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EnFirefly OK and mostly documented (#194)
* Data imported, 8/30 functions done * OK * Delete ASM references, add SFX * Named functions * more naming * Type the nop ActorFunc correctly * A couple more bits of documentation * Sorted object_script * Merge remote-tracking branch 'upstream/master' into Firefly * format * Update other includes * Review suggestions * Review changes; named Actor_Noop * Format
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@@ -904,7 +904,7 @@ Actor* func_800BC270(GlobalContext* globalCtx, Actor* actor, f32 arg2, UNK_TYPE4
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// void func_800BC848(void);
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// void func_800BC8B8(void);
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// void func_800BCB50(void);
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void func_800BCB70(Actor* actor, s16 arg1, u8 arg2, s16 arg3, u8 arg4);
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void func_800BCB70(Actor* actor, s16 arg1, s16 arg2, s16 arg3, s16 arg4);
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void func_800BCBF4(Vec3f* uParm1, GlobalContext* globalCtx);
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void func_800BCC68(Vec3f* param_1, GlobalContext* globalCtx);
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UNK_RET func_800BCCDC(Vec3s* points, u8 pathcount, Vec3f* pos1, Vec3f* pos2, UNK_TYPE parm5);
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@@ -918,7 +918,7 @@ void func_800BD888(Actor*, struct_800BD888_arg1*, s16, s16); // This function is
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// void func_800BDB6C(void);
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void func_800BDC5C(SkelAnime* skelAnime, ActorAnimationEntry animation[], s16 index);
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// void func_800BDCF4(void);
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void func_800BDFB0(void);
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void Actor_Noop(Actor* actor, GlobalContext* globalCtx);
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void func_800BDFC0(GlobalContext* globalCtx, Gfx* dl);
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void func_800BE03C(GlobalContext* globalCtx, Gfx* dl);
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// void func_800BE0B8(UNK_TYPE1 param_1, UNK_TYPE1 param_2, UNK_TYPE1 param_3, UNK_TYPE1 param_4, UNK_TYPE4 param_5);
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