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Ovl_En_Fsn Ok and Documented (#204)
* First decomp pass: Matched everything w/ data * Minor cleanup of func_80AE2F78 * Documented * Format * Some cleanup and PR suggestions * Format * Add the word player to a few functions to specify it is the player trying to buy * Add controller macros * Move common shopkeeper defines * name unk274 and add note to unk27A * Remove macros and just use flag defines * Convert Controller Macros to take globalCtx * Fix merge conflicts
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@@ -43,6 +43,9 @@ D_0408EBE0 = 0x0408EBE0;
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D_0408EFE0 = 0x0408EFE0;
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D_0408F3E0 = 0x0408F3E0;
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D_0408F7E0 = 0x0408F7E0;
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D_0401F740 = 0x0401F740;
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D_0401F7C0 = 0x0401F7C0;
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D_0401F8C0 = 0x0401F8C0;
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/* gameplay_dangeon_keep (segment 05) */
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@@ -288,6 +291,26 @@ D_060018B8 = 0x060018B8;
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D_0600017C = 0x0600017C;
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D_06001678 = 0x06001678;
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/* z_en_fsn */
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D_06012C34 = 0x06012C34;
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D_06013320 = 0x06013320;
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D_060131FC = 0x060131FC;
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D_0600C58C = 0x0600C58C;
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D_0600E3EC = 0x0600E3EC;
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D_0600F00C = 0x0600F00C;
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D_0600CB3C = 0x0600CB3C;
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D_0600D354 = 0x0600D354;
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D_060138B0 = 0x060138B0;
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D_0601430C = 0x0601430C;
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D_0600B9D8 = 0x0600B9D8;
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D_0600C26C = 0x0600C26C;
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D_0600DE34 = 0x0600DE34;
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D_06005BC0 = 0x06005BC0;
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D_06006D40 = 0x06006D40;
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D_06007140 = 0x06007140;
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D_0600F180 = 0x0600F180;
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D_0600F218 = 0x0600F218;
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/* z_en_ginko_man */
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object_ginko_skeleton = 0x0600C240;
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object_ginko_limb15_dlist = 0x0600B1D8;
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