mirror of
https://github.com/izzy2lost/2ship2harkinian-Android.git
synced 2026-06-19 01:20:08 -07:00
Sob1 Objects Documented (#814)
* Start zora * Finish zora * BombShopkeeper with some cleanup * Goron and don gero mask * Small thing * format * PR comments * bombshopkeeper -> bomb_shopkeeper * gEffShockwaveDL
This commit is contained in:
@@ -1001,8 +1001,8 @@
|
||||
<Limb Name="gameplay_keep_Standardlimb_02F004" Type="Standard" Offset="0x2F004" />
|
||||
<Skeleton Name="gameplay_keep_Skel_02F028" Type="Flex" LimbType="Standard" Offset="0x2F028" />
|
||||
<Animation Name="gameplay_keep_Anim_02F0EC" Offset="0x2F0EC" />
|
||||
<Texture Name="gameplay_keep_Tex_02F100" OutName="tex_02F100" Format="i8" Width="64" Height="64" Offset="0x2F100" />
|
||||
<DList Name="gameplay_keep_DL_030100" Offset="0x30100" /> <!-- Floor shockwave ring -->
|
||||
<Texture Name="gEffShockwaveTex" OutName="eff_shockwave" Format="i8" Width="64" Height="64" Offset="0x2F100" />
|
||||
<DList Name="gEffShockwaveDL" Offset="0x30100" />
|
||||
<DList Name="gEffBubbleDL" Offset="0x301B0" />
|
||||
<Texture Name="gameplay_keep_Tex_030270" OutName="tex_030270" Format="ia8" Width="32" Height="32" Offset="0x30270" />
|
||||
<Texture Name="gameplay_keep_Tex_030670" OutName="tex_030670" Format="ia8" Width="32" Height="32" Offset="0x30670" />
|
||||
|
||||
@@ -1,13 +1,14 @@
|
||||
<Root>
|
||||
<!-- Object for Don Gero's Mask-->
|
||||
<File Name="object_mask_gero" Segment="10">
|
||||
<DList Name="object_mask_gero_DL_000DC0" Offset="0xDC0" />
|
||||
<Texture Name="object_mask_gero_TLUT_001388" OutName="tlut_001388" Format="rgba16" Width="16" Height="16" Offset="0x1388" />
|
||||
<Texture Name="object_mask_gero_Tex_001588" OutName="tex_001588" Format="ci8" Width="16" Height="16" Offset="0x1588" />
|
||||
<Texture Name="object_mask_gero_Tex_001688" OutName="tex_001688" Format="rgba16" Width="32" Height="32" Offset="0x1688" />
|
||||
<Texture Name="object_mask_gero_Tex_001E88" OutName="tex_001E88" Format="ci8" Width="16" Height="16" Offset="0x1E88" />
|
||||
<Texture Name="object_mask_gero_Tex_001F88" OutName="tex_001F88" Format="ci8" Width="32" Height="32" Offset="0x1F88" />
|
||||
<Texture Name="object_mask_gero_Tex_002388" OutName="tex_002388" Format="ci8" Width="16" Height="16" Offset="0x2388" />
|
||||
<Texture Name="object_mask_gero_Tex_002488" OutName="tex_002488" Format="rgba16" Width="32" Height="32" Offset="0x2488" />
|
||||
<Texture Name="object_mask_gero_Tex_002C88" OutName="tex_002C88" Format="rgba16" Width="16" Height="16" Offset="0x2C88" />
|
||||
<DList Name="gDonGeroMaskDL" Offset="0xDC0" />
|
||||
<Texture Name="gDonGeroMaskTLUT" OutName="don_gero_mask_tlut" Format="rgba16" Width="16" Height="16" Offset="0x1388" />
|
||||
<Texture Name="gDonGeroMaskBottomTex" OutName="don_gero_mask_bottom" Format="ci8" Width="16" Height="16" Offset="0x1588" />
|
||||
<Texture Name="gDonGeroMaskToesTex" OutName="don_gero_mask_toes" Format="rgba16" Width="32" Height="32" Offset="0x1688" />
|
||||
<Texture Name="gDonGeroMaskTopTex" OutName="don_gero_mask_top" Format="ci8" Width="16" Height="16" Offset="0x1E88" />
|
||||
<Texture Name="gDonGeroMaskNostrilTex" OutName="don_gero_mask_nostril" Format="ci8" Width="32" Height="32" Offset="0x1F88" />
|
||||
<Texture Name="gDonGeroMaskMouthTex" OutName="don_gero_mask_mouth" Format="ci8" Width="16" Height="16" Offset="0x2388" />
|
||||
<Texture Name="gDonGeroMaskFrillsTex" OutName="don_gero_mask_frills" Format="rgba16" Width="32" Height="32" Offset="0x2488" />
|
||||
<Texture Name="gDonGeroMaskEyeTex" OutName="don_gero_mask_eye" Format="rgba16" Width="16" Height="16" Offset="0x2C88" />
|
||||
</File>
|
||||
</Root>
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
<Root>
|
||||
<!-- Object for the Goron Shopkeeper's animation -->
|
||||
<File Name="object_mastergolon" Segment="6">
|
||||
<Animation Name="object_mastergolon_Anim_0000FC" Offset="0xFC" />
|
||||
<Animation Name="gGoronShopkeeperAnim" Offset="0xFC" />
|
||||
</File>
|
||||
</Root>
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
<Root>
|
||||
<!-- Object for the Zora Shopkeeper's animation -->
|
||||
<File Name="object_masterzoora" Segment="6">
|
||||
<Animation Name="object_masterzoora_Anim_00078C" Offset="0x78C" />
|
||||
<Animation Name="gZoraShopkeeperAnim" Offset="0x78C" />
|
||||
</File>
|
||||
</Root>
|
||||
|
||||
@@ -1,108 +1,142 @@
|
||||
<Root>
|
||||
<!-- Object file for Gorons -->
|
||||
<File Name="object_oF1d_map" Segment="6">
|
||||
<DList Name="object_oF1d_map_DL_0003D0" Offset="0x3D0" />
|
||||
<DList Name="object_oF1d_map_DL_000458" Offset="0x458" />
|
||||
<DList Name="object_oF1d_map_DL_0008C0" Offset="0x8C0" />
|
||||
<DList Name="object_oF1d_map_DL_000948" Offset="0x948" />
|
||||
<DList Name="object_oF1d_map_DL_000D50" Offset="0xD50" />
|
||||
<DList Name="object_oF1d_map_DL_000DD8" Offset="0xDD8" />
|
||||
<DList Name="object_oF1d_map_DL_001560" Offset="0x1560" />
|
||||
<!-- Snowball -->
|
||||
<!-- Large Snowball Fragment -->
|
||||
<DList Name="gGoronLargeSnowballFragmentMaterialDL" Offset="0x3D0" />
|
||||
<DList Name="gGoronLargeSnowballFragmentModelDL" Offset="0x458" />
|
||||
|
||||
<!-- Medium Snowball Fragment -->
|
||||
<DList Name="gGoronMediumSnowballFragmentMaterialDL" Offset="0x8C0" />
|
||||
<DList Name="gGoronMediumSnowballFragmentModelDL" Offset="0x948" />
|
||||
|
||||
<!-- Small Snowball Fragment -->
|
||||
<DList Name="gGoronSmallSnowballFragmentMaterialDL" Offset="0xD50" />
|
||||
<DList Name="gGoronSmallSnowballFragmentModelDL" Offset="0xDD8" />
|
||||
|
||||
<DList Name="gGoronSnowballDL" Offset="0x1560" />
|
||||
<Blob Name="object_oF1d_map_Blob_001750" Size="0x20" Offset="0x1750" />
|
||||
<Texture Name="object_oF1d_map_Tex_001770" OutName="tex_001770" Format="rgba16" Width="32" Height="64" Offset="0x1770" />
|
||||
<Texture Name="gGoronSnowBallTex" OutName="goron_snow" Format="rgba16" Width="32" Height="64" Offset="0x1770" />
|
||||
<Blob Name="object_oF1d_map_Blob_002770" Size="0x800" Offset="0x2770" />
|
||||
<Texture Name="object_oF1d_map_Tex_002F70" OutName="tex_002F70" Format="i4" Width="32" Height="32" Offset="0x2F70" />
|
||||
<DList Name="object_oF1d_map_DL_0031A0" Offset="0x31A0" />
|
||||
<DList Name="object_oF1d_map_DL_003258" Offset="0x3258" />
|
||||
|
||||
<!-- Steam -->
|
||||
<Texture Name="gGoronSteamTex" OutName="goron_steam" Format="i4" Width="32" Height="32" Offset="0x2F70" />
|
||||
<DList Name="gGoronSteamMaterialDL" Offset="0x31A0" />
|
||||
<DList Name="gGoronSteamModelDL" Offset="0x3258" />
|
||||
|
||||
<!-- Unused -->
|
||||
<DList Name="object_oF1d_map_DL_003280" Offset="0x3280" />
|
||||
<DList Name="object_oF1d_map_DL_003298" Offset="0x3298" />
|
||||
|
||||
<DList Name="object_oF1d_map_DL_003330" Offset="0x3330" />
|
||||
<DList Name="object_oF1d_map_DL_003340" Offset="0x3340" />
|
||||
<Animation Name="object_oF1d_map_Anim_003650" Offset="0x3650" />
|
||||
<Animation Name="object_oF1d_map_Anim_0039D8" Offset="0x39D8" />
|
||||
<Animation Name="object_oF1d_map_Anim_003E28" Offset="0x3E28" />
|
||||
<DList Name="object_oF1d_map_DL_004DB0" Offset="0x4DB0" />
|
||||
<Texture Name="object_oF1d_map_TLUT_005340" OutName="tlut_005340" Format="rgba16" Width="16" Height="16" Offset="0x5340" />
|
||||
<Texture Name="object_oF1d_map_Tex_005540" OutName="tex_005540" Format="ci8" Width="16" Height="16" Offset="0x5540" />
|
||||
<Texture Name="object_oF1d_map_Tex_005640" OutName="tex_005640" Format="rgba16" Width="32" Height="32" Offset="0x5640" />
|
||||
<Texture Name="object_oF1d_map_Tex_005E40" OutName="tex_005E40" Format="ci8" Width="16" Height="16" Offset="0x5E40" />
|
||||
<Texture Name="object_oF1d_map_Tex_005F40" OutName="tex_005F40" Format="ci8" Width="32" Height="32" Offset="0x5F40" />
|
||||
<Texture Name="object_oF1d_map_Tex_006340" OutName="tex_006340" Format="ci8" Width="16" Height="16" Offset="0x6340" />
|
||||
<Texture Name="object_oF1d_map_Tex_006440" OutName="tex_006440" Format="rgba16" Width="32" Height="32" Offset="0x6440" />
|
||||
<Texture Name="object_oF1d_map_Tex_006C40" OutName="tex_006C40" Format="rgba16" Width="16" Height="16" Offset="0x6C40" />
|
||||
<DList Name="object_oF1d_map_DL_007A60" Offset="0x7A60" />
|
||||
<DList Name="object_oF1d_map_DL_007A68" Offset="0x7A68" />
|
||||
<Texture Name="object_oF1d_map_TLUT_007EF0" OutName="tlut_007EF0" Format="rgba16" Width="16" Height="16" Offset="0x7EF0" />
|
||||
<Texture Name="object_oF1d_map_Tex_0080F0" OutName="tex_0080F0" Format="ci8" Width="16" Height="16" Offset="0x80F0" />
|
||||
<Texture Name="object_oF1d_map_Tex_0081F0" OutName="tex_0081F0" Format="ci8" Width="8" Height="8" Offset="0x81F0" />
|
||||
<Texture Name="object_oF1d_map_Tex_008230" OutName="tex_008230" Format="ci8" Width="8" Height="16" Offset="0x8230" />
|
||||
<Texture Name="object_oF1d_map_Tex_0082B0" OutName="tex_0082B0" Format="ci8" Width="32" Height="64" Offset="0x82B0" />
|
||||
<Texture Name="object_oF1d_map_Tex_008AB0" OutName="tex_008AB0" Format="ci8" Width="16" Height="16" Offset="0x8AB0" />
|
||||
<DList Name="object_oF1d_map_DL_0091A0" Offset="0x91A0" />
|
||||
<DList Name="object_oF1d_map_DL_0091A8" Offset="0x91A8" />
|
||||
<Texture Name="object_oF1d_map_TLUT_0094E0" OutName="tlut_0094E0" Format="rgba16" Width="16" Height="16" Offset="0x94E0" />
|
||||
<Texture Name="object_oF1d_map_Tex_0096E0" OutName="tex_0096E0" Format="ci8" Width="16" Height="16" Offset="0x96E0" />
|
||||
<Texture Name="object_oF1d_map_Tex_0097E0" OutName="tex_0097E0" Format="ci8" Width="8" Height="8" Offset="0x97E0" />
|
||||
<Texture Name="object_oF1d_map_Tex_009820" OutName="tex_009820" Format="ci8" Width="8" Height="16" Offset="0x9820" />
|
||||
<Texture Name="object_oF1d_map_Tex_0098A0" OutName="tex_0098A0" Format="ci8" Width="32" Height="64" Offset="0x98A0" />
|
||||
<Animation Name="object_oF1d_map_Anim_00A118" Offset="0xA118" />
|
||||
<DList Name="object_oF1d_map_DL_00CC50" Offset="0xCC50" />
|
||||
<DList Name="object_oF1d_map_DL_00CF70" Offset="0xCF70" />
|
||||
<DList Name="object_oF1d_map_DL_00D688" Offset="0xD688" />
|
||||
<DList Name="object_oF1d_map_DL_00D808" Offset="0xD808" />
|
||||
<DList Name="object_oF1d_map_DL_00D938" Offset="0xD938" />
|
||||
<DList Name="object_oF1d_map_DL_00DBB8" Offset="0xDBB8" />
|
||||
<DList Name="object_oF1d_map_DL_00DD38" Offset="0xDD38" />
|
||||
<DList Name="object_oF1d_map_DL_00DE68" Offset="0xDE68" />
|
||||
<DList Name="object_oF1d_map_DL_00E070" Offset="0xE070" />
|
||||
<DList Name="object_oF1d_map_DL_00E130" Offset="0xE130" />
|
||||
<DList Name="object_oF1d_map_DL_00E218" Offset="0xE218" />
|
||||
<DList Name="object_oF1d_map_DL_00E348" Offset="0xE348" />
|
||||
<DList Name="object_oF1d_map_DL_00E610" Offset="0xE610" />
|
||||
<DList Name="object_oF1d_map_DL_00E6F8" Offset="0xE6F8" />
|
||||
<DList Name="object_oF1d_map_DL_00E828" Offset="0xE828" />
|
||||
<Texture Name="object_oF1d_map_TLUT_00EA78" OutName="tlut_00EA78" Format="rgba16" Width="16" Height="16" Offset="0xEA78" />
|
||||
<Texture Name="object_oF1d_map_Tex_00EC78" OutName="tex_00EC78" Format="rgba16" Width="16" Height="16" Offset="0xEC78" />
|
||||
<Texture Name="object_oF1d_map_Tex_00EE78" OutName="tex_00EE78" Format="ci8" Width="16" Height="16" Offset="0xEE78" />
|
||||
<Texture Name="object_oF1d_map_Tex_00EF78" OutName="tex_00EF78" Format="ci8" Width="16" Height="16" Offset="0xEF78" />
|
||||
<Texture Name="object_oF1d_map_Tex_00F078" OutName="tex_00F078" Format="ci8" Width="32" Height="32" Offset="0xF078" />
|
||||
<Texture Name="object_oF1d_map_Tex_00F478" OutName="tex_00F478" Format="ci8" Width="32" Height="16" Offset="0xF478" />
|
||||
<Texture Name="object_oF1d_map_Tex_00F678" OutName="tex_00F678" Format="ci8" Width="32" Height="32" Offset="0xF678" />
|
||||
<Texture Name="object_oF1d_map_Tex_00FA78" OutName="tex_00FA78" Format="ci8" Width="8" Height="8" Offset="0xFA78" />
|
||||
<Texture Name="object_oF1d_map_Tex_00FAB8" OutName="tex_00FAB8" Format="ci8" Width="8" Height="16" Offset="0xFAB8" />
|
||||
<Texture Name="object_oF1d_map_Tex_00FB38" OutName="tex_00FB38" Format="ci8" Width="32" Height="64" Offset="0xFB38" />
|
||||
<Texture Name="object_oF1d_map_Tex_010338" OutName="tex_010338" Format="ci8" Width="16" Height="16" Offset="0x10338" />
|
||||
<Texture Name="object_oF1d_map_Tex_010438" OutName="tex_010438" Format="ci8" Width="32" Height="32" Offset="0x10438" />
|
||||
<Texture Name="object_oF1d_map_Tex_010838" OutName="tex_010838" Format="ci8" Width="32" Height="32" Offset="0x10838" />
|
||||
<Texture Name="object_oF1d_map_Tex_010C38" OutName="tex_010C38" Format="ci8" Width="32" Height="32" Offset="0x10C38" />
|
||||
<Texture Name="object_oF1d_map_Tex_011038" OutName="tex_011038" Format="ci8" Width="32" Height="32" Offset="0x11038" />
|
||||
<Texture Name="object_oF1d_map_Tex_011438" OutName="tex_011438" Format="rgba16" Width="8" Height="8" Offset="0x11438" />
|
||||
<Texture Name="object_oF1d_map_Tex_0114B8" OutName="tex_0114B8" Format="ci8" Width="16" Height="16" Offset="0x114B8" />
|
||||
<Texture Name="object_oF1d_map_Tex_0115B8" OutName="tex_0115B8" Format="rgba16" Width="32" Height="16" Offset="0x115B8" />
|
||||
<Limb Name="object_oF1d_map_Standardlimb_0119B8" Type="Standard" EnumName="OBJECT_OF1D_MAP_LIMB_01" Offset="0x119B8" />
|
||||
<Limb Name="object_oF1d_map_Standardlimb_0119C4" Type="Standard" EnumName="OBJECT_OF1D_MAP_LIMB_02" Offset="0x119C4" />
|
||||
<Limb Name="object_oF1d_map_Standardlimb_0119D0" Type="Standard" EnumName="OBJECT_OF1D_MAP_LIMB_03" Offset="0x119D0" />
|
||||
<Limb Name="object_oF1d_map_Standardlimb_0119DC" Type="Standard" EnumName="OBJECT_OF1D_MAP_LIMB_04" Offset="0x119DC" />
|
||||
<Limb Name="object_oF1d_map_Standardlimb_0119E8" Type="Standard" EnumName="OBJECT_OF1D_MAP_LIMB_05" Offset="0x119E8" />
|
||||
<Limb Name="object_oF1d_map_Standardlimb_0119F4" Type="Standard" EnumName="OBJECT_OF1D_MAP_LIMB_06" Offset="0x119F4" />
|
||||
<Limb Name="object_oF1d_map_Standardlimb_011A00" Type="Standard" EnumName="OBJECT_OF1D_MAP_LIMB_07" Offset="0x11A00" />
|
||||
<Limb Name="object_oF1d_map_Standardlimb_011A0C" Type="Standard" EnumName="OBJECT_OF1D_MAP_LIMB_08" Offset="0x11A0C" />
|
||||
<Limb Name="object_oF1d_map_Standardlimb_011A18" Type="Standard" EnumName="OBJECT_OF1D_MAP_LIMB_09" Offset="0x11A18" />
|
||||
<Limb Name="object_oF1d_map_Standardlimb_011A24" Type="Standard" EnumName="OBJECT_OF1D_MAP_LIMB_0A" Offset="0x11A24" />
|
||||
<Limb Name="object_oF1d_map_Standardlimb_011A30" Type="Standard" EnumName="OBJECT_OF1D_MAP_LIMB_0B" Offset="0x11A30" />
|
||||
<Limb Name="object_oF1d_map_Standardlimb_011A3C" Type="Standard" EnumName="OBJECT_OF1D_MAP_LIMB_0C" Offset="0x11A3C" />
|
||||
<Limb Name="object_oF1d_map_Standardlimb_011A48" Type="Standard" EnumName="OBJECT_OF1D_MAP_LIMB_0D" Offset="0x11A48" />
|
||||
<Limb Name="object_oF1d_map_Standardlimb_011A54" Type="Standard" EnumName="OBJECT_OF1D_MAP_LIMB_0E" Offset="0x11A54" />
|
||||
<Limb Name="object_oF1d_map_Standardlimb_011A60" Type="Standard" EnumName="OBJECT_OF1D_MAP_LIMB_0F" Offset="0x11A60" />
|
||||
<Limb Name="object_oF1d_map_Standardlimb_011A6C" Type="Standard" EnumName="OBJECT_OF1D_MAP_LIMB_10" Offset="0x11A6C" />
|
||||
<Limb Name="object_oF1d_map_Standardlimb_011A78" Type="Standard" EnumName="OBJECT_OF1D_MAP_LIMB_11" Offset="0x11A78" />
|
||||
<Skeleton Name="object_oF1d_map_Skel_011AC8" Type="Flex" LimbType="Standard" LimbNone="OBJECT_OF1D_MAP_LIMB_NONE" LimbMax="OBJECT_OF1D_MAP_LIMB_MAX" EnumName="object_oF1d_map_Limbs" Offset="0x11AC8" />
|
||||
<Animation Name="object_oF1d_map_Anim_011D98" Offset="0x11D98" />
|
||||
<Animation Name="object_oF1d_map_Anim_012DE0" Offset="0x12DE0" />
|
||||
<Animation Name="object_oF1d_map_Anim_0135E8" Offset="0x135E8" />
|
||||
<Animation Name="object_oF1d_map_Anim_013DB0" Offset="0x13DB0" />
|
||||
<Animation Name="object_oF1d_map_Anim_0143AC" Offset="0x143AC" />
|
||||
<Animation Name="object_oF1d_map_Anim_014CE0" Offset="0x14CE0" />
|
||||
<DList Name="object_oF1d_map_DL_014CF0" Offset="0x14CF0" />
|
||||
<DList Name="object_oF1d_map_DL_014D00" Offset="0x14D00" />
|
||||
|
||||
<!-- Animations -->
|
||||
<Animation Name="gGoronCoverEarsAnim" Offset="0x3650" />
|
||||
<Animation Name="gGoronDropKegAnim" Offset="0x39D8" />
|
||||
<Animation Name="gGoronShiverAnim" Offset="0x3E28" />
|
||||
|
||||
<!-- Don Gero's Mask -->
|
||||
<DList Name="gGoronDonGeroMaskDL" Offset="0x4DB0" />
|
||||
<Texture Name="gGoronDonGeroMaskTLUT" OutName="goron_don_gero_mask_tlut" Format="rgba16" Width="16" Height="16" Offset="0x5340" />
|
||||
<Texture Name="gGoronDonGeroMaskBottomTex" OutName="goron_don_gero_mask_bottom" Format="ci8" Width="16" Height="16" Offset="0x5540" />
|
||||
<Texture Name="gGoronDonGeroMaskToesTex" OutName="goron_don_gero_mask_toes" Format="rgba16" Width="32" Height="32" Offset="0x5640" />
|
||||
<Texture Name="gGoronDonGeroMaskTopTex" OutName="goron_don_gero_mask_top" Format="ci8" Width="16" Height="16" Offset="0x5E40" />
|
||||
<Texture Name="gGoronDonGeroMaskNostrilTex" OutName="goron_don_gero_mask_nostril" Format="ci8" Width="32" Height="32" Offset="0x5F40" />
|
||||
<Texture Name="gGoronDonGeroMaskMouthTex" OutName="goron_don_gero_mask_mouth" Format="ci8" Width="16" Height="16" Offset="0x6340" />
|
||||
<Texture Name="gGoronDonGeroMaskFrillsTex" OutName="goron_don_gero_mask_frills" Format="rgba16" Width="32" Height="32" Offset="0x6440" />
|
||||
<Texture Name="gGoronDonGeroMaskEyeTex" OutName="goron_don_gero_mask_eye" Format="rgba16" Width="16" Height="16" Offset="0x6C40" />
|
||||
|
||||
<!-- Rolled Up Half -->
|
||||
<!-- Note: Seems broken -->
|
||||
<DList Name="gGoronEmptyDL" Offset="0x7A60" />
|
||||
<DList Name="gGoronRolledUpHalfDL" Offset="0x7A68" />
|
||||
<Texture Name="gGoronRolledUpHalfTLUT" OutName="goron_rolled_up_half_tlut" Format="rgba16" Width="16" Height="16" Offset="0x7EF0" />
|
||||
<Texture Name="gGoronRolledUpHalfSkinTex" OutName="goron_rolled_up_half_skin" Format="ci8" Width="16" Height="16" Offset="0x80F0" />
|
||||
<Texture Name="gGoronRolledUpHalfBellyButtonTex" OutName="goron_rolled_up_half_belly_button" Format="ci8" Width="8" Height="8" Offset="0x81F0" />
|
||||
<Texture Name="gGoronRolledUpHalfBottomTex" OutName="goron_rolled_up_half_bottom" Format="ci8" Width="8" Height="16" Offset="0x8230" />
|
||||
<Texture Name="gGoronRolledUpHalfRocksTex" OutName="goron_rolled_up_half_rocks" Format="ci8" Width="32" Height="64" Offset="0x82B0" />
|
||||
<Texture Name="gGoronRolledUpHalfHairTex" OutName="goron_rolled_up_half_hair" Format="ci8" Width="16" Height="16" Offset="0x8AB0" />
|
||||
|
||||
<!-- Rolled Up -->
|
||||
<DList Name="gGoronEmpty2DL" Offset="0x91A0" />
|
||||
<DList Name="gGoronRolledUpDL" Offset="0x91A8" />
|
||||
<Texture Name="gGoronRolledUpTLUT" OutName="goron_rolled_up_tlut" Format="rgba16" Width="16" Height="16" Offset="0x94E0" />
|
||||
<Texture Name="gGoronRolledUpSkinTex" OutName="goron_rolled_up_skin" Format="ci8" Width="16" Height="16" Offset="0x96E0" />
|
||||
<Texture Name="gGoronRolledUpBellyButtonTex" OutName="goron_rolled_up_belly_button" Format="ci8" Width="8" Height="8" Offset="0x97E0" />
|
||||
<Texture Name="gGoronRolledUpBottomTex" OutName="goron_rolled_up_bottom" Format="ci8" Width="8" Height="16" Offset="0x9820" />
|
||||
<Texture Name="gGoronRolledUpRocksTex" OutName="goron_rolled_up_rocks" Format="ci8" Width="32" Height="64" Offset="0x98A0" />
|
||||
|
||||
<!-- Animation -->
|
||||
<Animation Name="gGoronTPoseAnim" Offset="0xA118" />
|
||||
|
||||
<!-- DLists -->
|
||||
<DList Name="gGoronBodyDL" Offset="0xCC50" />
|
||||
<DList Name="gGoronHeadDL" Offset="0xCF70" />
|
||||
<DList Name="gGoronRightUpperArmDL" Offset="0xD688" />
|
||||
<DList Name="gGoronRightForearmDL" Offset="0xD808" />
|
||||
<DList Name="gGoronRightHandDL" Offset="0xD938" />
|
||||
<DList Name="gGoronLeftUpperArmDL" Offset="0xDBB8" />
|
||||
<DList Name="gGoronLeftForearmDL" Offset="0xDD38" />
|
||||
<DList Name="gGoronLeftHandDL" Offset="0xDE68" />
|
||||
<DList Name="gGoronPelvisDL" Offset="0xE070" />
|
||||
<DList Name="gGoronRightThighDL" Offset="0xE130" />
|
||||
<DList Name="gGoronRightShinDL" Offset="0xE218" />
|
||||
<DList Name="gGoronRightFootDL" Offset="0xE348" />
|
||||
<DList Name="gGoronLeftThighDL" Offset="0xE610" />
|
||||
<DList Name="gGoronLeftShinDL" Offset="0xE6F8" />
|
||||
<DList Name="gGoronLeftFootDL" Offset="0xE828" />
|
||||
|
||||
<!-- Textures -->
|
||||
<Texture Name="gGoronTLUT" OutName="goron_tlut" Format="rgba16" Width="16" Height="16" Offset="0xEA78" />
|
||||
<Texture Name="gGoronEyeTLUT" OutName="goron_eye_tlut" Format="rgba16" Width="16" Height="16" Offset="0xEC78" />
|
||||
<Texture Name="gGoronSkinTex" OutName="goron_skin" Format="ci8" Width="16" Height="16" Offset="0xEE78" />
|
||||
<Texture Name="gGoronFingersTex" OutName="goron_fingers" Format="ci8" Width="16" Height="16" Offset="0xEF78" />
|
||||
<Texture Name="gGoronTatooTex" OutName="goron_tatoo" Format="ci8" Width="32" Height="32" Offset="0xF078" />
|
||||
<Texture Name="gGoronToesTex" OutName="goron_toes" Format="ci8" Width="32" Height="16" Offset="0xF478" />
|
||||
<Texture Name="gGoronFootTex" OutName="goron_foot" Format="ci8" Width="32" Height="32" Offset="0xF678" />
|
||||
<Texture Name="gGoronNostrilTex" OutName="goron_nostril" Format="ci8" Width="8" Height="8" Offset="0xFA78" />
|
||||
<Texture Name="gGoronBottomTex" OutName="goron_bottom" Format="ci8" Width="8" Height="16" Offset="0xFAB8" />
|
||||
<Texture Name="gGoronsRocksTex" OutName="goron_rocks" Format="ci8" Width="32" Height="64" Offset="0xFB38" />
|
||||
<Texture Name="gGoronHairTex" OutName="goron_hair" Format="ci8" Width="16" Height="16" Offset="0x10338" />
|
||||
<Texture Name="gGoronEyeOpenTex" OutName="goron_eye_open" Format="ci8" Width="32" Height="32" Offset="0x10438" />
|
||||
<Texture Name="gGoronEyeClosed2Tex" OutName="goron_eye_closed2" Format="ci8" Width="32" Height="32" Offset="0x10838" />
|
||||
<Texture Name="gGoronEyeHalfTex" OutName="goron_eye_half" Format="ci8" Width="32" Height="32" Offset="0x10C38" />
|
||||
<Texture Name="gGoronEyeClosedTex" OutName="goron_eye_closed" Format="ci8" Width="32" Height="32" Offset="0x11038" />
|
||||
<Texture Name="gGoronLipsTex" OutName="goron_lips" Format="rgba16" Width="8" Height="8" Offset="0x11438" />
|
||||
<Texture Name="gGoronDimpleTex" OutName="goron_dimple" Format="ci8" Width="16" Height="16" Offset="0x114B8" />
|
||||
<Texture Name="gGoronBeardTex" OutName="goron_beard" Format="rgba16" Width="32" Height="16" Offset="0x115B8" />
|
||||
|
||||
<!-- Skeleton -->
|
||||
<Limb Name="gGoronRootLimb" Type="Standard" EnumName="GORON_LIMB_ROOT" Offset="0x119B8" />
|
||||
<Limb Name="gGoronPelvisLimb" Type="Standard" EnumName="GORON_LIMB_PELVIS" Offset="0x119C4" /> <!-- Renders a single triangle instead of a normal-looking limb -->
|
||||
<Limb Name="gGoronLegsRootLimb" Type="Standard" EnumName="GORON_LIMB_LEGS_ROOT" Offset="0x119D0" />
|
||||
<Limb Name="gGoronLeftThighLimb" Type="Standard" EnumName="GORON_LIMB_LEFT_THIGH" Offset="0x119DC" />
|
||||
<Limb Name="gGoronLeftShinLimb" Type="Standard" EnumName="GORON_LIMB_LEFT_SHIN" Offset="0x119E8" />
|
||||
<Limb Name="gGoronLeftFootLimb" Type="Standard" EnumName="GORON_LIMB_LEFT_FOOT" Offset="0x119F4" />
|
||||
<Limb Name="gGoronRightThighLimb" Type="Standard" EnumName="GORON_LIMB_RIGHT_THIGH" Offset="0x11A00" />
|
||||
<Limb Name="gGoronRightShinLimb" Type="Standard" EnumName="GORON_LIMB_RIGHT_SHIN" Offset="0x11A0C" />
|
||||
<Limb Name="gGoronRightFootLimb" Type="Standard" EnumName="GORON_LIMB_RIGHT_FOOT" Offset="0x11A18" />
|
||||
<Limb Name="gGoronBodyLimb" Type="Standard" EnumName="GORON_LIMB_BODY" Offset="0x11A24" />
|
||||
<Limb Name="gGoronLeftUpperArmLimb" Type="Standard" EnumName="GORON_LIMB_LEFT_UPPER_ARM" Offset="0x11A30" />
|
||||
<Limb Name="gGoronLeftForearmLimb" Type="Standard" EnumName="GORON_LIMB_LEFT_FOREARM" Offset="0x11A3C" />
|
||||
<Limb Name="gGoronLeftHandLimb" Type="Standard" EnumName="GORON_LIMB_LEFT_HAND" Offset="0x11A48" />
|
||||
<Limb Name="gGoronRightUpperArmLimb" Type="Standard" EnumName="GORON_LIMB_RIGHT_UPPER_ARM" Offset="0x11A54" />
|
||||
<Limb Name="gGoronRightForearmLimb" Type="Standard" EnumName="GORON_LIMB_RIGHT_FOREARM" Offset="0x11A60" />
|
||||
<Limb Name="gGoronRightHandLimb" Type="Standard" EnumName="GORON_LIMB_RIGHT_HAND" Offset="0x11A6C" />
|
||||
<Limb Name="gGoronHeadLimb" Type="Standard" EnumName="GORON_LIMB_HEAD" Offset="0x11A78" />
|
||||
<Skeleton Name="gGoronSkel" Type="Flex" LimbType="Standard" LimbNone="GORON_LIMB_NONE" LimbMax="GORON_LIMB_MAX" EnumName="GoronLimbs" Offset="0x11AC8" />
|
||||
|
||||
<!-- Animations -->
|
||||
<Animation Name="gGoronLyingDownIdleAnim" Offset="0x11D98" />
|
||||
<Animation Name="gGoronUnrollAnim" Offset="0x12DE0" />
|
||||
<Animation Name="gGoronShiveringSurprisedAnim" Offset="0x135E8" />
|
||||
<Animation Name="gGoronStandingHandTappingAnim" Offset="0x13DB0" />
|
||||
<Animation Name="gGoronSleepyAnim" Offset="0x143AC" />
|
||||
<Animation Name="gGoronStandingIdleAnim" Offset="0x14CE0" />
|
||||
|
||||
<!-- Dust -->
|
||||
<DList Name="gGoronDustMaterialDL" Offset="0x14CF0" />
|
||||
<DList Name="gGoronDustModelDL" Offset="0x14D00" />
|
||||
</File>
|
||||
</Root>
|
||||
|
||||
@@ -1,53 +1,63 @@
|
||||
<Root>
|
||||
<!-- Object for Bomb Shopkeeper-->
|
||||
<File Name="object_rs" Segment="6">
|
||||
<DList Name="object_rs_DL_000970" Offset="0x970" />
|
||||
<Texture Name="object_rs_Tex_000C08" OutName="tex_000C08" Format="i8" Width="32" Height="32" Offset="0xC08" />
|
||||
<DList Name="object_rs_DL_0036F0" Offset="0x36F0" />
|
||||
<DList Name="object_rs_DL_003778" Offset="0x3778" />
|
||||
<DList Name="object_rs_DL_003AF0" Offset="0x3AF0" />
|
||||
<DList Name="object_rs_DL_003ED0" Offset="0x3ED0" />
|
||||
<DList Name="object_rs_DL_003FF0" Offset="0x3FF0" />
|
||||
<DList Name="object_rs_DL_004108" Offset="0x4108" />
|
||||
<DList Name="object_rs_DL_004308" Offset="0x4308" />
|
||||
<DList Name="object_rs_DL_004428" Offset="0x4428" />
|
||||
<DList Name="object_rs_DL_004540" Offset="0x4540" />
|
||||
<DList Name="object_rs_DL_004738" Offset="0x4738" />
|
||||
<DList Name="object_rs_DL_0048D0" Offset="0x48D0" />
|
||||
<DList Name="object_rs_DL_004A20" Offset="0x4A20" />
|
||||
<DList Name="object_rs_DL_004B88" Offset="0x4B88" />
|
||||
<DList Name="object_rs_DL_004D20" Offset="0x4D20" />
|
||||
<DList Name="object_rs_DL_004E70" Offset="0x4E70" />
|
||||
<Texture Name="object_rs_TLUT_004FD8" OutName="tlut_004FD8" Format="rgba16" Width="16" Height="16" Offset="0x4FD8" />
|
||||
<Texture Name="object_rs_Tex_0051D8" OutName="tex_0051D8" Format="ci8" Width="8" Height="8" Offset="0x51D8" />
|
||||
<Texture Name="object_rs_Tex_005218" OutName="tex_005218" Format="ci8" Width="8" Height="8" Offset="0x5218" />
|
||||
<Texture Name="object_rs_Tex_005258" OutName="tex_005258" Format="ci8" Width="8" Height="32" Offset="0x5258" />
|
||||
<Texture Name="object_rs_Tex_005358" OutName="tex_005358" Format="ci8" Width="16" Height="16" Offset="0x5358" />
|
||||
<Texture Name="object_rs_Tex_005458" OutName="tex_005458" Format="rgba16" Width="32" Height="32" Offset="0x5458" />
|
||||
<Texture Name="object_rs_Tex_005C58" OutName="tex_005C58" Format="ci8" Width="32" Height="64" Offset="0x5C58" />
|
||||
<Texture Name="object_rs_Tex_006458" OutName="tex_006458" Format="rgba16" Width="16" Height="16" Offset="0x6458" />
|
||||
<Texture Name="object_rs_Tex_006658" OutName="tex_006658" Format="rgba16" Width="8" Height="8" Offset="0x6658" />
|
||||
<Texture Name="object_rs_Tex_0066D8" OutName="tex_0066D8" Format="rgba16" Width="16" Height="16" Offset="0x66D8" />
|
||||
<Texture Name="object_rs_Tex_0068D8" OutName="tex_0068D8" Format="ci8" Width="16" Height="16" Offset="0x68D8" />
|
||||
<Texture Name="object_rs_Tex_0069D8" OutName="tex_0069D8" Format="ci8" Width="32" Height="32" Offset="0x69D8" />
|
||||
<Animation Name="object_rs_Anim_00788C" Offset="0x788C" />
|
||||
<Animation Name="object_rs_Anim_008268" Offset="0x8268" />
|
||||
<Animation Name="object_rs_Anim_0087BC" Offset="0x87BC" />
|
||||
<Animation Name="object_rs_Anim_009120" Offset="0x9120" />
|
||||
<Limb Name="object_rs_Standardlimb_009130" Type="Standard" EnumName="OBJECT_RS_LIMB_01" Offset="0x9130" />
|
||||
<Limb Name="object_rs_Standardlimb_00913C" Type="Standard" EnumName="OBJECT_RS_LIMB_02" Offset="0x913C" />
|
||||
<Limb Name="object_rs_Standardlimb_009148" Type="Standard" EnumName="OBJECT_RS_LIMB_03" Offset="0x9148" />
|
||||
<Limb Name="object_rs_Standardlimb_009154" Type="Standard" EnumName="OBJECT_RS_LIMB_04" Offset="0x9154" />
|
||||
<Limb Name="object_rs_Standardlimb_009160" Type="Standard" EnumName="OBJECT_RS_LIMB_05" Offset="0x9160" />
|
||||
<Limb Name="object_rs_Standardlimb_00916C" Type="Standard" EnumName="OBJECT_RS_LIMB_06" Offset="0x916C" />
|
||||
<Limb Name="object_rs_Standardlimb_009178" Type="Standard" EnumName="OBJECT_RS_LIMB_07" Offset="0x9178" />
|
||||
<Limb Name="object_rs_Standardlimb_009184" Type="Standard" EnumName="OBJECT_RS_LIMB_08" Offset="0x9184" />
|
||||
<Limb Name="object_rs_Standardlimb_009190" Type="Standard" EnumName="OBJECT_RS_LIMB_09" Offset="0x9190" />
|
||||
<Limb Name="object_rs_Standardlimb_00919C" Type="Standard" EnumName="OBJECT_RS_LIMB_0A" Offset="0x919C" />
|
||||
<Limb Name="object_rs_Standardlimb_0091A8" Type="Standard" EnumName="OBJECT_RS_LIMB_0B" Offset="0x91A8" />
|
||||
<Limb Name="object_rs_Standardlimb_0091B4" Type="Standard" EnumName="OBJECT_RS_LIMB_0C" Offset="0x91B4" />
|
||||
<Limb Name="object_rs_Standardlimb_0091C0" Type="Standard" EnumName="OBJECT_RS_LIMB_0D" Offset="0x91C0" />
|
||||
<Limb Name="object_rs_Standardlimb_0091CC" Type="Standard" EnumName="OBJECT_RS_LIMB_0E" Offset="0x91CC" />
|
||||
<Limb Name="object_rs_Standardlimb_0091D8" Type="Standard" EnumName="OBJECT_RS_LIMB_0F" Offset="0x91D8" />
|
||||
<Skeleton Name="object_rs_Skel_009220" Type="Flex" LimbType="Standard" LimbNone="OBJECT_RS_LIMB_NONE" LimbMax="OBJECT_RS_LIMB_MAX" EnumName="object_rs_Limbs" Offset="0x9220" />
|
||||
<!-- Bomb -->
|
||||
<DList Name="gBombShopkeeperBombDL" Offset="0x970" />
|
||||
<Texture Name="gBombShopkeeperBombFuseTex" OutName="bomb_shopkeeper_bomb_fuse" Format="i8" Width="32" Height="32" Offset="0xC08" />
|
||||
|
||||
<!-- DLists -->
|
||||
<DList Name="gBombShopkeeperPelvisDL" Offset="0x36F0" />
|
||||
<DList Name="gBombShopkeeperTorsoDL" Offset="0x3778" />
|
||||
<DList Name="gBombShopkeeperHeadDL" Offset="0x3AF0" />
|
||||
<DList Name="gBombShopkeeperRightUpperArmDL" Offset="0x3ED0" />
|
||||
<DList Name="gBombShopkeeperRightForearmDL" Offset="0x3FF0" />
|
||||
<DList Name="gBombShopkeeperRightHandDL" Offset="0x4108" />
|
||||
<DList Name="gBombShopkeeperLeftUpperArmDL" Offset="0x4308" />
|
||||
<DList Name="gBombShopkeeperLeftForearmDL" Offset="0x4428" />
|
||||
<DList Name="gBombShopkeeperLeftHandDL" Offset="0x4540" />
|
||||
<DList Name="gBombShopkeeperRightThighDL" Offset="0x4738" />
|
||||
<DList Name="gBombShopkeeperRightShinDL" Offset="0x48D0" />
|
||||
<DList Name="gBombShopkeeperRightFootDL" Offset="0x4A20" />
|
||||
<DList Name="gBombShopkeeperLeftThighDL" Offset="0x4B88" />
|
||||
<DList Name="gBombShopkeeperLeftShinDL" Offset="0x4D20" />
|
||||
<DList Name="gBombShopkeeperLeftFootDL" Offset="0x4E70" />
|
||||
|
||||
<!-- Textures -->
|
||||
<Texture Name="gBombShopkeeperTLUT" OutName="bomb_shopkeeper_tlut" Format="rgba16" Width="16" Height="16" Offset="0x4FD8" />
|
||||
<Texture Name="gBombShopkeeperEarTex" OutName="bomb_shopkeeper_ear" Format="ci8" Width="8" Height="8" Offset="0x51D8" />
|
||||
<Texture Name="gBombShopkeeperSkinTex" OutName="bomb_shopkeeper_skin" Format="ci8" Width="8" Height="8" Offset="0x5218" />
|
||||
<Texture Name="gBombShopkeeperTorsoTex" OutName="bomb_shopkeeper_torso" Format="ci8" Width="8" Height="32" Offset="0x5258" />
|
||||
<Texture Name="gBombShopkeeperFingersTex" OutName="bomb_shopkeeper_fingers" Format="ci8" Width="16" Height="16" Offset="0x5358" />
|
||||
<Texture Name="gBombShopkeeperEyeTex" OutName="bomb_shopkeeper_eye" Format="rgba16" Width="32" Height="32" Offset="0x5458" />
|
||||
<Texture Name="gBombShopkeeperTatooTex" OutName="bomb_shopkeeper_tatoo" Format="ci8" Width="32" Height="64" Offset="0x5C58" />
|
||||
<Texture Name="gBombShopkeeperShortsTex" OutName="bomb_shopkeeper_shorts" Format="rgba16" Width="16" Height="16" Offset="0x6458" />
|
||||
<Texture Name="gBombShopkeeperSandalsTex" OutName="bomb_shopkeeper_sandals" Format="rgba16" Width="8" Height="8" Offset="0x6658" />
|
||||
<Texture Name="gBombShopkeeperVestTex" OutName="bomb_shopkeeper_vest" Format="rgba16" Width="16" Height="16" Offset="0x66D8" />
|
||||
<Texture Name="gBombShopkeeperToesTex" OutName="bomb_shopkeeper_toes" Format="ci8" Width="16" Height="16" Offset="0x68D8" />
|
||||
<Texture Name="gBombShopkeeperWristBandTex" OutName="bomb_shopkeeper_wrist_band" Format="ci8" Width="32" Height="32" Offset="0x69D8" />
|
||||
|
||||
<!-- Animations -->
|
||||
<Animation Name="gBombShopkeeperSwayAnim" Offset="0x788C" />
|
||||
<Animation Name="gBombShopkeeperSitAtCounterStartAnim" Offset="0x8268" />
|
||||
<Animation Name="gBombShopkeeperSitAtCounterLoopAnim" Offset="0x87BC" />
|
||||
<Animation Name="gBombShopkeeperWalkAnim" Offset="0x9120" />
|
||||
|
||||
<!-- Skeleton -->
|
||||
<Limb Name="gBombShopkeeperPelvisLimb" Type="Standard" EnumName="BOMB_SHOPKEEPER_LIMB_PELVIS" Offset="0x9130" />
|
||||
<Limb Name="gBombShopkeeperLeftThighLimb" Type="Standard" EnumName="BOMB_SHOPKEEPER_LIMB_LEFT_THIGH" Offset="0x913C" />
|
||||
<Limb Name="gBombShopkeeperLeftShinLimb" Type="Standard" EnumName="BOMB_SHOPKEEPER_LIMB_LEFT_SHIN" Offset="0x9148" />
|
||||
<Limb Name="gBombShopkeeperLeftFootLimb" Type="Standard" EnumName="BOMB_SHOPKEEPER_LIMB_LEFT_FOOT" Offset="0x9154" />
|
||||
<Limb Name="gBombShopkeeperRightThighLimb" Type="Standard" EnumName="BOMB_SHOPKEEPER_LIMB_RIGHT_THIGH" Offset="0x9160" />
|
||||
<Limb Name="gBombShopkeeperRightShinLimb" Type="Standard" EnumName="BOMB_SHOPKEEPER_LIMB_RIGHT_SHIN" Offset="0x916C" />
|
||||
<Limb Name="gBombShopkeeperRightFootLimb" Type="Standard" EnumName="BOMB_SHOPKEEPER_LIMB_RIGHT_FOOT" Offset="0x9178" />
|
||||
<Limb Name="gBombShopkeeperTorsoLimb" Type="Standard" EnumName="BOMB_SHOPKEEPER_LIMB_TORSO" Offset="0x9184" />
|
||||
<Limb Name="gBombShopkeeperLeftUpperArmLimb" Type="Standard" EnumName="BOMB_SHOPKEEPER_LIMB_LEFT_UPPER_ARM" Offset="0x9190" />
|
||||
<Limb Name="gBombShopkeeperLeftForearmLimb" Type="Standard" EnumName="BOMB_SHOPKEEPER_LIMB_LEFT_FOREARM" Offset="0x919C" />
|
||||
<Limb Name="gBombShopkeeperLeftHandLimb" Type="Standard" EnumName="BOMB_SHOPKEEPER_LIMB_LEFT_HAND" Offset="0x91A8" />
|
||||
<Limb Name="gBombShopkeeperRightUpperArmLimb" Type="Standard" EnumName="BOMB_SHOPKEEPER_LIMB_RIGHT_UPPER_ARM" Offset="0x91B4" />
|
||||
<Limb Name="gBombShopkeeperRightForearmLimb" Type="Standard" EnumName="BOMB_SHOPKEEPER_LIMB_RIGHT_FOREARM" Offset="0x91C0" />
|
||||
<Limb Name="gBombShopkeeperRightHandLimb" Type="Standard" EnumName="BOMB_SHOPKEEPER_LIMB_RIGHT_HAND" Offset="0x91CC" />
|
||||
<Limb Name="gBombShopkeeperHeadLimb" Type="Standard" EnumName="BOMB_SHOPKEEPER_LIMB_HEAD" Offset="0x91D8" />
|
||||
<Skeleton Name="gBombShopkeeperSkel" Type="Flex" LimbType="Standard" LimbNone="BOMB_SHOPKEEPER_LIMB_NONE" LimbMax="BOMB_SHOPKEEPER_LIMB_MAX" EnumName="BombShopkeeperLimbs" Offset="0x9220" />
|
||||
</File>
|
||||
</Root>
|
||||
|
||||
@@ -1,28 +1,39 @@
|
||||
<Root>
|
||||
<!-- Object for the Zoras -->
|
||||
<File Name="object_zo" Segment="6">
|
||||
<!-- Animations -->
|
||||
<Animation Name="gZoraHandsOnHipsTappingFootAnim" Offset="0x598" />
|
||||
<Animation Name="gZoraArmsOpenAnim" Offset="0xD48" />
|
||||
<Animation Name="gZoraThrowRupeeAnim" Offset="0x219C" />
|
||||
<Animation Name="gZoraWalkAnim" Offset="0x2898" />
|
||||
<Texture Name="gZoraBubbleTex" OutName="bubble" Format="ia8" Width="16" Height="16" Offset="0x28B0" />
|
||||
<DList Name="object_zo_DL_0029F0" Offset="0x29F0" />
|
||||
<DList Name="object_zo_DL_002A50" Offset="0x2A50" />
|
||||
<Texture Name="gZoraSplashTex" OutName="splash" Format="i8" Width="16" Height="16" Offset="0x2A70" />
|
||||
<DList Name="object_zo_DL_002BA0" Offset="0x2BA0" />
|
||||
<DList Name="object_zo_DL_002C10" Offset="0x2C10" />
|
||||
|
||||
<!-- Effects -->
|
||||
<Texture Name="gZoraBubbleTex" OutName="zora_bubble" Format="ia8" Width="16" Height="16" Offset="0x28B0" />
|
||||
<DList Name="gZoraBubbleMaterialDL" Offset="0x29F0" />
|
||||
<DList Name="gZoraBubbleModelDL" Offset="0x2A50" />
|
||||
|
||||
<Texture Name="gZoraSplashTex" OutName="zora_splash" Format="i8" Width="16" Height="16" Offset="0x2A70" />
|
||||
<DList Name="gZoraSplashMaterialDL" Offset="0x2BA0" />
|
||||
<DList Name="gZoraSplashModelDL" Offset="0x2C10" />
|
||||
|
||||
<!-- Animations -->
|
||||
<Animation Name="gZoraSurfacingAnim" Offset="0x3610" />
|
||||
<Animation Name="object_zo_Anim_004168" Offset="0x4168" />
|
||||
<Animation Name="gZoraTreadingWaterAnim" Offset="0x4168" />
|
||||
<Animation Name="gZoraIdleAnim" Offset="0x4248" />
|
||||
<Texture Name="gZoraTLUT" OutName="tlut" Format="rgba16" Width="16" Height="16" Offset="0x4260" />
|
||||
<Texture Name="gZoraFinTex" OutName="fin" Format="ci8" Width="32" Height="32" Offset="0x4460" />
|
||||
<Texture Name="gZoraBackAndHeadTailTex" OutName="back_head_tail" Format="ci8" Width="32" Height="64" Offset="0x4860" />
|
||||
<Texture Name="object_zo_Tex_005060" OutName="tex_005060" Format="ci8" Width="8" Height="8" Offset="0x5060" />
|
||||
<Texture Name="gZoraEyeOpenTex" OutName="eye_open" Format="rgba16" Width="32" Height="32" Offset="0x50A0" />
|
||||
<Texture Name="gZoraEyeHalfTex" OutName="eye_half" Format="rgba16" Width="32" Height="32" Offset="0x58A0" />
|
||||
<Texture Name="gZoraEyeClosedTex" OutName="eye_closed" Format="rgba16" Width="32" Height="32" Offset="0x60A0" />
|
||||
<Texture Name="gZoraMouthTex" OutName="mouth" Format="rgba16" Width="32" Height="32" Offset="0x68A0" />
|
||||
<Texture Name="gZoraHandTex" OutName="hand" Format="ci8" Width="16" Height="16" Offset="0x70A0" />
|
||||
<Texture Name="gZoraKneeTex" OutName="knee" Format="ci8" Width="8" Height="8" Offset="0x71A0" />
|
||||
|
||||
<!-- Textures -->
|
||||
<Texture Name="gZoraTLUT" OutName="zora_tlut" Format="rgba16" Width="16" Height="16" Offset="0x4260" />
|
||||
<Texture Name="gZoraFinTex" OutName="zora_fin" Format="ci8" Width="32" Height="32" Offset="0x4460" />
|
||||
<Texture Name="gZoraBackAndHeadTailTex" OutName="zora_back_head_tail" Format="ci8" Width="32" Height="64" Offset="0x4860" />
|
||||
<Texture Name="gZoraSkinTex" OutName="zora_skin" Format="ci8" Width="8" Height="8" Offset="0x5060" />
|
||||
<Texture Name="gZoraEyeOpenTex" OutName="zora_eye_open" Format="rgba16" Width="32" Height="32" Offset="0x50A0" />
|
||||
<Texture Name="gZoraEyeHalfTex" OutName="zora_eye_half" Format="rgba16" Width="32" Height="32" Offset="0x58A0" />
|
||||
<Texture Name="gZoraEyeClosedTex" OutName="zora_eye_closed" Format="rgba16" Width="32" Height="32" Offset="0x60A0" />
|
||||
<Texture Name="gZoraMouthTex" OutName="zora_mouth" Format="rgba16" Width="32" Height="32" Offset="0x68A0" />
|
||||
<Texture Name="gZoraHandTex" OutName="zora_hand" Format="ci8" Width="16" Height="16" Offset="0x70A0" />
|
||||
<Texture Name="gZoraKneeTex" OutName="zora_knee" Format="ci8" Width="8" Height="8" Offset="0x71A0" />
|
||||
|
||||
<!-- DLists -->
|
||||
<DList Name="gZoraPelvisDL" Offset="0xA2A0" />
|
||||
<DList Name="gZoraTorsoDL" Offset="0xA448" />
|
||||
<DList Name="gZoraHeadDL" Offset="0xA7C0" />
|
||||
@@ -42,37 +53,44 @@
|
||||
<DList Name="gZoraLeftThighDL" Offset="0xC858" />
|
||||
<DList Name="gZoraLeftShinDL" Offset="0xCB38" />
|
||||
<DList Name="gZoraLeftFootDL" Offset="0xCE10" />
|
||||
<Limb Name="gZoraPelvisLimb" Type="Standard" EnumName="OBJECT_ZO_LIMB_01" Offset="0xD0D8" />
|
||||
<Limb Name="gZoraLeftThighLimb" Type="Standard" EnumName="OBJECT_ZO_LIMB_02" Offset="0xD0E4" />
|
||||
<Limb Name="gZoraLeftShinLimb" Type="Standard" EnumName="OBJECT_ZO_LIMB_03" Offset="0xD0F0" />
|
||||
<Limb Name="gZoraLeftFootLimb" Type="Standard" EnumName="OBJECT_ZO_LIMB_04" Offset="0xD0FC" />
|
||||
<Limb Name="gZoraRightThighLimb" Type="Standard" EnumName="OBJECT_ZO_LIMB_05" Offset="0xD108" />
|
||||
<Limb Name="gZoraRightShinLimb" Type="Standard" EnumName="OBJECT_ZO_LIMB_06" Offset="0xD114" />
|
||||
<Limb Name="gZoraRightFootLimb" Type="Standard" EnumName="OBJECT_ZO_LIMB_07" Offset="0xD120" />
|
||||
<Limb Name="gZoraTorsoLimb" Type="Standard" EnumName="OBJECT_ZO_LIMB_08" Offset="0xD12C" />
|
||||
<Limb Name="gZoraLeftUpperArmLimb" Type="Standard" EnumName="OBJECT_ZO_LIMB_09" Offset="0xD138" />
|
||||
<Limb Name="gZoraLeftForearmLimb" Type="Standard" EnumName="OBJECT_ZO_LIMB_0A" Offset="0xD144" />
|
||||
<Limb Name="gZoraLeftHandLimb" Type="Standard" EnumName="OBJECT_ZO_LIMB_0B" Offset="0xD150" />
|
||||
<Limb Name="gZoraRightUpperArmLimb" Type="Standard" EnumName="OBJECT_ZO_LIMB_0C" Offset="0xD15C" />
|
||||
<Limb Name="gZoraRightForearmLimb" Type="Standard" EnumName="OBJECT_ZO_LIMB_0D" Offset="0xD168" />
|
||||
<Limb Name="gZoraRightHandLimb" Type="Standard" EnumName="OBJECT_ZO_LIMB_0E" Offset="0xD174" />
|
||||
<Limb Name="gZoraHeadLimb" Type="Standard" EnumName="OBJECT_ZO_LIMB_0F" Offset="0xD180" />
|
||||
<Limb Name="gZoraHeadTail1Limb" Type="Standard" EnumName="OBJECT_ZO_LIMB_10" Offset="0xD18C" />
|
||||
<Limb Name="gZoraHeadTail2Limb" Type="Standard" EnumName="OBJECT_ZO_LIMB_11" Offset="0xD198" />
|
||||
<Limb Name="gZoraHeadTail3Limb" Type="Standard" EnumName="OBJECT_ZO_LIMB_12" Offset="0xD1A4" />
|
||||
<Limb Name="gZoraHeadTailFinLimb" Type="Standard" EnumName="OBJECT_ZO_LIMB_13" Offset="0xD1B0" />
|
||||
<Skeleton Name="gZoraSkel" Type="Flex" LimbType="Standard" LimbNone="OBJECT_ZO_LIMB_NONE" LimbMax="OBJECT_ZO_LIMB_MAX" EnumName="object_zo_Limbs" Offset="0xD208" />
|
||||
<DList Name="object_zo_DL_00D220" Offset="0xD220" />
|
||||
<DList Name="object_zo_DL_00D288" Offset="0xD288" />
|
||||
|
||||
<!-- Skeleton -->
|
||||
<Limb Name="gZoraPelvisLimb" Type="Standard" EnumName="ZORA_LIMB_PELVIS" Offset="0xD0D8" />
|
||||
<Limb Name="gZoraLeftThighLimb" Type="Standard" EnumName="ZORA_LIMB_LEFT_THIGH" Offset="0xD0E4" />
|
||||
<Limb Name="gZoraLeftShinLimb" Type="Standard" EnumName="ZORA_LIMB_LEFT_SHIN" Offset="0xD0F0" />
|
||||
<Limb Name="gZoraLeftFootLimb" Type="Standard" EnumName="ZORA_LIMB_LEFT_FOOT" Offset="0xD0FC" />
|
||||
<Limb Name="gZoraRightThighLimb" Type="Standard" EnumName="ZORA_LIMB_RIGHT_THIGH" Offset="0xD108" />
|
||||
<Limb Name="gZoraRightShinLimb" Type="Standard" EnumName="ZORA_LIMB_RIGHT_SHIN" Offset="0xD114" />
|
||||
<Limb Name="gZoraRightFootLimb" Type="Standard" EnumName="ZORA_LIMB_RIGHT_FOOT" Offset="0xD120" />
|
||||
<Limb Name="gZoraTorsoLimb" Type="Standard" EnumName="ZORA_LIMB_TORSO" Offset="0xD12C" />
|
||||
<Limb Name="gZoraLeftUpperArmLimb" Type="Standard" EnumName="ZORA_LIMB_LEFT_UPPER_ARM" Offset="0xD138" />
|
||||
<Limb Name="gZoraLeftForearmLimb" Type="Standard" EnumName="ZORA_LIMB_LEFT_FOREARM" Offset="0xD144" />
|
||||
<Limb Name="gZoraLeftHandLimb" Type="Standard" EnumName="ZORA_LIMB_LEFT_HAND" Offset="0xD150" />
|
||||
<Limb Name="gZoraRightUpperArmLimb" Type="Standard" EnumName="ZORA_LIMB_RIGHT_UPPER_ARM" Offset="0xD15C" />
|
||||
<Limb Name="gZoraRightForearmLimb" Type="Standard" EnumName="ZORA_LIMB_RIGHT_FOREARM" Offset="0xD168" />
|
||||
<Limb Name="gZoraRightHandLimb" Type="Standard" EnumName="ZORA_LIMB_RIGHT_HAND" Offset="0xD174" />
|
||||
<Limb Name="gZoraHeadLimb" Type="Standard" EnumName="ZORA_LIMB_HEAD" Offset="0xD180" />
|
||||
<Limb Name="gZoraHeadTail1Limb" Type="Standard" EnumName="ZORA_LIMB_HEAD_TAIL_1" Offset="0xD18C" />
|
||||
<Limb Name="gZoraHeadTail2Limb" Type="Standard" EnumName="ZORA_LIMB_HEAD_TAIL_2" Offset="0xD198" />
|
||||
<Limb Name="gZoraHeadTail3Limb" Type="Standard" EnumName="ZORA_LIMB_HEAD_TAIL_3" Offset="0xD1A4" />
|
||||
<Limb Name="gZoraHeadTailFinLimb" Type="Standard" EnumName="ZORA_LIMB_HEAD_TAIL_FIN" Offset="0xD1B0" />
|
||||
<Skeleton Name="gZoraSkel" Type="Flex" LimbType="Standard" LimbNone="ZORA_LIMB_NONE" LimbMax="ZORA_LIMB_MAX" EnumName="ZoraLimbs" Offset="0xD208" />
|
||||
|
||||
<!-- Effects -->
|
||||
<DList Name="gZoraRippleMaterialDL" Offset="0xD220" />
|
||||
<DList Name="gZoraRippleModelDL" Offset="0xD288" />
|
||||
|
||||
<DList Name="object_zo_DL_00D2A0" Offset="0xD2A0" />
|
||||
<DList Name="object_zo_DL_00D2B8" Offset="0xD2B8" />
|
||||
<Animation Name="object_zo_Anim_00DE20" Offset="0xDE20" />
|
||||
<Animation Name="object_zo_Anim_00DF54" Offset="0xDF54" />
|
||||
<Animation Name="object_zo_Anim_00E400" Offset="0xE400" />
|
||||
<Animation Name="object_zo_Anim_00EDF0" Offset="0xEDF0" />
|
||||
<Animation Name="object_zo_Anim_00F4E8" Offset="0xF4E8" />
|
||||
<Animation Name="object_zo_Anim_00FDF0" Offset="0xFDF0" />
|
||||
<Animation Name="object_zo_Anim_010B18" Offset="0x10B18" />
|
||||
<Animation Name="object_zo_Anim_011424" Offset="0x11424" />
|
||||
|
||||
<!-- Animations -->
|
||||
<Animation Name="gZoraStandAnim" Offset="0xDE20" />
|
||||
<Animation Name="gZoraListenAnim" Offset="0xDF54" />
|
||||
<Animation Name="gZoraRunAnim" Offset="0xE400" />
|
||||
<Animation Name="gZoraBobHandAnim" Offset="0xEDF0" />
|
||||
<Animation Name="gZoraSitAnim" Offset="0xF4E8" />
|
||||
<Animation Name="gZoraFixSpeakerStartAnim" Offset="0xFDF0" />
|
||||
<Animation Name="gZoraFixSpeakerLoopAnim" Offset="0x10B18" />
|
||||
<Animation Name="gZoraFixSpeakerEndAnim" Offset="0x11424" />
|
||||
</File>
|
||||
</Root>
|
||||
|
||||
Reference in New Issue
Block a user