diff --git a/src/overlays/actors/ovl_Obj_Mine/z_obj_mine.c b/src/overlays/actors/ovl_Obj_Mine/z_obj_mine.c index 228f44527..f05ccdff0 100644 --- a/src/overlays/actors/ovl_Obj_Mine/z_obj_mine.c +++ b/src/overlays/actors/ovl_Obj_Mine/z_obj_mine.c @@ -163,7 +163,7 @@ s32 ObjMine_AirWater_CheckOC(ObjMine* this) { return true; } - if ((this->collider.base.ocFlags1 & OC1_HIT)) { + if (this->collider.base.ocFlags1 & OC1_HIT) { Actor* hitActor = this->collider.base.oc; if ((hitActor->id == ACTOR_OBJ_MINE) && (hitActor->room == this->actor.room)) {