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z_eff_footmark cleanup (#1180)
* z64eff_footmark.h * arraycount and other clenaups * flag * extract data * gEffFootprints * singular * minor cleanup * review * pos * mf * format
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@@ -1256,10 +1256,6 @@ u8 Cutscene_IsPlaying(PlayState* play);
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void GetItem_Draw(PlayState* play, s16 drawId);
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void EffFootmark_Init(PlayState* play);
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void EffFootmark_Add(PlayState* play, MtxF* displayMatrix, Actor* actor, u8 id, Vec3f* location, u16 size, u8 red, u8 green, u8 blue, u16 alpha, u16 alphaChange, u16 fadeoutDelay);
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void EffFootmark_Update(PlayState* play);
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void EffFootmark_Draw(PlayState* play);
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void SoundSource_InitAll(PlayState* play);
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void SoundSource_UpdateAll(PlayState* play);
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void SoundSource_PlaySfxAtFixedWorldPos(PlayState* play, Vec3f* worldPos, u32 duration, u16 sfxId);
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