ovl_Bg_Spout_Fire decompiled (#853)

* ovl_Bg_Spout_Fire decompiled, asset decomp pending

* object_fwall decompiled

* fwall Texture leftovers name update from OOT

* pr review fixes

* pr review fixes

* renaming

* xml

* xml

* xml

* xml

Co-authored-by: SonicDcer <noreply@github.com>
This commit is contained in:
Alejandro Asenjo
2022-07-11 20:47:58 -04:00
committed by GitHub
co-authored by SonicDcer
parent 84ce52ae4e
commit 3cdb4597f3
6 changed files with 181 additions and 32 deletions
+19 -1
View File
@@ -1,6 +1,24 @@
<Root>
<File Name="object_fwall" Segment="6">
<DList Name="object_fwall_DL_000040" Offset="0x40" />
<!-- <Blob Name="object_fwall_Blob_0000A0" Size="0x5C00" Offset="0xA0" /> -->
<!-- 0xA0 to 0x3520 are leftover textures from the OOT fire jet elevator in Fire Temple -->
<Texture Name="gFireTempleBigVerticalFlame0Tex" OutName="fwall_fire_temple_big_vertical_flame_0" Format="ia8" Width="24" Height="80" Offset="0xA0" />
<Texture Name="gFireTempleBigVerticalFlame1Tex" OutName="fwall_fire_temple_big_vertical_flame_1" Format="ia8" Width="24" Height="80" Offset="0x820" />
<Texture Name="gFireTempleBigVerticalFlame2Tex" OutName="fwall_fire_temple_big_vertical_flame_2" Format="ia8" Width="24" Height="80" Offset="0xFA0" />
<Texture Name="gFireTempleBigVerticalFlame3Tex" OutName="fwall_fire_temple_big_vertical_flame_3" Format="ia8" Width="24" Height="80" Offset="0x1720" />
<Texture Name="gFireTempleBigVerticalFlame4Tex" OutName="fwall_fire_temple_big_vertical_flame_4" Format="ia8" Width="24" Height="80" Offset="0x1EA0" />
<Texture Name="gFireTempleBigVerticalFlame5Tex" OutName="fwall_fire_temple_big_vertical_flame_5" Format="ia8" Width="24" Height="80" Offset="0x2620" />
<Texture Name="gFireTempleBigVerticalFlame6Tex" OutName="fwall_fire_temple_big_vertical_flame_6" Format="ia8" Width="24" Height="80" Offset="0x2DA0" />
<Texture Name="gFireTempleBigVerticalFlame7Tex" OutName="fwall_fire_temple_big_vertical_flame_7" Format="ia8" Width="24" Height="80" Offset="0x3520" />
<Texture Name="gFwallFireball0Tex" OutName="fwall_fireball_0" Format="ia8" Width="32" Height="32" Offset="0x3CA0" />
<Texture Name="gFwallFireball1Tex" OutName="fwall_fireball_1" Format="ia8" Width="32" Height="32" Offset="0x40A0" />
<Texture Name="gFwallFireball2Tex" OutName="fwall_fireball_2" Format="ia8" Width="32" Height="32" Offset="0x44A0" />
<Texture Name="gFwallFireball3Tex" OutName="fwall_fireball_3" Format="ia8" Width="32" Height="32" Offset="0x48A0" />
<Texture Name="gFwallFireball4Tex" OutName="fwall_fireball_4" Format="ia8" Width="32" Height="32" Offset="0x4CA0" />
<Texture Name="gFwallFireball5Tex" OutName="fwall_fireball_5" Format="ia8" Width="32" Height="32" Offset="0x50A0" />
<Texture Name="gFwallFireball6Tex" OutName="fwall_fireball_6" Format="ia8" Width="32" Height="32" Offset="0x54A0" />
<Texture Name="gFwallFireball7Tex" OutName="fwall_fireball_7" Format="ia8" Width="32" Height="32" Offset="0x58A0" />
</File>
</Root>