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https://github.com/izzy2lost/2ship2harkinian-Android.git
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En_Pm (#309)
* En_Pm * Format * PR * a * a * Finally fixed? * PR * Fix enum
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-6
@@ -1308,7 +1308,7 @@ s16 Camera_ClearFlags(Camera* camera, s16 flags);
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// UNK_TYPE4 func_800E0228(void);
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// void func_800E0238(void);
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void func_800E02AC(Camera* camera, Actor* actor);
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// void func_800E0308(void);
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void func_800E0308(Camera* camera, Actor* actor);
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// void func_800E031C(void);
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void func_800E0348(Camera* camera);
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DamageTable* DamageTable_Get(s32 index);
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@@ -2675,17 +2675,17 @@ void func_8013A46C(s32 flag);
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u32 func_8013A4C4(s32 flag);
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s16 func_8013A504(s16 val);
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s32 func_8013A530(GlobalContext* globalCtx, Actor* actor, s32 flag, Vec3f* pos, Vec3s* rot, f32 distanceMin, f32 distanceMax, s16 angleError);
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// void func_8013A7C0(void);
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Actor* func_8013A7C0(GlobalContext* globalCtx, s32 arg1);
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// void func_8013A860(UNK_TYPE1 param_1, UNK_TYPE1 param_2, UNK_TYPE1 param_3, UNK_TYPE1 param_4, UNK_TYPE4 param_5, UNK_TYPE4 param_6, UNK_TYPE4 param_7, UNK_TYPE4 param_8, UNK_TYPE4 param_9, UNK_TYPE4 param_10);
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Gfx* func_8013AB00(GlobalContext* globalCtx, void** skeleton, Vec3s* jointTable, s32 dListCount, void* func1, void* func2, void* func3, Actor* actor, Gfx* gfx);
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s32 func_8013AD6C(GlobalContext* globalCtx);
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// void func_8013AD9C(UNK_TYPE1 param_1, UNK_TYPE1 param_2, UNK_TYPE1 param_3, UNK_TYPE1 param_4, UNK_TYPE4 param_5, UNK_TYPE4 param_6);
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void func_8013AD9C(s16 arg0, s16 arg1, Vec3f* arg2, Vec3s* arg3, s32 arg4, s32 arg5);
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void func_8013AED4(u16* param_1, u16 param_2, u16 param_3);
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void func_8013AF00(UNK_PTR arg0, UNK_TYPE arg1, UNK_TYPE arg2);
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void func_8013AF00(f32 arg0[], UNK_TYPE arg1, UNK_TYPE arg2);
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// void func_8013B010(UNK_TYPE1 param_1, UNK_TYPE1 param_2, UNK_TYPE1 param_3, UNK_TYPE1 param_4, UNK_TYPE4 param_5, UNK_TYPE4 param_6, UNK_TYPE4 param_7);
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// void func_8013B0C8(UNK_TYPE1 param_1, UNK_TYPE1 param_2, UNK_TYPE1 param_3, UNK_TYPE1 param_4, UNK_TYPE4 param_5);
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// void func_8013B350(UNK_TYPE1 param_1, UNK_TYPE1 param_2, UNK_TYPE1 param_3, UNK_TYPE1 param_4, UNK_TYPE4 param_5, UNK_TYPE4 param_6, UNK_TYPE4 param_7);
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s32 func_8013B6B0(Path* path, UNK_PTR arg1, s32* arg2, s32 arg3, s32 arg4, s32* arg5, UNK_PTR arg6, Vec3f* arg7, s16 arg8);
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s32 func_8013B6B0(Path* path, UNK_PTR arg1, s32* arg2, s32 arg3, s32 arg4, s32* arg5, f32 arg6[], Vec3f* arg7, s16 arg8);
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void func_8013B878(GlobalContext* globalCtx, Path* path, s32 arg2, Vec3f* arg3);
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Path* func_8013BB34(GlobalContext* globalCtx, u8 arg1, s32 arg2);
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Actor* func_8013BB7C(Actor* actor, GlobalContext* globalCtx, s32 actorCategory, s32 actorId);
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@@ -2709,7 +2709,7 @@ UNK_TYPE func_8013D768(Actor* actor, UNK_PTR arg1, s16 arg2);
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// void func_8013D83C(void);
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s32 func_8013D8DC(s8 arg0, GlobalContext* globalCtx);
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s8 func_8013D924(s32 arg0, GlobalContext* globalCtx);
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Actor* func_ActorCategoryIterateById(GlobalContext* globalCtx, Actor* actorListStart, s32 actorCategory, s32 actorId);
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Actor* func_ActorCategoryIterateById(GlobalContext* globalCtx, Actor* actorListStart, u8 actorCategory, s16 actorId);
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void func_8013D9C8(GlobalContext* globalCtx, s16* arg1, s16* arg2, UNK_TYPE arg3);
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u8 func_8013DB90(GlobalContext* globalCtx, UNK_PTR arg1, f32 arg2);
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// void func_8013DC40(void);
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+1
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@@ -3272,7 +3272,7 @@ extern u8 D_801F4E30;
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// extern UNK_TYPE1 D_801F4E68;
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extern f32 D_801F4E70;
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// extern UNK_TYPE1 D_801F4E74;
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// extern UNK_TYPE1 D_801F4E78;
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extern u16 D_801F4E78;
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extern s16 D_801F4E7A;
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// extern UNK_TYPE1 D_801F4E80;
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// extern UNK_TYPE1 D_801F4EE0;
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