Add current missing functions prototypes (#181)

* First bash

* Another batch

* Another bunch

* Update actorfixer

* run format

* Apply suggestions from code review

Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>

* Suggestion

* context renaming

* Update include/functions.h

Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>

* Fix renamings

* fix

Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
This commit is contained in:
Anghelo Carvajal
2021-06-17 08:54:18 -04:00
committed by GitHub
co-authored by engineer124
parent 52d36d7373
commit 3098abd4f6
28 changed files with 436 additions and 401 deletions
+2 -2
View File
@@ -162,8 +162,8 @@ void BgCheck_CreateVertexFromVec3f(Vec3s* vertex, Vec3f* vector) {
#pragma GLOBAL_ASM("./asm/non_matchings/code/z_bgcheck/func_800C40B4.asm")
f32 func_800C411C(CollisionContext* bgCtxt, CollisionPoly** arg1, s32* arg2, Actor* actor, Vec3f* pos) {
return func_800C3D50(0, bgCtxt, 2, arg1, arg2, pos, actor, 28, 1.0f, 0);
f32 func_800C411C(CollisionContext* colCtx, CollisionPoly** arg1, s32* arg2, Actor* actor, Vec3f* pos) {
return func_800C3D50(0, colCtx, 2, arg1, arg2, pos, actor, 28, 1.0f, 0);
}
#pragma GLOBAL_ASM("./asm/non_matchings/code/z_bgcheck/func_800C4188.asm")