Effect Dfire OK (#1038)

* OK

* rename function

* MTXMODE enum

* PR

* Format

* % -> &

* note
This commit is contained in:
Derek Hensley
2022-09-24 14:26:08 -03:00
committed by GitHub
parent b5a9189cef
commit 1402db4008
8 changed files with 108 additions and 27 deletions
+8 -2
View File
@@ -62,7 +62,13 @@
<Animation Name="object_dodongo_Anim_008B1C" Offset="0x8B1C" />
<Animation Name="object_dodongo_Anim_008DE0" Offset="0x8DE0" />
<Animation Name="object_dodongo_Anim_009088" Offset="0x9088" />
<!-- <Blob Name="object_dodongo_Blob_009098" Size="0x808" Offset="0x9098" /> -->
<DList Name="object_dodongo_DL_0098A0" Offset="0x98A0" />
<!-- Fire Effect Textures -->
<Texture Name="gDodongoFire0Tex" OutName="dodongo_fire_0" Format="i4" Width="32" Height="32" Offset="0x90A0"/>
<Texture Name="gDodongoFire1Tex" OutName="dodongo_fire_1" Format="i4" Width="32" Height="32" Offset="0x92A0"/>
<Texture Name="gDodongoFire2Tex" OutName="dodongo_fire_2" Format="i4" Width="32" Height="32" Offset="0x94A0"/>
<Texture Name="gDodongoFire3Tex" OutName="dodongo_fire_3" Format="i4" Width="32" Height="32" Offset="0x96A0"/>
<DList Name="gDodongoFireDL" Offset="0x98A0" />
</File>
</Root>