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cs state cleanup (#1229)
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@@ -4003,7 +4003,7 @@ void Interface_DrawItemButtons(PlayState* play) {
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}
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if (interfaceCtx->tatlCalling && (play->pauseCtx.state == PAUSE_STATE_OFF) &&
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(play->pauseCtx.debugEditor == DEBUG_EDITOR_NONE) && (play->csCtx.state == 0) &&
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(play->pauseCtx.debugEditor == DEBUG_EDITOR_NONE) && (play->csCtx.state == CS_STATE_IDLE) &&
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(sPictoState == PICTO_BOX_STATE_OFF)) {
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if (sCUpInvisible == 0) {
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// C-Up Button Texture, Color & Label (Tatl Text)
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