
extern UNK_TYPE D_04023288;
|
||||
extern UNK_TYPE D_04023348;
|
||||
extern Gfx D_04023348[];
|
||||
extern Gfx D_04023428[];
|
||||
extern UNK_TYPE D_04025850;
|
||||
extern UNK_TYPE D_04025DD0;
|
||||
extern UNK_TYPE D_040281DC;
|
||||
|
||||
+16
-1
@@ -1517,6 +1517,21 @@ typedef struct {
|
||||
/* 0x00 */ u16 state;
|
||||
} GameOverContext; // size = 0x02
|
||||
|
||||
typedef struct {
|
||||
/* 0x00 */ u8 unk_0;
|
||||
/* 0x02 */ s16 unk_2;
|
||||
/* 0x04 */ Vec3f unk_4;
|
||||
/* 0x10 */ Vec3f unk_10;
|
||||
/* 0x1C */ Vec3f unk_1C;
|
||||
/* 0x28 */ char unk28[4];
|
||||
/* 0x2C */ s16 unk_2C;
|
||||
/* 0x2E */ char unk2E[2];
|
||||
/* 0x30 */ s16 unk_30;
|
||||
/* 0x32 */ char unk32[2];
|
||||
/* 0x34 */ f32 unk_34;
|
||||
/* 0x38 */ char unk38[0x10];
|
||||
} Boss07Effect;
|
||||
|
||||
struct GlobalContext {
|
||||
/* 0x00000 */ GameState state;
|
||||
/* 0x000A4 */ s16 sceneNum;
|
||||
@@ -1581,7 +1596,7 @@ struct GlobalContext {
|
||||
/* 0x18864 */ Path* setupPathList;
|
||||
/* 0x18868 */ void* unk_18868;
|
||||
/* 0x1886C */ AnimatedMaterial* sceneMaterialAnims;
|
||||
/* 0x18870 */ void* specialEffects;
|
||||
/* 0x18870 */ Boss07Effect* specialEffects;
|
||||
/* 0x18874 */ u8 skyboxId;
|
||||
/* 0x18875 */ s8 sceneLoadFlag; // "fade_direction"
|
||||
/* 0x18876 */ s16 unk_18876;
|
||||
|
||||
Reference in New Issue
Block a user