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Subrepos update (#613)
* a * git subrepo pull tools/asm-differ --force subrepo: subdir: "tools/asm-differ" merged: "6f8f80b71" upstream: origin: "https://github.com/simonlindholm/asm-differ" branch: "main" commit: "6f8f80b71" git-subrepo: version: "0.4.3" origin: "https://github.com/ingydotnet/git-subrepo.git" commit: "2f68596" * git subrepo pull tools/z64compress --force subrepo: subdir: "tools/z64compress" merged: "9e7a6dbfa" upstream: origin: "https://github.com/z64me/z64compress.git" branch: "main" commit: "9e7a6dbfa" git-subrepo: version: "0.4.3" origin: "https://github.com/ingydotnet/git-subrepo.git" commit: "2f68596" * git subrepo pull tools/ZAPD --force subrepo: subdir: "tools/ZAPD" merged: "bf16ff7c4" upstream: origin: "https://github.com/zeldaret/ZAPD.git" branch: "master" commit: "bf16ff7c4" git-subrepo: version: "0.4.3" origin: "https://github.com/ingydotnet/git-subrepo.git" commit: "2f68596" * Revert "git subrepo pull tools/z64compress --force" This reverts commit a7cc87394ed4afb5ebe1f2318526545b6bbe205d.
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@@ -9,6 +9,7 @@ This document aims to be a small reference of how to create a compatible xml fil
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- [Basic XML](#basic-xml)
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- [Resources types](#resources-types)
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- [File](#file)
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- [ExternalFile](#externalfile)
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- [Texture](#texture)
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- [Background](#background)
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- [Blob](#blob)
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@@ -33,6 +34,7 @@ This document aims to be a small reference of how to create a compatible xml fil
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- [Array](#array)
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- [Path](#path)
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- [PlayerAnimationData](#playeranimationdata)
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- [Pointer](#pointer)
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## Basic XML
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@@ -589,7 +591,7 @@ Vec3s D_04002040[24] = {
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The `Array` element is special, because it needs an inner element to work. It will declare an array of its inner element.
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Currently, only [`Scalar`](#scalar), [`Vector`](#vector) and [`Vtx`](#vtx) support being wrapped in an array.
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Currently, only [`Pointer`](#pointer), [`Scalar`](#scalar), [`Vector`](#vector) and [`Vtx`](#vtx) support being wrapped in an array.
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- Example:
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@@ -637,3 +639,24 @@ Allows the extraction of the specific data of the player animations which are fo
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- `FrameCount`: Required. The length of the animation in frames. It must be a positive integer.
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-------------------------
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### Pointer
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Allows the extraction of a variable that contains a pointer
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- Example:
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```xml
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<Array Name="object_hanareyama_obj_DLArray_004638" Count="54" Offset="0x4638">
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<Pointer Type="Gfx"/>
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</Array>
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```
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- Attributes:
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- `Name`: Required.
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- `Type`: Required. The type of the extracted pointer.
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※ Can be wrapped in an [`Array`](#array) tag.
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-------------------------
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