diff --git a/mm/src/code/z_actor.c b/mm/src/code/z_actor.c index ae975af4a..b9b3adefb 100644 --- a/mm/src/code/z_actor.c +++ b/mm/src/code/z_actor.c @@ -3385,7 +3385,7 @@ Actor* Actor_SpawnAsChildAndCutscene(ActorContext* actorCtx, PlayState* play, s1 Actor_AddToCategory(actorCtx, actor, actorInit->type); { - u32 sp20 = gSegments[6]; + uintptr_t sp20 = gSegments[6]; Actor_Init(actor, play); gSegments[6] = sp20;